Arena of Valour: Difference between revisions

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(→‎Version history: Use Template:Version history table end instead of floating table syntax to close off version history table.)
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==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|3.10.0}}
{{Version history table row|3.10.0|
* Many rooms now provide Temple-wide bonuses for the present-day Temple of Atzoatl based on their tier. The following rooms now grant +1% to monster pack size, 2% increased quantity of items found and 4% increased rarity of items found per room tier: '''Sparring Room''' (please read {{section link|Version_3.10.0|Incursion_Change}} for full list of rooms)
* Many rooms now provide Temple-wide bonuses for the present-day Temple of Atzoatl based on their tier. The following rooms now grant +1% to monster pack size, 2% increased quantity of items found and 4% increased rarity of items found per room tier: '''Sparring Room''' (please read {{section link|Version_3.10.0|Incursion_Change}} for full list of rooms)
* Based on the tier of the '''Sparring Room sequence of rooms''', monsters throughout the present-day temple will benefit from increased critical strike chance and critical strike multipliers, in line with similar map modifiers (including the benefits to item rarity, quantity and monster pack size that those modifiers come with).
* Based on the tier of the '''Sparring Room sequence of rooms''', monsters throughout the present-day temple will benefit from increased critical strike chance and critical strike multipliers, in line with similar map modifiers (including the benefits to item rarity, quantity and monster pack size that those modifiers come with).
* Based on the tier of the [[Hatchery]] sequence of rooms, monsters throughout the present-day temple will benefit from increased damage modifiers, in line with similar map modifiers (including the benefits to item rarity, quantity and monster pack size that those modifiers come with).
* Based on the tier of the [[Hatchery]] sequence of rooms, monsters throughout the present-day temple will benefit from increased damage modifiers, in line with similar map modifiers (including the benefits to item rarity, quantity and monster pack size that those modifiers come with).
* (Not stated explicitly in patch note) Arena of Valour no longer granted {{ml|IncursionMonsterDamageMap2}}. which moved to [[Automaton Lab]]. The room now grants {{ml|IncursionMonsterCrits2}}.
* (Not stated explicitly in patch note) Arena of Valour no longer granted {{ml|IncursionMonsterDamageMap2}}. which moved to [[Automaton Lab]]. The room now grants {{ml|IncursionMonsterCrits2}}.
{{Version history table row|3.5.0}}
}}
{{Version history table row|3.5.0|
* Introduced to the game as core mechanics.
* Introduced to the game as core mechanics.
{{Version history table row|3.2.0}}
}}
{{Version history table row|3.2.0|
* Introduced to the game as league mechanics.
* Introduced to the game as league mechanics.
}}
{{Version history table end}}
{{Version history table end}}
{{Navbox Incursion Rooms}}
{{Navbox Incursion Rooms}}


[[ru:Арена доблести]]
[[ru:Арена доблести]]

Revision as of 19:25, 24 July 2022

Arena of Valour
IdWeaponRoomII
Tier2
Upgrades toHall of Champions
ArchitectTicaba, Architect of the Arena
Increases monster criticals throughout the Temple.
Contains chests full of weapons.
Monsters have 300% increased Critical Strike Chance
+40% to Monster Critical Strike Multiplier
Cries fill the halls, blood stains the walls.

Arena of Valour is a tier 2 incursion room. The room can be upgrade from Sparring Room. It upgrades to Hall of Champions.

The room contains several War Vault which drops weapons. The weapons may have fractured mod.

Version history

Version Changes
3.10.0
  • Many rooms now provide Temple-wide bonuses for the present-day Temple of Atzoatl based on their tier. The following rooms now grant +1% to monster pack size, 2% increased quantity of items found and 4% increased rarity of items found per room tier: Sparring Room (please read Version 3.10.0 § Incursion Change for full list of rooms)
  • Based on the tier of the Sparring Room sequence of rooms, monsters throughout the present-day temple will benefit from increased critical strike chance and critical strike multipliers, in line with similar map modifiers (including the benefits to item rarity, quantity and monster pack size that those modifiers come with).
  • Based on the tier of the Hatchery sequence of rooms, monsters throughout the present-day temple will benefit from increased damage modifiers, in line with similar map modifiers (including the benefits to item rarity, quantity and monster pack size that those modifiers come with).
  • (Not stated explicitly in patch note) Arena of Valour no longer granted 15% increased Monster DamageIncursionMonsterDamageMap2
    Intrinsic
    15% increased Monster Damage
    . which moved to Automaton Lab. The room now grants Monsters have 300% increased Critical Strike Chance, +40% to Monster Critical Strike MultiplierIncursionMonsterCrits2
    Intrinsic
    Monsters have 300% increased Critical Strike Chance
    +40% to Monster Critical Strike Multiplier
    .
3.5.0
  • Introduced to the game as core mechanics.
3.2.0
  • Introduced to the game as league mechanics.

ru:Арена доблести