Path of Exile Wiki:To-do list/3.9.0: Difference between revisions
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The following things can be updated with PyPoE for the most part and should not require manual updates: | The following things can be updated with PyPoE for the most part and should not require manual updates: | ||
* All base item pages (this includes skills, currency, quest items and so on) | * All base item pages (this includes skills, currency, quest items and so on) | ||
* quest and vendor reward data | * <s>quest and vendor reward data | ||
* All area data (<code>Area:</code> namespace) | * All area data (<code>Area:</code> namespace) | ||
* All modifier data (<code>Modifier:</code> namespace) | * All modifier data (<code>Modifier:</code> namespace) | ||
* All passive skill data (<code>Passive Skill:</code> namespace) | * All passive skill data (<code>Passive Skill:</code> namespace)</s> | ||
* All non-item skill data (<code>Skill:</code> namespace) | * All non-item skill data (<code>Skill:</code> namespace) | ||
** As a result modifier lists will automatically be updated | ** As a result modifier lists will automatically be updated | ||
** Unique items that only had numeric changes to their modifiers should receive the new values | ** Unique items that only had numeric changes to their modifiers should receive the new values | ||
* Bestiary recipe data | * <s>Bestiary recipe data | ||
* Delve data (costs for equipment, delve scaling etc) | * Delve data (costs for equipment, delve scaling etc) | ||
* Incursion room data | * Incursion room data</s> | ||
===What needs to be done after=== | ===What needs to be done after=== |
Revision as of 23:14, 13 December 2019
When a task has been completed, please cross it out using <s></s>. Feel free to also add tasks under the manual changes section.
Semi-automatic updates with PyPoE
What can be updated
The following things can be updated with PyPoE for the most part and should not require manual updates:
- All base item pages (this includes skills, currency, quest items and so on)
quest and vendor reward data- All area data (
Area:
namespace) - All modifier data (
Modifier:
namespace) All passive skill data (Passive Skill:
namespace)- All non-item skill data (
Skill:
namespace)- As a result modifier lists will automatically be updated
- Unique items that only had numeric changes to their modifiers should receive the new values
Bestiary recipe data- Delve data (costs for equipment, delve scaling etc)
Incursion room data
What needs to be done after
- Check on the bot edits for correctness and potential mistakes; report errors on User:OmegaK2's talk page
- For item pages created, add relevant information to the item and proper structure (see Path_of_Exile_Wiki:Manual_of_Style/item)
- Create pages for new relevant areas and passives in the main namespace
Skills
- On skill pages, check
{{Skill progression}}
and add any new stats or fix mistakes - Add descriptions of the mechanics
- Add information about interactions if other support gems if there are any unusual interactions
- Create pages for new skills if any have been added
Unique items
- Unique items that have had modifiers added/removed/changed need to be looked at and corrected if necessary
- New unique items:
- replace
modifier<N;>_text
with the actual modifier (see Template:Item#Finding_the_appropriate_mods_for_unique_items) - make sure they're tagged with
release_version=3.3.0
- Edit the drop information and vendor recipes accordingly, see Path_of_Exile_Wiki:How_to_edit_item_acquisition
- replace
Manual Changes
Currencies
Cartographer's Seals and Unshaping Orb infobox and patchnote- Sextants
Patchnote- Rename the articles, rewrite how they functions
Essence of Zeal, Essences of Woe's Patchnote
Base items
Add patch note to bow and wand basetype- Add legacy variant table to the basetype and associated unique bows, due to change in implicit
Unique items
- Unique items that have had modifiers added/removed/changed need to be looked at and corrected if necessary
Add patch note to items mentioned in Patch Note#Unique Item Balance- Add legacy variant table if applicable