Champion: Difference between revisions

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The Champion is a defensive/support class that can act as a tank by [[taunt]]ing enemies or improving his [[fortify]] buff. He can also cast an aura that increases the damage of him and his allies. His tree grants him increased armour and evasion rating as well.
The Champion is a defensive/support class that can act as a tank by [[taunt]]ing enemies or improving his [[fortify]] buff. He can also cast an aura that increases the damage of him and his allies. His tree grants him increased armour and evasion rating as well.


==Skills==
==Passive skills==
===Minor skills===
This class has the following minor passive skills:
 
{| class = "wikitable"
! Skill !! Modifiers
|-
| [[Armour and Evasion, Fortify Effect]] ||
*15% increased Evasion Rating and Armour
*5% increased effect of Fortify on you
|-
| [[Armour and Evasion, Attack Speed]] ||
*5% increased Attack Speed
*15% increased Evasion Rating and Armour
|-
| [[Armour and Evasion, Aura Effect]] ||
*15% increased Evasion Rating and Armour
*5% increased effect of Non-Curse Auras you Cast
|-
| [[Armour and Evasion, Taunt Duration]] ||
*15% increased Evasion Rating and Armour
*20% increased Taunt duration
|}
 
===Notable skills===
The class has the following notable passive skills:
The class has the following notable passive skills:


{| class = "wikitable"
{| class = "wikitable"
! Skill !! Modifiers !! Prerequisite
! Skill !! Modifiers !! Prerequisite !! Preceding Passive
|-
|-
| Inspirational ||
| [[Inspirational]] ||
*You and nearby Allies deal 35% increased Damage
*You and nearby Allies deal 35% increased Damage
*You and nearby Allies have 10% increased Movement Speed
*You and nearby Allies have 10% increased Movement Speed
|  
|  
| Armour and Evasion, Aura Effect
|-
|-
| First to Strike, Last to Fall ||
| [[First to Strike, Last to Fall]] ||
*40% increased Damage when not on Low Life
*40% increased Damage when not on Low Life
*200% increased Armour and Evasion Rating when on Low Life
*200% increased Armour and Evasion Rating when on Low Life
*Status Ailments are removed when you reach Low Life
*Status Ailments are removed when you reach Low Life
|  
|  
| Armour and Evasion, Attack Speed
|-
|-
| Unstoppable Hero ||  
| [[Unstoppable Hero]] ||  
*10% increased Attack Speed while you have Fortify
*10% increased Attack Speed while you have Fortify
*8% increased Movement Speed while you have Fortify
*8% increased Movement Speed while you have Fortify
*10% increased effect of Fortify on you
*10% increased effect of Fortify on you
|  
|  
| Armour and Evasion, Fortify Effect
|-
|-
| Fortitude ||
| [[Fortitude]] ||
*You have Fortify
*You have Fortify
| Unstoppable Hero
| Unstoppable Hero
| Armour and Evasion, Fortify Effect
|-
|-
| Conqueror ||
| [[Conqueror]] ||
*25% chance to Taunt on Hit
*25% chance to Taunt on Hit
*6% reduced Damage Taken if you killed a Taunted Enemy in the past 4 seconds
*6% reduced Damage Taken if you killed a Taunted Enemy in the past 4 seconds
|  
|  
| Armour and Evasion, Taunt Duration
|-
|-
| Worthy Foe ||
| [[Worthy Foe]] ||
*Enemies you Taunt have a 20% increased chance to be Stunned
*Enemies you Taunt have a 20% increased chance to be Stunned
*Enemies you Taunt take 20% increased Damage
*Enemies you Taunt take 20% increased Damage
| Conqueror
| Conqueror
| Armour and Evasion, Taunt Duration
|}
|}
Regarding the "Inspirational" skill: It does not stack with nearby party members who also have this skill.
Quote from Mark_GGG: ''This follows default aura behaviour, only one is active at a time on any given entity''.

Revision as of 01:06, 3 April 2016

Champion
Champion that which you love. He who fights for nothing dies for nothing.
File:Champion (Duelist).png

The Champion is an Ascendancy class for Duelists.

Overview

The Champion is a defensive/support class that can act as a tank by taunting enemies or improving his fortify buff. He can also cast an aura that increases the damage of him and his allies. His tree grants him increased armour and evasion rating as well.

Passive skills

Minor skills

This class has the following minor passive skills:

Skill Modifiers
Armour and Evasion, Fortify Effect
  • 15% increased Evasion Rating and Armour
  • 5% increased effect of Fortify on you
Armour and Evasion, Attack Speed
  • 5% increased Attack Speed
  • 15% increased Evasion Rating and Armour
Armour and Evasion, Aura Effect
  • 15% increased Evasion Rating and Armour
  • 5% increased effect of Non-Curse Auras you Cast
Armour and Evasion, Taunt Duration
  • 15% increased Evasion Rating and Armour
  • 20% increased Taunt duration

Notable skills

The class has the following notable passive skills:

Skill Modifiers Prerequisite Preceding Passive
Inspirational
  • You and nearby Allies deal 35% increased Damage
  • You and nearby Allies have 10% increased Movement Speed
Armour and Evasion, Aura Effect
First to Strike, Last to Fall
  • 40% increased Damage when not on Low Life
  • 200% increased Armour and Evasion Rating when on Low Life
  • Status Ailments are removed when you reach Low Life
Armour and Evasion, Attack Speed
Unstoppable Hero
  • 10% increased Attack Speed while you have Fortify
  • 8% increased Movement Speed while you have Fortify
  • 10% increased effect of Fortify on you
Armour and Evasion, Fortify Effect
Fortitude
  • You have Fortify
Unstoppable Hero Armour and Evasion, Fortify Effect
Conqueror
  • 25% chance to Taunt on Hit
  • 6% reduced Damage Taken if you killed a Taunted Enemy in the past 4 seconds
Armour and Evasion, Taunt Duration
Worthy Foe
  • Enemies you Taunt have a 20% increased chance to be Stunned
  • Enemies you Taunt take 20% increased Damage
Conqueror Armour and Evasion, Taunt Duration