Bane of Legends: Difference between revisions

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(Headsman and Bane of Legends swapped names in version 3.15.0 for reasons)
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{{Passive skill box|Bane of Legends}}
{{Passive skill box|Bane of Legends}}


'''Bane of Legends''' is a notable [[Ascendancy passive skill]] for the [[Slayer]] that grants immunity to [[reflect]]ed physical damage. It also grants more damage against unique enemies and if you have killed recently.  
'''Bane of Legends''' is a notable [[Ascendancy passive skill]] for the [[Slayer]] that grants immunity to [[reflect]]ed physical damage. It also grants more damage against unique enemies, as well as more damage if you have killed recently.  


==Version history==
==Version history==

Revision as of 16:42, 18 June 2022

Bane of Legends
Ascendancy Notable Passive Skill
20% more Damage with Hits and Ailments against Unique Enemies
10% more Damage if you've Killed Recently
Cannot take Reflected Physical Damage [1]

Bane of Legends is a notable Ascendancy passive skill for the Slayer that grants immunity to reflected physical damage. It also grants more damage against unique enemies, as well as more damage if you have killed recently.

Version history

Version Changes
3.15.0
  • Headsman: Now called Bane of Legends.
  • Bane of Legends: Now called Headsman.
3.13.0
  • Added 20% more Damage with Hits and Ailments against Unique Enemies
  • Removed 20% more Damage against Unique Enemies
3.7.0
  • Now grants 10% more damage if you've killed recently (from 20%).
  • No longer increases area of effect by 20% if you've killed recently, instead granting 20% more damage against unique enemies.
3.2.0
  • Increased area of effect from killing an enemy recently increased from 15% to 20%.
  • Now grants immunity to reflected physical damage (from 50% reduced reflected physical damage).
2.4.0
  • Headsman now grants 15% increased area of effect if you have killed an enemy recently (down from 20%).
2.3.0
  • Reworked:
    • Old: Hits deal 100% increased Damage against Enemies that are on Low Life, 20% chance to gain Onslaught for 3 seconds on Kill
    • New: 50% reduced Reflected Physical Damage taken, 20% more Damage if you've Killed Recently, 20% increased radius of Area Skills if you've Killed Recently
2.2.0
  • Added to the game.