Accuracy: Difference between revisions
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Revision as of 06:07, 7 November 2014
Accuracy is a rating that measures a character's chance to hit with melee and ranged weapons. Accuracy is opposed by the defender's evasion.
Every point of Dexterity gives 2 additional base accuracy, and characters gain 2 base accuracy when leveling up.[1]
Mechanics
Accuracy is weighed against the target's evasion when determining if an attack hits or misses. Chance to hit can never be lower than 5%, nor higher than 95%.
Chance to Hit = Attacker's Accuracy / ( Attacker's Accuracy + (Defender's Evasion / 4) ^ 0.8 )[1]
Spells do not benefit from accuracy since evasion does not aid in avoiding them.
The Keystone passive Resolute Technique will raise the chance to hit to 100%, ignoring all accuracy and evasion stats of the attacker and defender respectively, at the cost of reducing the attacker's global critical chance to 0%. The Unwavering Stance keystone does the same, in reverse; all attacks against the subject will hit regardless of accuracy.
Passives
There are passive skill nodes that grant additional accuracy or a combination of bonuses including accuracy.
Accuracy
These passives increase accuracy rating by a percentage.
Accuracy while Dual Wielding
These passives increase accuracy rating by a percentage while dual wielding. The type of weapon does not matter as long as a weapon is held in each hand.
Accuracy with One-Handed Melee Weapons
These passives increase accuracy rating by a percentage while using one-handed melee weapons.
Accuracy with Two-Handed Melee Weapons
These passives increase accuracy rating by a percentage while using two-handed melee weapons.
Accuracy with Swords
These passives increase accuracy rating by a percentage while using swords.
Accuracy with Axes
These passives increase accuracy rating by a percentage while using axes.
Accuracy with Maces
These passives increase accuracy rating by a percentage while using maces.
Accuracy with Daggers
These passives increase accuracy rating by a percentage while using daggers.
Accuracy with Claws
These passives increase accuracy rating by a percentage while using claws.
Accuracy with Staves
These passives increase accuracy rating by a percentage while using staves.
Accuracy with Wands
These passives increase accuracy rating by a percentage while using wands.
Accuracy with Bows
These passives increase accuracy rating by a percentage while using bows.