Mantra of Flames

From Path of Exile Wiki
Revision as of 08:42, 5 September 2016 by >Domokingu (Updated flat "added damage" mod(s) to new 2.4 syntax.)
Jump to navigation Jump to search
Mantra of Flames
Crimson Jewel
Limited to: 1Adds (3–5) to (8–12) Fire Damage to Attacks per Buff on You
Adds (2–3) to (5–8) Fire Damage to Spells per Buff on You
The strong grow stronger still.Place into an allocated jewel socket on the Passive Skill Tree. Right click to remove from the Socket.

Mantra of Flames is a unique Crimson JewelCrimson JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket..

Strategy

The obvious strategy for Mantra of flames is to stack as many buffs as possible. As most buffs are either auras or personal buffs that reserve mana (such as the heralds and Arctic Armour), buffs that require no or only a tiny mana reservation are especially noteworthy:

  • Golems
  • Blood Rage
  • Module Error: Too many skills found with q_where = skill.active_skill_name="Molten Shell". Please choose only one of the following ids:
    GravicusMoltenShell - Base duration is 10.00 seconds, Deals (143-2698) to (214-4048) Fire Damage, Shields break after (752-4460) total Damage is prevented, (4352-19367) additional Armour (page)
    GoatmanMoltenShellInvasion - Base duration is 10.00 seconds, Deals (15-5246) to (23-7869) Fire Damage, Shields break after (4-2648) total Damage is prevented, (162-4334) additional Armour (page)
  • Punishment
  • Tempest Shield

All of the above are buffs that require no resources other than sockets. They can be linked to Module Error: No skills found with q_where = skill.active_skill_name="Cast when Damage Taken" or Module Error: No skills found with q_where = skill.active_skill_name="Cast when Stunned" to automate casting them. The latter four also profit from increased duration.

  • Level 1 Module Error: Too many skills found with q_where = skill.active_skill_name="Clarity". Please choose only one of the following ids:
    ClarityRoyale - +(0-0.9) metres to radius, You and nearby Allies Regenerate (3-19.5) Mana per second (page)
    Clarity - +(0-1.9) metres to radius, You and nearby Allies Regenerate (2.9-33) Mana per second (page)

This skill only requires 34 mana reservation (even less with reduced mana reservation nodes), so it should be considered to run it even if the player does not use any mana or for some other reason has no use for mana regeneration.

These buffs are somewhat harder to gain, but also require no mana reservation. Onslaught gained during the duration of a Silver FlaskSilver FlaskLasts 6.00 Seconds
Consumes 40 of 60 Charges on use
Onslaught
Requires Level 27Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
is not considered as a buff.

  • Module Error: Too many skills found with q_where = skill.active_skill_name="Rejuvenation Totem". Please choose only one of the following ids:
    RejuvenationTotemRoyale - Totem lasts 8 seconds, Summons a Totem which uses this Skill, Regenerate (6.3-53.7) Life per second (page)
    RejuvenationTotem - Totem lasts 8 seconds, Supported Skills have (0-76)% increased Totem Life, Summons a Totem which uses this Skill, Regenerate (8.6-317.5) Life per second (page)

This skill grants another aura in the form of a totem that reserves no mana. Due to the 2.0.0 change to totems this can no longer be linked to trigger gems, the time investment VS damage gain is therefore questionable.

Version history

Version Changes
2.0.0
  • Introduced to the game.