Liege of the Primordial

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Revision as of 02:09, 26 February 2018 by >ThemJohns
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Template:Passive

Liege of the Primordial is a notable Ascendancy passive skill for the Elementalist that increases the maximum number of golems and grants increased damage for the type corresponding to the type(s) of golem you have active. It also grants the player's elemental golems immunity to elemental damage and enhances the buffs gained from them.

Mechanics

"Elemental Golem" refers to the golems summoned from Summon Flame Golem, Module Error: Too many skills found with q_where = skill.active_skill_name="Summon Ice Golem". Please choose only one of the following ids:
ExileSummonIceGolem - Maximum 1 Summoned Golem, (30-88)% increased Minion Maximum Life, Golems Grant (19-33)% increased Critical Strike Chance, Golems Grant (19-33)% increased Accuracy (page)
WbSummonIceGolem - Maximum 1 Summoned Golem, (30-88)% increased Minion Maximum Life, Golems Grant (19-35)% increased Critical Strike Chance, Golems Grant (19-35)% increased Accuracy (page)
, and Summon Lightning Golem. These golems will gain elemental damage immunity and grant increased bonuses for having them summoned.

While the golems from Summon Chaos Golem and Summon Stone Golem won't gain elemental damage immunity or increased buff effect, players can still gain the increased damage bonus from these golems.

Having multiple golems does not allow stacking the damage bonus from multiple of the same type of golem, but will grant the player increased damage for multiple types for each unique type of golem summoned.

Version history

Version Changes
3.2.0
  • Increased damage from golems decreased from 40% to 20%.
  • Increased buff effect from golems decreased from 100% to 25%.
2.3.0
  • Added +1 to Maximum number of Golems
2.2.0
  • Added to the game.