Slayer (Ascendant passive): Difference between revisions

From Path of Exile Wiki
Jump to navigation Jump to search
>Viperesque-gpuser
m (Added note to send people to the Endless Hunger page for mechanics.)
>Viperesque-gpuser
m (Added note to send people to the Endless Hunger page for mechanics.)
(No difference)

Revision as of 23:31, 25 October 2017

Template:Passive

Slayer is an Ascendancy passive skill for the Ascendant based on the Slayer Ascendancy class.

This skill grants increased damage against rare and unique enemies, damage reduction against reflected physical damage, the ability to always stun enemies that are on full life, and causes life leech effect to not be removed upon reaching full life (functioning identically to Slayer's Endless Hunger node).

Version history

Version Changes
3.0.0
  • Now grants 40% increased Damage to Rare and Unique Enemies (up from 30%), 50% reduced reflected Physical Damage taken, and Life Leech does not stop at Full Life.
  • It no longer grants 10% of Overkill Damage is Leeched as Life and Culling Strike.
2.3.0
  • Removed 15% increased Attack and Cast Speed while Leeching.
  • Added Culling Strike.
2.2.0
  • Added to the game.