List of notable atlas passive skills

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Revision as of 21:07, 5 January 2024 by ThemJohns (talk | contribs) (Created page with "The table below lists notable Atlas passive skills. {{Query passive skills |q_where= passive_skills.ID LIKE "%Atlas%" AND passive_skills.name NOT LIKE "%DNT%" AND passive_skills.is_notable = true }} <noinclude> Category:Passive skill lists ru:Список базовых пассивных умений </noinclude>")
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The table below lists notable Atlas passive skills.

Ascendancy
Class
NameStats
N/AA Noble Quest
Expeditions in your Maps have 65% increased chance to be led by Dannig [1]
N/AAbyssal Army
Abysses in your Maps spawn 50% increased Monsters
Abyss Monsters in your Maps grant 50% increased Experience [1]
N/AAll That Glitters
Shrines in your Maps have 10% chance to be a Covetous Shrine [1]
N/AAmplified ArtefactsRare Monsters in your Maps have 50% increased chance to drop Scarabs per Monster Modifier affecting them [1]
N/AAmplified Energies
Imprisoned Monsters in your Maps have at least 1 Essence at the highest possible tier [1]
N/AAn Honest JobGain Gravekeeper's Boon on collecting a Corpse in your Maps [1]
N/AAncient Conflict
Abyssal Troves and Stygian Spires in your Maps have 3% chance to drop an Abyss Scarab [1]
N/AAncient Decay
Expedition Monsters in your Maps spawn with an additional 20% of Life missing [1]
N/AAncient Writings
Remnants in your Maps have 30% chance to have an additional Suffix Modifier
Expeditions in your Maps have +2 Remnants [1]
N/AAnimal Companion
[DNT] Final Map Bosses in your Maps have 12% chance to drop
an additional basic Bestiary Scarab [1]
N/AAnswered Appeals
Deferring Favours at Ritual Altars in your Maps costs 15% reduced Tribute
Favours Deferred at Ritual Altars in your Maps reappear 50% sooner [1]
N/AArchaeology Tour
Your Maps have 100% increased chance to contain Alva [1]
N/AArtefacts of the Vaal
Your Maps with Incursions always have four Incursions [1]
N/AAwakened Depths
Abysses in your Maps have 100% increased chance to lead to an Abyssal Depths [1]
N/ABackup Cache
Currency Items from Strongboxes in your Maps are Duplicated [1]
N/ABaptised by Fire
Your Maps have 10% chance to award double progress towards encountering The Searing Exarch [1]
N/ABig Game
Yellow Beasts in your Maps have 15% chance to be replaced with Red Beasts [1]
N/ABlack Thumb
Your Maps have no chance to contain the Sacred Grove
Your Maps have +2% chance to contain other Extra Content that can
be turned off through Atlas Passives
Scarabs found in your Maps cannot be Harvest Scarabs [1]
N/ABlight Encounter Chance
Your Maps have +6% chance to contain a Blight Encounter [1] [2] [3]
N/ABlightspawn
Oils found in your Maps have 25% chance to be 1 tier higher
Blight Chests in your Maps have 10% chance to contain an Oil Extractor [1]
N/ABountiful Harvest
Harvest Monsters in your Maps grant 200% increased Experience
Harvested Plants in your Maps have 10% chance to spawn an additional Monster [1]
N/ABrave The Tower
Ultimatum Encounters in your Maps have 30% increased chance for
the final Round to include a Boss
Ultimatum Boss drops a full stack of a random Catalyst [1]
N/ABribery
Immortal Syndicate Members in your Maps drop 200% more
Items when Bargained with for Items
Immortal Syndicate Members in your Maps are 200% more
likely to offer to Bargain for Items [1]
N/ABumper Crop
The Sacred Grove in your Maps has 50% chance to contain an additional Harvest [1]
N/ABuried Knowledge
Your Maps contain 20% increased number of Runic Monster Markers
50% increased Quantity of Expedition Logbooks dropped by Runic Monsters in your Maps [1]
N/ABuried Riches
Hoards in Abyssal Depths in your Maps drop additional Basic Currency Items
Abysses in your Maps have 50% increased chance to lead to an Abyssal Depths
Your Maps have +4% chance to contain an Abyss [1]
N/ACall of the Grove
Your Maps have +30% chance to contain The Sacred Grove [1]
N/ACall of Xesht-Ula
Breaches in your Maps have 15% chance to contain a Hand of Xesht-Ula
Breaches in your Maps have 1% chance to contain Xesht-Ula, the Open Hand [1]
N/ACasing the Joint
