Windripper: Difference between revisions

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>Zamiul
m (Changed the way added damage is shown to match the in-game style)
>Vinifera7
m (Reverted edits by Zamiul (talk) to last revision by XionVIX)
Line 9: Line 9:
| RequiredDexterity    = 212
| RequiredDexterity    = 212
| PhysicalDamage      = 19–78
| PhysicalDamage      = 19–78
| ColdDamage          = (32–40 to 48–60)
| ColdDamage          = (32–48 to 40–60)
| LightningDamage      = (1 to 80–100)
| LightningDamage      = (1–80 to 1–100)
| CriticalStrikeChance = {{c|mod|(8 to 9)%}}
| CriticalStrikeChance = {{c|mod|(8 to 9)%}}
| AttacksPerSecond    = {{c|mod|(1.59 to 1.67)}}
| AttacksPerSecond    = {{c|mod|(1.59 to 1.67)}}
| RandomMods          = Adds (32&ndash;40 to 48&ndash;60) Cold Damage <br> Adds (1 to 80&ndash;100) Lightning Damage <br> (10 to 15)% increased Attack Speed <br> (60 to 80)% increased Critical Strike Chance <br> 15% increased Quantity of Items Dropped by Slain Frozen enemies <br> 30% increased Rarity of Items Dropped by Slain Shocked enemies
| RandomMods          = Adds (32&ndash;48 to 40&ndash;60) Cold Damage <br> Adds (1&ndash;80 to 1&ndash;100) Lightning Damage <br> (10 to 15)% increased Attack Speed <br> (60 to 80)% increased Critical Strike Chance <br> 15% increased Quantity of Items Dropped by Slain Frozen enemies <br> 30% increased Rarity of Items Dropped by Slain Shocked enemies
| FlavourText          = It hunts; as silent as falling snow, as deadly as the tempest.
| FlavourText          = It hunts; as silent as falling snow, as deadly as the tempest.
| ImplicitMods        = (6 to 12)% increased Elemental Damage with Weapons
| ImplicitMods        = (6 to 12)% increased Elemental Damage with Weapons
Line 30: Line 30:
! Version Discontinued !! Modifiers
! Version Discontinued !! Modifiers
|-
|-
| [[Version 2.0.0|2.0.0]]<ref name="variableElementalDamage" /> || {{c|mod|Adds (32&ndash;40 to 48&ndash;60) Cold Damage <br> Adds (1 to 80&ndash;100) Lightning Damage <br> (10 to 15)% increased Attack Speed <br> (80 to 100)% increased Critical Strike Chance <br> 25% increased Quantity of Items Dropped by Slain Frozen enemies <br> 50% increased Rarity of Items Dropped by Slain Shocked enemies}}
| [[Version 2.0.0|2.0.0]]<ref name="variableElementalDamage" /> || {{c|mod|Adds (32&ndash;48 to 40&ndash;60) Cold Damage <br> Adds (1&ndash;80 to 1&ndash;100) Lightning Damage <br> (10 to 15)% increased Attack Speed <br> (80 to 100)% increased Critical Strike Chance <br> 25% increased Quantity of Items Dropped by Slain Frozen enemies <br> 50% increased Rarity of Items Dropped by Slain Shocked enemies}}
|-
|-
| [[Version 1.1.2|1.1.2]]<ref name="variableElementalDamage" /> || {{c|mod|Adds 40&ndash;60 Cold Damage <br> Adds 1&ndash;100 Lightning Damage <br> (10 to 15)% increased Attack Speed <br> (80 to 100)% increased Critical Strike Chance <br> 25% increased Quantity of Items Dropped by Slain Frozen enemies <br> 50% increased Rarity of Items Dropped by Slain Shocked enemies}}
| [[Version 1.1.2|1.1.2]]<ref name="variableElementalDamage" /> || {{c|mod|Adds 40&ndash;60 Cold Damage <br> Adds 1&ndash;100 Lightning Damage <br> (10 to 15)% increased Attack Speed <br> (80 to 100)% increased Critical Strike Chance <br> 25% increased Quantity of Items Dropped by Slain Frozen enemies <br> 50% increased Rarity of Items Dropped by Slain Shocked enemies}}

Revision as of 03:27, 10 December 2015

Windripper
Imperial Bow
Bow
Physical Damage: 19–78
Elemental Damage: (32–48 to 40–60), (1–80 to 1–100)
Critical Strike Chance: (8 to 9)%
Attacks per Second: (1.59 to 1.67)
Requires Level 66, 212 Dex
(6 to 12)% increased Elemental Damage with WeaponsAdds (32–48 to 40–60) Cold Damage
Adds (1–80 to 1–100) Lightning Damage
(10 to 15)% increased Attack Speed
(60 to 80)% increased Critical Strike Chance
15% increased Quantity of Items Dropped by Slain Frozen enemies
30% increased Rarity of Items Dropped by Slain Shocked enemies
It hunts; as silent as falling snow, as deadly as the tempest.

Windripper is a unique Imperial BowImperial BowBow
Physical Damage: 29-117
Critical Strike Chance: 5.00%
Attacks per Second: 1.45
Requires Level 66, 212 Dex(20-24)% increased Elemental Damage with Attack Skills
.

Windripper was featured in Season 2 Episode 7 of the Build of the Week series released by Grinding Gear Games.

Divination Card

A set of 7 The WindThe Wind7WindripperWeaving through the cracks, searching for weaknesses, silent, indiscriminate, leaving sorrow in its wake. can be exchanged for a Windripper in Highgate.

Legacy variants

Windripper has 2 legacy versions.

Version Discontinued Modifiers
2.0.0[1] Adds (32–48 to 40–60) Cold Damage
Adds (1–80 to 1–100) Lightning Damage
(10 to 15)% increased Attack Speed
(80 to 100)% increased Critical Strike Chance
25% increased Quantity of Items Dropped by Slain Frozen enemies
50% increased Rarity of Items Dropped by Slain Shocked enemies
1.1.2[1] Adds 40–60 Cold Damage
Adds 1–100 Lightning Damage
(10 to 15)% increased Attack Speed
(80 to 100)% increased Critical Strike Chance
25% increased Quantity of Items Dropped by Slain Frozen enemies
50% increased Rarity of Items Dropped by Slain Shocked enemies

Version history

Version Changes
2.0.0
  • Implicit mod added.
  • Increased Rarity Mod reduced to 30%.
  • Increased Quantity Mod reduced to 15%.
  • Increased Local Critical Strike Chance Mod reduced to 60-80%.
1.1.1
  • Introduced to the game.

References

  1. 1.0 1.1 Rory_Rackham (April 9, 2014). "[PSA] Windripper elemental damage can now be rerolled (divined)". Path of Exile Subreddit. Retrieved April 10, 2014.