Armoury (incursion room): Difference between revisions

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|architect_name          = Atmohua, Architect of Iron
|architect_name          = Atmohua, Architect of Iron
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{{Incursion room progression}}


'''Armoury''' is a tier 2 [[incursion room]]. It upgrades from [[Armourer's Workshop]] and to [[Chamber of Iron]]
'''Armoury''' is a tier 2 [[incursion room]]. It upgrades from [[Armourer's Workshop]] and to [[Chamber of Iron]]
==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}

Revision as of 16:18, 30 April 2023

For the map, see Armoury Map.
Armoury
IdArmourRoomII
Tier2
Upgrades toChamber of Iron
ArchitectAtmohua, Architect of Iron
Monsters throughout the Temple have increased resistance.
Contains chests full of armour.
Fresh recruits drag iron suits.
Atmohua, Architect of Iron

I. Armourer's Workshop

II. Armoury

III. Chamber of Iron

Armoury is a tier 2 incursion room. It upgrades from Armourer's Workshop and to Chamber of Iron

Version history

Version Changes
3.10.0
  • Based on the tier of the Armourer's Workshop sequence of rooms, monsters throughout the present-day temple will benefit from increased elemental resistances and will take reduced physical damage, in line with similar map modifiers (including the benefits to item rarity, quantity and monster pack size that those modifiers come with).
3.5.0
  • Introduced to the game as core mechanics
3.3.0
  • Introduced to the game as league mechanics

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