Smuggler's Caches in your Maps have 100% increased chance to drop Blueprints
Blueprints that drop in your Maps have 10% chance to be fully Revealed [1]
N/AChain of Command
Legion Encounters in your Maps contain 2 additional Sergeants
Legion Sergeants in your Maps have 20% additional chance to have Rewards [1]
N/AChiselled Perfection3% increased effect of Explicit Modifiers on your Maps per 5% Map Quality [1]
N/AChittering ChampionsFinal Map Boss in each Map has 25% chance to drop an additional Scarab [1]
N/AClose Allies
Gain 1 additional Atlas Mission from each Master each day
Your Maps have +5% chance to grant an Atlas Mission on Completion [1]
N/ACommissioned Officer
Your Maps have 6% chance to grant an additional Kirac Mission on Completion [1]
N/ACompulsive Hoarder
Delirium Encounters in your Maps have 8% chance to generate three additional Reward types [1]
N/AConcealed Logistics
Maps from Strongboxes in your Maps are Duplicated [1]
N/ACondensed SoulsCorpses in your Maps have 25% increased chance to have Modifier Tier Rating crafting outcomes [1]
N/AConquer The Stones
Ultimatum Encounters in your Maps have 100% increased chance to
require you to Stand in the Stone Circles
Ultimatum Stone Circles in your Maps have 25% increased radius [1]
N/AConquered Conquerors
Map Bosses have 100% increased chance to drop a Conqueror Map [1]
N/AConstant Battle
Your Maps have +16% chance to contain a Legion Encounter [1]
N/AContested Development
Killing resident Architects in your Maps adds their Upgrade Tier to the surviving Architect's Room [1]
N/ACorrupted Gaze
Abyss Jewels found in Abyssal Troves or dropped by Stygian Spires in your Maps have 20% chance to be Corrupted and have 5 or 6 random Modifiers [1]
N/ACovert Stakeouts
Your Maps have 100% increased chance to contain Jun [1]
N/ACrystal Lattice
Imprisoned Monsters in your Maps have 15% chance to have 3 additional Essences [1]
N/ACrystal Resonance
Using Remnants of Corruption on Imprisoned Monsters in your Maps replaces all Essences with one of the Essences on the Imprisoned Monster
A Map Boss is granted a random Essence Modifier from any Imprisoned Monsters slain in your Maps [1]
N/ACrystalline CarapacesScarabs dropped in your Maps are 100% more likely to be Essence Scarabs [1]
N/ADarkness Rising
Abyss Cracks in your Maps have 5% chance to spawn all Monsters as Magic for each prior Pit in that Abyss [1]
N/ADeadly NightmareYour Unique Maps have +2 to Monster Level [1]
N/ADeadly PreyBeasts in your Maps have a 50% chance to break free
Beasts which break free in your Maps gain Bestial Rage
Defeating Beasts grants Hunters' Cunning per Bestial Rage on the defeated Beast [1]
N/ADecisive SoulsCorpses in your Maps have 100% increased chance to have Meta-Modifier crafting outcomes [1]
N/ADelusions of Persecution
Delirium Encounters in your Maps are 100% more likely to spawn Unique Bosses
Delirium Bosses in your Maps drop 50% increased Simulacrum Splinters
Delirium Bosses in your Maps have 50% increased chance to drop Unique Cluster Jewels [1]
N/ADemonic PowerGain Demonic Power on defeating a Beyond Boss in your Maps [1]
N/ADescent Into Madness
Delirium in your Maps increases 50% faster with distance from the mirror [1]
N/ADevoted CarapacesScarabs dropped in your Maps are 100% more likely to be Domination Scarabs [1]
N/ADevout Pursuit30% increased effect of Devoted Modifiers on Monsters in your Maps [1]
N/ADimensional Barrier
Your Maps have no chance to contain Breaches
Your Maps have +2% chance to contain other Extra Content that can
be turned off through Atlas Passives
Scarabs found in your Maps cannot be Breach Scarabs [1]
N/ADimensional Distortion
Orbs of Chance found in your Maps have 0.3% chance to drop as a full stack
Orbs of Alchemy found in your Maps have 0.3% chance to drop as a full stack
Chaos Orbs found in your Maps have 0.3% chance to drop as a full stack [1]
N/ADistilled Fungus
Blight Bosses in your Maps drop an additional Anointed Jewellery Item
Blight Encounters in your Maps contain up to 1 additional Blight Boss [1]
N/ADistinguished Demolitionist
35% increased Explosive Radius in your Maps
20% increased number of Explosives in your Maps [1]
N/ADoubling Season
