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  • 34Take less Physical and Elemental Damage for a short time. Consumes up to 5 Endurance Charges to lengthen the buff and further lessen Physical Damage taken...
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  • Ghost is a monster type. Most varieties: Resists Chaos (50%) Deals Lightning Damage Energy Shield...
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  • burning damage.+1 to maximum number of Summoned Totems Totem lasts 8 seconds Deals (32.1-3899.6) Base Fire Damage per second Modifiers to Spell Damage apply...
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  • weapon item classes; One Hand Maces and Two Hand Maces. One Hand Maces and Two Hand Maces maces require strength to equip, and provide increased stun duration...
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  • when on Low Life (80-100)% increased Physical Damage Adds 2 to 10 Physical Damage 100% increased Claw Physical Damage when on Low Life 100% increased Accuracy...
    626 bytes (17 words) - 23:30, 11 May 2024
  • more Burning Damage Buff grants 15% of your Physical Damage as Extra Fire Damage Buff grants (9-12)% more Spell Fire Damage Base Burning Damage is 25% of...
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  • Projectile Damage apply to this Skill's Damage Over Time effect +(0-0.6) metres to radius 60% of Physical Damage Converted to Chaos Damage Additional Effects...
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  • 34Take less Physical and Elemental Damage for a short time. Consumes up to 5 Endurance Charges to lengthen the buff and further lessen Physical Damage taken...
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  • 44(12-24)% increased Global Physical Damage+(60-80) to maximum Life +(30-40)% to Cold Resistance 0.4% of Physical Attack Damage Leeched as Life 60% increased...
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  • Channelling, Physical, Melee Level: (1-20) Cost: 2 Mana Attack Speed: 300% of base Attack Damage: (44-59)% of base Effectiveness of Added Damage: (44-59)%...
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  • 113 Dex+460 to Accuracy Rating(80-100)% increased Physical Damage Adds (30-45) to (80-100) Physical Damage Grants (2-3) Mana per Enemy Hit Counts as all One...
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  • increase to physical melee damage from strength also increase their physical projectile damage.Strength's Damage bonus applies to Projectile Attack Damage as well...
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  • Minion Damage Support (category Minion (gem tag)) (section Skill Functions and Interactions)
    simply Melee Physical Damage. The explosion from Minion Instability is considered Minion Damage, and will be increased by this gem. Minion Damage Support can...
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  • increased Physical Damage Adds 10 to 15 Physical Damage 10% increased Attack Speed 1% of Physical Attack Damage Leeched as Life 3% of Attack Damage Leeched...
    357 bytes (30 words) - 15:36, 12 September 2022
  • talk page. Evading an attack prevents all damage from the attack and other harmful effects including ailments and stun. Spells do not normally check for evasion...
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  • Int16% increased Elemental Damage20% increased Physical Damage Adds (8-13) to (26-31) Physical Damage 30% increased Fire Damage (15-20)% increased Attack...
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  • Trap (redirect from Traps and Mines) (section Trap damage)
    will take increased damage from traps and mines until the debuff expires. Modifiers to spell damage do not affect this skill's damage.Deals (16-1447) to...
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  • 4.0, more than three years later, two new physical and chaos-themed Herald skills added: Herald of Purity and Herald of Agony. ru:Вестник...
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  • Axes and Swords. You are in Blood Stance by default.(5-75) to (8-113) Added Attack Physical Damage +(0-0.9) metres to radius (50-88)% more Damage with...
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  • Melee Splash (200-240)% increased Physical Damage 1% of Physical Attack Damage Leeched as Life 1% of Physical Attack Damage Leeched as Mana Recover 5% of Life...
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