Lure: Difference between revisions

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>Neokowloon
(Created page with "'''Lure''' is a type of scarab. It can be created by harvesting {{il|Primal Crushclaw Bulb}}. ==List of lures== {{Query base items |where=items.class="Map Fragments" A...")
 
(Created page with "'''Lure''' is a type of scarab. It can be created by harvesting {{il|Primal Crushclaw Bulb}}. ==List of lures== {{Query base items |where=items.class="Map Fragments" A...")
(No difference)

Revision as of 03:23, 21 July 2020

Lure is a type of scarab. It can be created by harvesting Primal Crushclaw BulbPrimal Crushclaw BulbStack Size: 100
Seed Tier: 3
Spawns a level ? Monster when Harvested
Provides ? Units of Raw Primal Lifeforce when Harvested
Can be Harvested after 9 Growth Cycles
Consumes (50%) Wild Units of Condensed Lifeforce per Growth Cycle
Consumes (50%) Vivid Units of Condensed Lifeforce per Growth Cycle
Requires 4 Adjacent Primal Seeds of at least Tier 2 to Grow
Allows you to exchange a Unique, Bestiary or Harbinger item for a related item when HarvestedShift click to unstack.
.

List of lures

ItemRequired levelEffect(s)

Version history

Version Changes
3.11.0
  • Introduced to the game.