Lifeforce dropped by Harvest Monsters in your Maps has 10% chance to be Duplicated [1]
N/ADrawn to Power
Shrines in your Maps are guarded by at least one Magic Pack
Shrines in your Maps have 50% chance to be guarded by an additional Pack of Monsters [1]
N/AEffective Leadership
Immortal Syndicate Leaders in your Maps drop an additional Veiled Item
Immortal Syndicate Members in your Maps are 100% more likely to be accompanied by their Leader [1]
N/AEmblematic
0.6% chance for Timeless Splinters to drop as Timeless Emblems instead in your Maps [1]
N/AEnduring Influence
Sextants you apply to your Voidstones have 1 additional use [1]
N/AEnriched EntitiesMap Bosses have 20% chance to be Duplicated if possible
Final Map Boss in each Map drops an additional Basic Currency Item [1]
N/AEpidemiology
Blight Chests in your Maps have 80% more chance to contain Blighted Maps
Varieties of Items contained in 3 Blight Chests in your Maps are Lucky [1]
N/AEtched by Acid
Your Maps have 10% chance to award double progress towards encountering The Eater of Worlds [1]
N/AEternal Hunt
Your Maps have +20% chance to contain Einhar [1]
N/AEternal TormentHaunted Pack Leaders in your Maps have 50% increased chance to be Rare
50% chance to spawn a Tormented Spirit when you collect a Corpse in your Maps [1]
N/AEve of Invasion
Your Maps which contain Breaches have 4% chance to contain an additional Breach
Your Maps which contain Breaches have 3% chance to contain two additional Breaches
Your Maps which contain Breaches have 2% chance to contain three additional Breaches
Your Maps which contain Breaches have 1% chance to contain ten additional Breaches [1]
N/AEvolving Hives
Breaches in your Maps spawn 3 additional Rare Monsters
Breaches in your Maps spawn 30% increased Magic Monsters [1]
N/AExiled Will
Rogue Exiles in your Maps are Possessed by a Tormented Spirit [1]
N/AExpect the Unexpected
5% chance for Scouting Reports to drop as Otherworldly Scouting Reports instead in your Maps
5% chance for Scouting Reports to drop as Delirious Scouting Reports instead in your Maps
5% chance for Scouting Reports to drop as Blighted Scouting Reports instead in your Maps [1]
N/AExpert Reconnaissance
60% increased Atlas Scouting Reports found in your Maps [1]
N/AExplorative CarapacesScarabs dropped in your Maps are 100% more likely to be Cartography Scarabs [1]
N/AFace Off
Legion Encounters in your Maps are 60% more likely to include a General
Legion Encounters with a General in your Maps have both Generals [1]
N/AFace The Ultimatum
Your Maps have +30% chance to contain an Ultimatum Encounter [1]
N/AFated ConflictFinal Map Boss in each Map has 3% chance to drop an additional Unique Item [1]
N/AFiendish Opulence
25% increased Quantity of Tainted Currency dropped by Beyond Demons in your Maps [1]
N/AFirst Wave
Harbingers in your Maps have 25% chance to be replaced by a powerful Harbinger boss [1]
N/AFlaring Embers
Breaches in your Maps have 85% increased chance to belong to Xoph
Xoph, Dark Embers in your Maps has a 50% chance to be Duplicated [1]
N/AFlash Breach
Breaches in your Maps open and close 10% faster [1]
N/AFlexible Dogma
Rerolling Favours at Ritual Altars in your Maps costs 18% reduced Tribute [1]
N/AFocused Investigation
[DNT] Final Map Bosses in your Maps have 12% chance to drop
an additional basic Betrayal Scarab [1]
N/AFor Love of the Queen
Your Maps have +4% chance to contain a Vaal Side Area
Vaal Side Areas in your Maps have 20% chance to be an Alluring Vaal Side Area [1]
N/AFrantic Mining
Your Maps have +20% chance to contain Niko [1]
N/AFreed from the Flesh
Breaches in your Maps have 50% increased chance to belong to Uul-Netol
Uul-Netol, Unburdened Flesh in your Maps has a 50% chance to be Duplicated [1]
N/AFriends in High Places
Heist Contracts found in your Maps are 80% more likely to target High Value Targets
Heist Contracts found in your Maps are 55% more likely to target Precious Targets [1]
N/AFungal Bloom
Your Maps have +40% chance to contain a Blight Encounter [1]
N/AFungal Remission
Your Maps have no chance to contain Blight Encounters
Your Maps have +2% chance to contain other Extra Content that can
be turned off through Atlas Passives
