Barracks (incursion room): Difference between revisions

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|modifier_ids            = IncursionMonsterDensity2
|modifier_ids            = IncursionMonsterDensity2
|architect_metadata_id  = Metadata/Monsters/VaalArchitect/VaalArchitect12_
|architect_metadata_id  = Metadata/Monsters/VaalArchitect/VaalArchitect12_
|architect_metadata_name = Cholotl, Architect of the War
|architect_name          = Cholotl, Architect of the War
}}
}}
{{Incursion room progression}}
'''Barracks''' is the tier 2 [[incursion room]] of [[Cholotl, Architect of the War]].
==Version history==
{{Version history table header}}
{{Version history table row|3.10.0|
* The Guardhouse and its higher tiers now increase the pack size of monsters throughout the temple.
}}
{{Version history table row|3.5.0|
* Introduced to the game as core mechanics
}}
{{Version history table row|3.3.0|
* Introduced to the game as league mechanics
}}
{{Version history table end}}
{{Navbox Incursion Rooms}}
[[ru:Казармы]]

Latest revision as of 18:26, 2 May 2023

Barracks
IdBreedingRoomII
Tier2
Upgrades toHall of War
ArchitectCholotl, Architect of the War
Increases monster pack size throughout the Temple.
20% increased Pack size
Glory charms the men at arms.
Cholotl, Architect of the War

I. Guardhouse

II. Barracks

III. Hall of War

Barracks is the tier 2 incursion room of Cholotl, Architect of the War.

Version history

Version Changes
3.10.0
  • The Guardhouse and its higher tiers now increase the pack size of monsters throughout the temple.
3.5.0
  • Introduced to the game as core mechanics
3.3.0
  • Introduced to the game as league mechanics

ru:Казармы