Path of Exile Wiki:To-do list/3.11.0: Difference between revisions

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==Manual change==
{{imbox|text=When a task has been completed, please cross it out using <nowiki><s></s></nowiki>. Feel free to also add tasks under the manual changes section.}}
* Check [[Oil]] article, the [[List of anointments|list]] (and other thing that use [[Template:Blight crafting table|Template]] or did not and require extra manual check) to correctly list Blight-only notable and new notable with [https://www.pathofexile.com/forum/view-thread/2874150 new oil cost]. 2 Blight-only notable has moved to the tree and 2 notables removed from tree and a number of new notable are added.
 
 
==General to-do for major patches==
===Semi-automatic updates with PyPoE===
====What can be updated====
The following things can be updated with PyPoE for the most part and should not require manual updates:
* All base item pages (this includes skills, currency, quest items and so on)
* quest and vendor reward data
* All area data (<code>Area:</code> namespace)
* All modifier data (<code>Modifier:</code> namespace)
* All passive skill data (<code>Passive Skill:</code> namespace)
* All non-item skill data (<code>Skill:</code> namespace)
** As a result modifier lists will automatically be updated
** Unique items that only had numeric changes to their modifiers should receive the new values
* Bestiary recipe data
* Delve data (costs for equipment, delve scaling etc)
* Incursion room data
 
===What needs to be done after===
* Check on the bot edits for correctness and potential mistakes; report errors on [[User:OmegaK2]]'s talk page
* For item pages created, add relevant information to the item and proper structure (see [[Path_of_Exile_Wiki:Manual_of_Style/item]])
* Create pages for new relevant areas and passives in the main namespace
 
====Skills====
* On skill pages, check {{tlx|Skill progression}} and add any new stats or fix mistakes
* Add descriptions of the mechanics
* Add information about interactions if other support gems if there are any unusual interactions
* Create pages for new skills if any have been added
 
====Unique items====
* Unique items that have had modifiers added/removed/changed need to be looked at and corrected if necessary
* New unique items:
** replace <code>modifier&lt;N;&gt;_text</code> with the actual modifier (see [[Template:Item#Finding_the_appropriate_mods_for_unique_items]])
** make sure they're tagged with <code>release_version=3.3.0</code>
** Edit the drop information and vendor recipes accordingly, see [[Path_of_Exile_Wiki:How_to_edit_item_acquisition]]
 
===Manual changes===
* Any mechanical reworks
* Monsters
* Quests
* NPCs
* Passive skills
* Version history on all relevant pages

Revision as of 13:25, 19 June 2020

When a task has been completed, please cross it out using <s></s>. Feel free to also add tasks under the manual changes section.


General to-do for major patches

Semi-automatic updates with PyPoE

What can be updated

The following things can be updated with PyPoE for the most part and should not require manual updates:

  • All base item pages (this includes skills, currency, quest items and so on)
  • quest and vendor reward data
  • All area data (Area: namespace)
  • All modifier data (Modifier: namespace)
  • All passive skill data (Passive Skill: namespace)
  • All non-item skill data (Skill: namespace)
    • As a result modifier lists will automatically be updated
    • Unique items that only had numeric changes to their modifiers should receive the new values
  • Bestiary recipe data
  • Delve data (costs for equipment, delve scaling etc)
  • Incursion room data

What needs to be done after

  • Check on the bot edits for correctness and potential mistakes; report errors on User:OmegaK2's talk page
  • For item pages created, add relevant information to the item and proper structure (see Path_of_Exile_Wiki:Manual_of_Style/item)
  • Create pages for new relevant areas and passives in the main namespace

Skills

  • On skill pages, check {{Skill progression}} and add any new stats or fix mistakes
  • Add descriptions of the mechanics
  • Add information about interactions if other support gems if there are any unusual interactions
  • Create pages for new skills if any have been added

Unique items

Manual changes

  • Any mechanical reworks
  • Monsters
  • Quests
  • NPCs
  • Passive skills
  • Version history on all relevant pages