Scarabs found in your Maps cannot be Blight Scarabs [1]
N/AGatekeepers
Breaches in your Maps have 20% increased chance to contain a Boss
Breach Bosses in your Maps have 20% chance to drop double Breach Splinters [1]
N/AGeminate HauntingHaunted Monsters with Unresolved Anguish in your Maps have 25% chance to leave an additional Corpse [1]
N/AGuarded Hoards
Voltaxic Sulphite Veins and Chests in your Maps have 5% chance to contain double Sulphite
Voltaxic Sulphite Veins and Chests in your Maps are guarded by Sulphite-hoarding Monsters [1]
N/AHarrowing CarapacesScarabs dropped in your Maps are 100% more likely to be Harbinger Scarabs [1]
N/AHeart of the Grove
Harvest Crops in your Maps have 60% increased chance to contain a Tier 4 Plant
Harvests in your Maps have 10% chance for the unchosen Crop to not wilt [1]
N/AHeavy Breach
Breaches in your Maps open and close 30% slower [1]
N/AHigher Education
Heist Contracts found in your Maps are 100% more likely to require Demolition, Counter-Thaumaturgy or Trap Disarmament [1]
N/AHunt for Answers
Your Maps have +20% chance to contain an Expedition Encounter [1]
N/AHunting Season
Your Maps have 100% increased chance to contain Einhar [1]
N/AImagined Pursuits
Delirium Reward Types in your Maps gain +1 to count on Map Completion [1]
N/AImmune Response
Blight Encounters in your Maps spawn 50% more Non-Unique Monsters
Blight Monsters in your Maps spawn 100% faster [1]
N/AImperial WraithsHaunted Modifiers in the Lantern of Arimor are a Tier Higher [1]
N/AInspired Darkness
Stygian Spires in your Maps drop Items with +1 to Item Level [1]
N/AIntelligence Gathering
Completing your Maps grants 10 Intelligence for a random Immortal Syndicate Safehouse [1]
N/AInvasive AdversariesYour Maps contain 10% more Monster Packs consisting of difficult and rewarding Monsters [1]
N/AJust in Time!
Your Maps have +20% chance to contain Alva [1]
N/ALegion Monolith Chance
Your Maps have +4% chance to contain a Legion Encounter [1] [2]
N/ALiberated KnowledgeThe Black Star has 10% chance to drop an additional Grand Eldritch Ember
The Searing Exarch has 10% chance to drop an additional Exceptional Eldritch Ember
The Searing Exarch has 25% increased chance to drop Forbidden Flame [1]
N/ALogistical Support
Legion Monsters in your Maps which have Rewards have 10% chance to gain two additional Rewards, and if not have 20% chance to gain one additional Reward
Legion Monsters in your Maps gain 50% more Life for each additional Reward they have [1]
N/ALoved by the Sun
Your Maps have no chance to contain Abysses
Your Maps have +2% chance to contain other Extra Content that can
be turned off through Atlas Passives
Scarabs found in your Maps cannot be Abyss Scarabs [1]
N/ALucky Guess
Expeditions in your Maps have 90% increased chance to be led by Gwennen [1]
N/AMad Devotion
[DNT] Final Map Bosses in your Maps have 12% chance to drop
an additional basic Sulphite Scarab [1]
N/AMartial Forces
Your Conqueror Maps have 20% increased Pack Size
20% increased Quantity of Items found in your Conqueror Maps
Eldritch Bosses have 20% chance to drop a Conqueror Map [1]
N/AMighty Hunter
Einhar deals 1000% more Damage to Unique Monsters in your Maps
Einhar has 100% increased Cooldown Recovery Rate in your Maps
Einhar remains in your Maps after his Mission is Complete [1]
N/AMining Byproducts
Sulphite Veins and Chests in your Maps have 10% chance to also contain an equal amount of Azurite [1]
N/AMining Partnership
Your Maps have 100% increased chance to contain Niko [1]
N/AMonumental
Your Maps have +16% chance to contain a Legion Encounter [1]
N/AMounting Modifiers2% increased effect of Explicit Modifiers on your Maps per Explicit Modifier [1]
N/AMycelial Swarm
Blight Map Crafting Option is always available
50% reduced cost of the Blight Map Crafting Option [1]
N/ANatural Selection
Beasts in your Maps are more likely to be less common varieties [1]
N/ANeural Pathways
+0.5% chance for a Synthesis Map to drop from Final Map Boss in each Map (Tier 14+)
Monsters in your Synthesis Maps have 2% chance to drop Synthesised Items [1]
N/ANo Honour Among Thieves
Your Maps that contain Smuggler's Caches have a 5% chance to contain 6 additional Smuggler's Caches
