The Deadeye is a offense-oriented class that focuses on projectile damage and area of effect. This class is obviously suited for bow attacks but most of its modifiers apply to any sort of projectile, meaning that most attack and spell projectiles also benefit from them.
Skills
The class has the following notable passive skills:
Skill
Modifiers
Prerequisite
Far Shot
Projectile Attacks gain damage as they travel further, dealing up to 30% more Damage to targets.
Endless Munitions
+200 to Accuracy Rating
20% increased Radius of Area Skills
Skills fire an additional Projectile
Far Shot
Sharp and Venomous
10% chance to cause Bleeding on Hit with Attacks
10% chance to Poison on Hit with Attacks
20% increased Critical Strike Multiplier against Bleeding Enemies
40% increased Critical Strike Chance against Poisoned Enemies
Fast and Deadly
10% increased Attack Speed
30% increased Projectile Speed
30% increased Projectile Damage
Ricochet
Skills Chain +1 times
Fast and Deadly
Powerful Precision
Projectiles have 100% additional chance to Pierce targets at the start of their movement, losing this chance as the projectile travels further
Projectile Critical Strike Chance increased by Arrow Pierce Chance