Lure: Difference between revisions
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>Neokowloon (Created page with "'''Lure''' is a type of scarab. It can be created by harvesting {{il|Primal Crushclaw Bulb}}. ==List of lures== {{Query base items |where=items.class="Map Fragments" A...") |
Neokowloon (talk | contribs) (Created page with "'''Lure''' is a type of scarab. It can be created by harvesting {{il|Primal Crushclaw Bulb}}. ==List of lures== {{Query base items |where=items.class="Map Fragments" A...") |
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Revision as of 03:23, 21 July 2020
Lure is a type of scarab. It can be created by harvesting Primal Crushclaw BulbPrimal Crushclaw BulbStack Size: 100
Seed Tier: 3
Spawns a level ? Monster when Harvested
Provides ? Units of Raw Primal Lifeforce when Harvested
Can be Harvested after 9 Growth CyclesConsumes (50%) Wild Units of Condensed Lifeforce per Growth Cycle
Consumes (50%) Vivid Units of Condensed Lifeforce per Growth Cycle
Requires 4 Adjacent Primal Seeds of at least Tier 2 to GrowAllows you to exchange a Unique, Bestiary or Harbinger item for a related item when HarvestedShift click to unstack..
List of lures
Item | Effect(s) |
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Version history
Version | Changes |
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3.11.0 |
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