Smuggler's Caches drop 10% more Rogue Markers for each Smuggler's Cache opened in the Area
Smuggler's Caches in your Maps have 10% increased chance to contain Blueprints for each Smuggler's Cache opened in the Map [1]
N/AObsessed with Vengeance
Your Maps have +20% chance to contain Jun [1]
N/AOccult Devotion
Your Maps with Ritual Altars always have four Ritual Altars [1]
N/AOminous Arrival
Your Maps contain an additional Harbinger [1]
N/AOminous Silence
Your Maps have no chance to contain Mirrors of Delirium
Your Maps have +2% chance to contain other Extra Content that can
be turned off through Atlas Passives
Scarabs found in your Maps cannot be Delirium Scarabs [1]
N/AOtherworldly Artefacts
Breach Monsters in your Maps have 50% increased chance to drop a Breach Unique Item
Breaches in your Maps have 20% increased Monster density [1]
N/AOutcasted CarapacesScarabs dropped in your Maps are 100% more likely to be Anarchy Scarabs [1]
N/APacked with Energy
You gain 15% increased Movement Speed for each Voltaxic Sulphite Vein or Chest found in your Maps
You gain 35% increased Damage for each Voltaxic Sulphite Vein or Chest found in your Maps
You gain +1% to all maximum Elemental Resistances for each Voltaxic Sulphite Vein or Chest found in your Maps [1]
N/APale Clarion
Beyond Demons in your Maps have 100% increased chance to be followers of Beidat
30% more Basic Currency Items found from Beyond Demons in your Maps
that are followers of Beidat [1]
N/AParanoid Fixation
Delirious Unique Monsters in your Maps have a 1% chance to drop an additional Delirium Orb
Delirious Unique Monsters in your Maps have a 2% chance to drop an additional Cluster Jewel [1]
N/AParanormal Meeting
Your Maps are haunted by an additional Tormented Spirit [1]
N/APathological
Maps found in your Maps have 3% chance to have layers of Delirium [1]
N/APay for Play25% increased chance to drop an Awakened Support Gem on completing The Maven's Crucible or defeating The Maven
25% chance for Orbs of Conflict found in The Maven's Crucible or the Absence of Mercy and Empathy to be Duplicated [1]
N/APerfect Crystalisation
Gems found in your Maps have 5% chance to have 20% Quality [1]
N/APhysical Training
Heist Contracts found in your Maps are 100% more likely to require Lockpicking, Brute Force or Perception [1]
N/APillage and PlunderSyndicate Members Obtain an additional Equipment Item when appearing in your Maps
20% more Rarity of items from Defeated Syndicate Members in your Maps per Equipment Item they have [1]
N/APillaged Treasures
Legion Chests in your Maps contain an additional Random Reward [1]
N/APlanar Tactician
20% increased Atlas Scouting Reports found in your Maps
20% chance for Scouting Reports to drop as Comprehensive Scouting Reports instead in your Maps [1]
N/APossessed CarapacesScarabs dropped in your Maps are 100% more likely to be Torment Scarabs [1]
N/APower Struggle
Breach Boss' Clasped Hands in your Maps have 4% chance to spawn a Breach Boss when opened
Breaches in your Maps have 100% increased chance to contain a Breach Boss' Clasped Hand [1]
N/APrimal Drought
Harvest Crops in your Maps have 25% reduced chance to grow Blue Plants [1]
N/AProbing for Weaknesses
Your Maps have +20% chance to contain Breaches [1]
N/AProfitable Prayers
Ritual Altars in your Maps allow rerolling Favours 2 additional times [1]
N/AProlific Essence
Your Maps contain an additional Essence [1]
N/AProtect The Altar
Ultimatum Encounters in your Maps have 100% increased chance to
require you to protect the Altar
Ultimatum Altars in your Maps have 50% increased Life [1]
N/AProtracted Battle
Legion Encounters in your Maps have 40% increased Duration
Legion Monsters in your Maps take 50% increased Damage while in Stasis [1]
N/AProve Yourself Worthy
Ultimatum Rewards in your Maps have 25% chance to be duplicated
Ultimatum Modifiers in your Maps start a Tier higher if possible [1]
N/AQuartered Thoughts
Breaches in your Maps have 85% increased chance to belong to Esh
Esh, Forked Thought in your Maps has a 50% chance to be Duplicated [1]
N/ARampant Growth
Eldritch Ichor found in your Maps influenced by The Eater of Worlds have 10% chance to be Duplicated
