Weapon swap: Difference between revisions
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>Killodoggy (→Mechanics: I changed the "when" to "after" cause it is less confusing in explaining the sentence. I removed the sentence about boosting another vaal skill after weapon swap, because it is not directly relevant to what happens when you weapon swap. I changed the sentence explaining item rarity so that it is clearer about what the benfits are.) |
>Killodoggy (→Mechanics: I changed the "when" to "after" cause it is less confusing in explaining the sentence. I removed the sentence about boosting another vaal skill after weapon swap, because it is not directly relevant to what happens when you weapon swap. I changed the sentence explaining item rarity so that it is clearer about what the benfits are.) |
(No difference)
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Revision as of 19:27, 7 October 2020
This article is a stub. Please help improve the article by expanding it.
"Weapon swap" is a keybind that allows characters to switch from 2 different sets of weapons, shields, quivers and unarmed attacks.
Mechanics
- Characters can switch weapon sets at any time in the fight.
- Weapons that characters use the majority of the time are called primary weapons.
- Weapons that characters use the minority of the time are called secondary weapons.
- Gems placed in a secondary weapon that is not being used will still gain experience.
- You can store vaal gems on your secondary weapon after they get full of souls and they will not lose souls.
- Switching to a secondary weapon set with % Item quality and/or %Item Rarity and culling strike when the enemy is at 10% or less life, will give more item drops and better odds for uniques ands rares.
- The most common use for swapping weapons is to gain the benefits of snapshot on your secondary weapon.