Lightless Nightmare: Difference between revisions

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Revision as of 12:49, 12 March 2021

Lightless Nightmare
Resistance(s) Resists elemental damage
Resists chaos damage
A Lightless Nightmare spectre with Tailwind buff

Lightless Nightmare is a kind of Abyss monster. It uses spirit charge. The 3D model is similar to Vendigo, found in Act 5. Lightless Nightmare also has a sister Abyss variant Lightless Terror.

Some variant of Lightless Nightmare appears as rare rarity monster, while some of them are unique rarity which cannot be raised as spectre.

Lightless Nightmare cannot be desecratedDesecrateSpell, AoE, Duration, Chaos
Level: (1-20)
Cost: (11-26) Mana
Cast Time: 0.60 sec
Requires Level 16Desecrates the ground, summoning corpses and dealing chaos damage to all enemies in the area. The corpses will be chosen from the monsters in the current area and any Spectres that have existed in this instance.Deals (8.2-294) Base Chaos Damage per second
Base duration is 4.00 seconds
Spawns 5 corpses
Spawns corpses up to Level (20-100)
Maximum of 10 corpses allowed

Additional Effects From 1-20% Quality:
(1-20)% increased Cast Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
directly even inside a map that contains a completed Abyss. Player need to raise Lightless Nightmare as a spectre first. The corpse however disappear fast during Abyss encounter in map. Player can kite a Lightless Nightmare to a safe spot in map or Abyssal Depths and then kill and raise the monster.

List of variants

Lightless Nightmare has the following internal variants

Monster names skill ids
Lightless Nightmare MeleeAtAnimationSpeed AbyssSummonVendigoClone AbyssVendigoComboAttack VendigoTeleportSlam
Lightless Nightmare MeleeAtAnimationSpeed SlideEmergeVendigoClone AbyssVendigoComboAttack
Lightless Nightmare MeleeAtAnimationSpeed AbyssSummonVendigoClone AbyssVendigoComboAttack VendigoTeleportSlam
Lightless Nightmare MeleeAtAnimationSpeed AbyssSummonVendigoClone AbyssVendigoComboAttack VendigoTeleportSlam

Monster stats

Fetching data...

The infobox assumes the condition found in map and as a normal monster. In theory the monster can also be found in part two of the storyline. Feel free to change the parameter such as monster level.

If assume to be a minion, tick the optional box (which override other parameter) and set right monster level. (e.g. lv 72 for lv 20 Raise SpectreRaise SpectreSpell, Minion
Level: (1-20)
Cost: (15-28) Mana
Cast Time: 0.85 sec
Requires Level 28Raises a spectral version of a defeated foe as a minion to fight for you in battle.Maximum (1-2) Raised Spectres
Minions have +30% to all Elemental Resistances
55% more Minion Movement Speed
Minion Movement Speed is Capped
Minions have (105-776) additional Accuracy Rating
Raised Spectres are Level (28-70)

Additional Effects From 1-20% Quality:
Minions have +(1-20)% to all Elemental Resistances
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
gem)

Version history

Version Changes
3.1.0
  • Introduced to the game.