Dodge: Difference between revisions

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>Illviljan
m (→‎Skills: smw query)
>Illviljan
m (→‎Skills: smw query)
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Revision as of 18:02, 10 May 2016

Not to be confused with Evasion.

Dodge is a chance to avoid a damaging hit. The Chance to Dodge is a pseudo-random roll made per attack/cast, it is not entropy-based like evasion nor is it affected by accuracy. Dodge is capped at Template:SMW character query% and is rolled before Block.

Mechanics

There are two types of dodge:

Dodge Attacks and Dodge Spell Damage are both capped at Template:SMW character query%.

Items

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Unique Items

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Jewels

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Skills

{{#ask:

Concept:Skill gems
Has subobject.Has stat id::~*dodge*
OR
Concept:Skill gems
Has stat id::~*dodge*
|?Has name
|?Has infobox HTML
|?Has support gem letter HTML
|?Has level requirement
|?Has strength percentage
|?Has intelligence percentage
|?Has dexterity percentage
|intro=A list of skill gems that affects dodge.
|limit=1000
|link=none
|format=template
|introtemplate=SMW item table/skill gem/intro
|template=SMW item table/skill gem
|named args=yes
|userparam=level=yes, int=yes, dex=yes, str=yes
|sort=Has primary attribute, Has name

}}

Passives

There are passive skill nodes that grant additional chance to dodge either attacks or spells.

Template:Passive table

Template:Ascendancy passive table