Blood Siphon: Difference between revisions
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==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|3.11.0}} | |||
* (Undocumented) Life gained on Kill is now +10 (up from +5). | |||
{{Version history table row|1.2.0}} | {{Version history table row|1.2.0}} | ||
* Conditioning renamed to Blood Siphon. | * Conditioning renamed to Blood Siphon. |
Revision as of 02:52, 30 August 2021
Blood Siphon
Notable Passive Skill
10% increased maximum Life
+20 to Strength
Gain 10 Life per Enemy Killed [1]
+20 to Strength
Gain 10 Life per Enemy Killed [1]
Blood Siphon is a notable passive skill that grants increased maximum life. It also grants additional strength and life gain on kill.
Version history
Version | Changes |
---|---|
3.11.0 |
|
1.2.0 |
|
1.0.0 |
|
0.11.0 |
|