Modifier:LifeGainPerTargetUniqueOneHandSword1

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Mod IDLifeGainPerTargetUniqueOneHandSword1
Name
Groups
Mod typeLifeGainPerTargetLocal
Mod domainItem (1)
Generation typeIntrinsic (3)
Req. level1
Effect2 Life gained for each Enemy hit by Attacks
Granted buff ID
Granted buff value
Granted skill
Tags
Tier Text
Stats
#Stat IDMinimumMaximum
1local_life_gain_per_target22
Spawn weights
#TagWeight
Generation weights
#TagWeight
Modifier sell price
#Item

LifeGainPerTargetUniqueOneHandSword1 is the internal ID of an unnamed modifier.

Items

This modifier is used by the following items.

Item
DreadbeakDreadbeak
Rusted Sword
One Handed Sword
Physical Damage: (130.5-142.5) to (198-208.5)
Critical Strike Chance: 5.00%
Attacks per Second: 1.71
Weapon Range: 1.1 metres
Requires Level 6140% increased Global Accuracy Rating100% increased Damage when on Low Life
50% increased Physical Damage
Adds (83-91) to (123-130) Physical Damage
10% increased Attack Speed
+(20-30) to maximum Life
Grants 2 Life per Enemy Hit
You have Onslaught while on Low Life
As death arrives, so too does instinct.
RedbeakRedbeak
Rusted Sword
One Handed Sword
Physical Damage: 9-22.5
Critical Strike Chance: 5.00%
Attacks per Second: 1.71
Weapon Range: 1.1 metres
40% increased Global Accuracy Rating100% increased Damage when on Low Life
50% increased Physical Damage
Adds 2 to 6 Physical Damage
10% increased Attack Speed
+(20-30) to maximum Life
Grants 2 Life per Enemy Hit
As battle calms, blood turns to rust.