When your Traps Trigger, your nearby Traps also Trigger
Skills used by Traps have 50% increased Area of Effect [1]
Chain Reaction is a notable Ascendancy passive skill for the Saboteur. It causes traps to trigger other nearby traps grants area of effect for traps.
Version history
Version
|
Changes
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3.21.0 |
- Removed 50% increased Cooldown Recovery Rate for throwing Traps.
- No longer requires Perfect Crime.
- The small passive prior no longer provides 10% increased Trap and Mine Damage. It instead now provides 8% increased Area of Effect.
|
3.13.0 |
- No longer grants 30% increased Trap Damage.
- Now grants 50% increased Cooldown Recovery Rate for throwing Traps (from 15%) and causes Skills used by Traps to have 50% increased Area of Effect (from 20%).
|
3.2.0 |
- Bonus trap damage increased from 20% to 30%.
- Trap cooldown recovery speed decreased from 40% to 30%.
|
2.6.0 |
- Chain Reaction (Saboteur) now grants 20% increased area of effect for Traps.
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2.2.0 |
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