Monster Packs Influenced by The Eater of Worlds in your Maps have 2% chance to contain an additional Touching Tentacle Mass [1]
N/ARather Not
Expeditions in your Maps have 90% increased chance to be led by Rog [1]
N/AReactive Swarm
Abysses in your Maps spawn 10% increased Monsters for each prior Pit in that Abyss [1]
N/ARegurgitated RelicsThe Eater of Worlds has 25% increased chance to drop Forbidden Flesh
Eldritch Currency Items dropped by The Infinite Hunger or The Eater of Worlds have 25% chance to be Duplicated [1]
N/ARemarkable Relics
Scarabs found in your Maps are more likely to be less common varieties [1]
N/ARemnants of the Past
Final Map Boss in each Map has +3% chance to drop a Shaper Guardian Map (Tier 14+)
Final Map Boss in each Map has +3% chance to drop an Elder Guardian Map (Tier 14+) [1]
N/AResource Reallocation
Killing non-resident Architects in your Maps has 40% chance to add
an additional Upgrade Tier to the surviving Architect's Room [1]
N/ARitual Chance
Your Maps have +5% chance to contain Ritual Altars [1] [2] [3]
N/ARogue Trader
Wild Rogue Exiles in your Maps have 50% chance to have additional Rewards
Rogue Exiles in your Maps have 100% more Life [1]
N/ARoyal Guard
Map Bosses have 20% chance to be accompanied by two Rogue Exile Bodyguards [1]
N/ARoyal SoulsCorpses in your Maps have 100% increased chance to have Unique Item crafting outcomes [1]
N/ARuckus
Your Maps have a 8% chance to contain 20 additional Rogue Exiles [1]
N/ASacred Lands
Your Maps have +30% chance to contain Ritual Altars [1]
N/ASacrificial Due
Completing the final Ritual Altar in your Maps has 15% chance to drop a Blood-filled Vessel [1]
N/AScent of Blood
16% chance for your Maps to attract Beyond Demons [1]
N/AScratchin' up the Ground
Expeditions in your Maps have 90% increased chance to be led by Tujen [1]
N/AScreaming Whispers
18% increased Stack size of Simulacrum Splinters found in your Maps [1]
N/ASealed Domain
Your Maps have no chance to contain Legion Encounters
Your Maps have +2% chance to contain other Extra Content that can
be turned off through Atlas Passives
Scarabs found in your Maps cannot be Legion Scarabs [1]
N/ASeance
Up to 5 Rare Monsters in each of your Maps are Possessed and their Minions are Touched [1]
N/ASecret Compartments
Strongboxes opened in your Maps have 10% chance to be openable again [1]
N/ASecret Stash
Your Maps have +12% chance to contain a Smuggler's Cache [1]
N/ASecular Focus
Your Maps have no chance to contain Ritual Altars
Your Maps have +2% chance to contain other Extra Content that can
be turned off through Atlas Passives
Scarabs found in your Maps cannot be Ritual Scarabs [1]
N/AServant of Order
Your Maps have no chance to contain Ultimatum Encounters
Your Maps have +2% chance to contain other Extra Content that can
be turned off through Atlas Passives
Scarabs found in your Maps cannot be Ultimatum Scarabs [1]
N/AShaping the Mountains
Tier 1-15 Maps found have 15% chance to become 1 tier higher
10% chance on Completing your Maps to gain a free use of a random Map Crafting option [1]
N/AShaping the Skies
Tier 1-15 Maps found have 15% chance to become 1 tier higher
3% chance on Completing your Maps to gain a free use of a special Map Crafting option [1]
N/AShaping the Valleys
Tier 1-15 Maps found have 15% chance to become 1 tier higher
10% increased Pack Size of your Maps affected by Fortune Favours the Brave
10% increased Quantity of Items found in your Maps affected by Fortune Favours the Brave
10% increased Rarity of Items found in your Maps affected by Fortune Favours the Brave [1]
N/AShaping the World
Tier 1-15 Maps found have 10% chance to become 1 tier higher
Final Map Boss in each Map has 5% chance to drop an additional connected Map [1]
N/ASignificant TrovesUnique Monsters in your Maps have 200% increased chance to drop Scarabs [1]
N/ASingular CarapacesScarabs dropped in your Maps are 100% more likely to be Reliquary Scarabs [1]
N/ASkittering Swarms
12% increased Scarabs found in your Maps [1]
N/ASlaughter Them All
Ultimatum Encounters in your Maps have 100% increased chance to
require you to defeat waves of Enemies
Ultimatum Encounters in your Maps requiring you to Defeat waves of Enemies
