Storm Prison: Difference between revisions

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Revision as of 13:58, 14 July 2016

Storm Prison
Carved Wand
Wand
Physical Damage: (8–15 to 10–18)
Elemental Damage: (1–35 to 1–45)
Critical Strike Chance: 8%
Attacks per Second: 1.50
Requires Level 12, 47 Int
(11 to 15)% increased Spell Damage(40 to 60)% increased Physical Damage
Adds (1–35 to 1–45) Lightning Damage
(15 to 25)% increased Mana Regeneration Rate
+1 Maximum Power Charge
(25 to 35)% chance to gain a Power Charge on Kill
You can never truly tame the tempest.
You can barely even leash it.

Storm Prison is a unique Carved WandCarved WandWand
Physical Damage: 9-17
Critical Strike Chance: 7.00%
Attacks per Second: 1.50
Requires Level 12, 47 Int(11-15)% increased Spell Damage
.

Vendor: 9Alteration ShardsAlteration ShardStack Size: 20A stack of 20 shards becomes an Orb of Alteration. and 8Alchemy ShardsAlchemy ShardStack Size: 20A stack of 20 shards becomes an Orb of Alchemy.

Legacy variants

Storm Prison has a legacy variant.

Version discontinued Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

2.3.0

(9 to 13)% increased Spell Damage

(40 to 60)% increased Physical Damage
Adds (1–35 to 1–45) Lightning Damage
(15 to 25)% increased Mana Regeneration Rate
+1 Maximum Power Charge
(25 to 35)% chance to gain a Power Charge on Kill

Version history

Version Changes
2.3.0
  • The implicits on Sceptres and Wands have been increased in value. Sceptres now also follow an increasing sequence of elemental damage similar to what wands have. The highest Wand implicit can go up to 42%. The highest Sceptre implicit can go up to 40%.
2.1.0
  • Introduced to the game.