The Feral Lord II
![](/images/thumb/a/ae/Primal_Skull_Talisman_inventory_icon.png/45px-Primal_Skull_Talisman_inventory_icon.png)
This article describes historical game content.
The prophecy system was removed from the game in version 3.17.0. Itemised prophecies no longer exist in Path of Exile.
![](/images/3/31/Prophecy_inventory_icon.png)
Not in game
Seal cost: 6×
![](/images/thumb/3/3f/Silver_Coin_%28Prophecy%29_inventory_icon.png/16px-Silver_Coin_%28Prophecy%29_inventory_icon.png)
![](/images/3/3f/Silver_Coin_%28Prophecy%29_inventory_icon.png)
Item class: Currency Item
The Feral Lord II is a prophecy. It is a part of The Feral Lord prophecy chain.
Objective
Find the Feral Lord's Beast in the Northern Forest (Act 2 or Act 7), Jungle Valley MapJungle Valley MapMap Level: 75
Map Tier: 8
Guild Character: 5Verdant canopies shroud the world in darkness.Travel to this Map by using it in a personal Map Device. Maps can only be used once.,
Dark Forest MapDark Forest MapMap Level: 73
Map Tier: 6
Guild Character: ®The trees grow twisted and gnarled,
without a hint of light.
A curse lingers here.Travel to this Map by using it in a personal Map Device. Maps can only be used once. or
Forbidden Woods MapForbidden Woods MapMap Level: 81
Map Tier: 14
Guild Character: 'Every instinct wills you to sleep through the bitter cold;
a certain death. Those that yet survive must fight
through every aching movement.Travel to this Map by using it in a personal Map Device. Maps can only be used once. and slay it.
![](/images/thumb/1/18/The_Feral_Lord_II.png/266px-The_Feral_Lord_II.png)
Version history
Version | Changes |
---|---|
3.17.0 |
|
3.13.0 |
|
3.5.0 |
|
3.0.0 |
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2.3.0 |
|