require killing 20% reduced number of Enemies [1]
N/ASolidarity
10% chance for Scouting Reports to drop as Operative's Scouting Reports instead in your Maps
20% increased Atlas Scouting Reports found in your Maps [1]
N/ASpoils of WarRare Monsters in your Maps have 5% chance to drop an additional Rare Jewellery Item
Rare Monsters in your Maps have 1% chance to drop an additional Basic Currency Item [1]
N/ASpores on the Wind
Maps found in your Maps have 3% chance to have an 'Area contains a Blight Encounter' Enchantment Modifier [1]
N/AStand Your Ground
Ultimatum Encounters in your Maps grant rewards as though you completed an additional Round
Ultimatum Encounters in your Maps get 3% reduced Radius each Round [1]
N/AStraight and Narrow
Your Maps have no chance to contain Smuggler's Caches
Your Maps have +2% chance to contain other Extra Content that can
be turned off through Atlas Passives
Rogue's Markers, Contracts and Blueprints cannot be found in Your Maps [1]
N/ASturdy Construction
Ichor Pumps in your Maps have 100% increased Durability
Blight Monsters in your Maps take 12% increased Damage [1]
N/ASubtle Manipulations
Map Device has 10% chance not to consume Scarabs [1]
N/ASulphite Infusion
Your White Tier Maps grant 200 additional Voltaxic Sulphite on Completion
Your Yellow Tier Maps grant 350 additional Voltaxic Sulphite on Completion
Your Red Tier Maps grant 500 additional Voltaxic Sulphite on Completion [1]
N/ASupplication
Your Maps contain an additional Shrine [1]
N/ASurvive The Assault
Ultimatum Encounters in your Maps have 100% increased chance to
only require you to Survive
Ultimatum Encounters in your Maps only requiring you to Survive
have 20% reduced duration [1]
N/ASustained Horde
Abysses in your Maps that do not lead to an Abyssal Depths lead to at least 3 Pits if able [1]
N/ASwarming Hive
Beyond Demons in your Maps have 100% increased chance to be followers of K'tash
30% more Divination Cards found from Beyond Demons in your Maps
that are followers of K'Tash [1]
N/ASynaptic Impulses
Synthesised Unique Items dropped in your Maps have 3 Synthesised Implicit Modifiers
+0.5% chance for a Synthesis Map to drop from Final Map Boss in each Map (Tier 14+) [1]
N/ASyncretism
Shrines in your Maps grant a random additional Shrine Effect
30% increased Effect of Shrine Buffs on Players in your Maps [1]
N/ATainted CarapacesScarabs dropped in your Maps are 100% more likely to be Beyond Scarabs [1]
N/ATamper-Proof
Strongboxes in your Maps are at least Rare
Strongboxes in your Maps are Corrupted [1]
N/ATest of Loyalty
Immortal Syndicate Members Executed in your Maps have 100% chance to gain an additional Rank [1]
N/AThat Which You Seek
Your Maps have +24% chance to contain a Mirror of Delirium [1]
N/AThe Dutiful Soldier
Huck accompanies you on opening the first Smuggler's Cache in each of your Maps [1]
N/AThe Finer Arts
Heist Contracts found in your Maps are 100% more likely to require Agility, Deception or Engineering [1]
N/AThe Hunt for Craiceann
Red Beasts in your Maps have 100% increased chance to be from The Deep [1]
N/AThe Hunt for Farrul
Red Beasts in your Maps have 100% increased chance to be from The Wilds [1]
N/AThe Hunt for Fenumus
Red Beasts in your Maps have 100% increased chance to be from The Caverns [1]
N/AThe Hunt for Saqawal
Red Beasts in your Maps have 100% increased chance to be from The Sands [1]
N/AThe Light of Dawn
50% chance to spawn a Searing Exarch Altar when the Influence of The Searing Exarch first appears in your Maps [1]
N/AThe Most Toys
Defeating a Map Boss while Witnessed by The Maven has 10% chance to count as also Witnessing an additional random Map Boss [1]
N/AThe Perpetual Search
[DNT] Final Map Bosses in your Maps have 12% chance to drop
an additional basic Incursion Scarab [1]
N/AThe Price of ProgressVoltaxic Sulphite Veins and Chests found in your Maps contains Doomed Spirits [1]
N/AThe Shadow of Hunger
20% increased chance to find Eater of Worlds Altars in your Maps [1]
N/AThe Singular Eternity
Delirium Fog in your Maps dissipates 25% slower
Delirium Fog in your Maps lasts 10 additional seconds before dissipating [1]
N/ATime Dilation
Time gained from Kills is Doubled for Incursions in your Maps
