Broadstroke: Difference between revisions

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(version history table)
>Vinibot
m (Automated cleanup for Template:Item.)
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<onlyinclude>{{Item | View={{{View|}}} | Format={{{Format|}}}
<onlyinclude>{{Item | View={{{View|}}} | Format={{{Format|}}}
| Name                   = Broadstroke
| Name                 = Broadstroke
| Size                   = 2x3
| Size                 = 2x3
| Rarity                 = Unique
| Rarity               = Unique
| Type                   = Accessory
| Type                 = Accessory
| Subtype               = Quiver
| Subtype             = Quiver
| BaseItem               = Heavy Quiver
| BaseItem             = Heavy Quiver
| RequiredLevel         = 5
| RequiredLevel       = 5
| ImplicitMods           = Adds 1&ndash;4 Physical Damage
| ImplicitMods         = Adds 1&ndash;4 Physical Damage
| RandomMods             = 30% increased Physical Damage <br> (10 to 15)% reduced Enemy Stun Threshold <br> (20 to 30)% increased Stun Duration on enemies
| RandomMods           = 30% increased Physical Damage <br> (10 to 15)% reduced Enemy Stun Threshold <br> (20 to 30)% increased Stun Duration on enemies
| FlavourText           = Seeing only foot soldiers, the Sarn Knights cast aside <br> their heavy shields... and paid dearly for their mistake.
| FlavourText         = Seeing only foot soldiers, the Sarn Knights cast aside <br> their heavy shields... and paid dearly for their mistake.
}}</onlyinclude>
}}</onlyinclude>



Revision as of 23:37, 8 July 2014

Lua error in Module:Item2/core at line 500: The "class_id" parameter is required..

Broadstroke is a unique Heavy QuiverHeavy QuiverRequires Level 5Adds 1 to 4 Physical Damage to Attacks.

Version history

Version Changes
0.9.5
  • Introduced to the game.