Incursions in your Maps have 33% chance for all Monsters to be at least Magic [1]
N/ATorn Veil
Beyond Portals in your Maps have 30% increased chance to spawn a Unique Boss [1]
N/ATortured Dreams
Breaches in your Maps have 45% increased chance to belong to Chayula
Chayula, Who Dreamt in your Maps has a 50% chance to be Duplicated [1]
N/ATrade Embargo
Your Maps have no chance to contain Expedition Encounters
Your Maps have +2% chance to contain other Extra Content that can
be turned off through Atlas Passives
Scarabs found in your Maps cannot be Expedition Scarabs [1]
N/ATrail of Destruction
Abysses in your Maps that do not lead to an Abyssal Depths lead to 4 Pits if able [1]
N/ATrapping CarapacesScarabs found in your Maps are 100% more likely to be Ambush Scarabs [1]
N/ATreasure HuntIncursions in your Maps contain Cursed Treasures [1]
N/ATrial of Glory
Your Maps have +4% chance to contain a Trial of Ascendancy
Labyrinth Trials in your Maps have 20% chance to award an Improved Offering to the Goddess [1]
N/ATwice Tempted
Your Maps contain an additional Strongbox [1]
N/ATwo-Hearted Hunt
Red Beasts captured in your Maps have a 50% chance to gain a Modifier that provides a chance to not to be consumed when sacrificed at the Blood Altar
Red Beasts in your Maps have an additional Bestiary Modifier [1]
N/AUnderground Kingdom
Your Maps have +2% chance to contain an Abyss per 2% increased Pack Size [1]
N/AUnimaginable Horrors
Unique Bosses in Vaal Side Areas in your Maps have 100% more Life
Unique Bosses in Vaal Side Areas in your Maps deal 30% more Damage
Vaal Side Areas in your Maps have 20% chance for Rewards from Vaal Vessels to be Duplicated [1]
N/AUnrelenting Torment
30% more Quantity of Items dropped by Possessed Monsters in your Maps
Map Bosses have 10% chance to be surrounded by Tormented Spirits [1]
N/AUnspeakable Offensive
Harbingers in your Maps have 60% increased Cooldown Recovery Rate
Currency Shards dropped by Harbingers in your Maps can drop as Currency Items instead [1]
N/AUnstoppable Avalanche
Breaches in your Maps have 85% increased chance to belong to Tul
Tul, Creeping Avalanche in your Maps has a 50% chance to be Duplicated [1]
N/AVaal Oligarchs
Incursions in your Maps contain a Vaal Flesh Merchant [1]
N/AVault of Mysteries
Divination Cards from Strongboxes in your Maps are Duplicated [1]
N/AVivid Drought
Harvest Crops in your Maps have 25% reduced chance to grow Yellow Plants [1]
N/AVivid Memories
+2.0% chance for a Synthesis Map to drop from Final Map Boss in each Map (Tier 14+) [1]
N/AVoracious Throng
Beyond Demons in your Maps have 100% increased chance to be followers of Ghorr
30% more Unique Items found from Beyond Demons in your Maps
that are followers of Ghorr [1]
N/AVotive Hoard
Abyssal Troves and Stygian Spires in your Maps have 20% chance to drop a Rare Item with an Abyssal Socket [1]
N/AWar Supplies
Each Legion in your Maps contains an additional War Hoard
Legion Chests released from Stasis in your Maps release other Monsters and Chests with 100% increased Range [1]
N/AWild Drought
Harvest Crops in your Maps have 25% reduced chance to grow Purple Plants [1]
N/AWithin Their Grasp
Breach Bosses Defeated in your Maps have 4% chance to drop a Breachstone
Breachstones dropped by Breach Bosses in your Maps have 5% chance to be Flawless [1]
N/AWord of the Exarch
Monster Packs Influenced by The Searing Exarch in your Maps have 2% chance to contain an additional Possessing Flame Wraith
Eldritch Embers found in your Maps influenced by The Searing Exarch have 10% chance to be Duplicated [1]
N/AWorthy of the Future
Ultimatum Rewards in your Maps have 50% increased chance to be Divination Cards
Inscribed Ultimatums found in your Maps have 50% increased chance to reward Divination Cards [1]
N/AWorthy of the Past
Ultimatum Rewards in your Maps have 50% increased chance to be Unique Items
Inscribed Ultimatums found in your Maps have 50% increased chance to reward Unique Items [1]
N/AWorthy of the Present
Ultimatum Rewards in your Maps have 50% increased chance to be Currency Items
Inscribed Ultimatums found in your Maps have 50% increased chance to reward Currency Items [1]

ru:Список базовых пассивных умений