Bow: Difference between revisions

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==Passives==
==[[Passive Skills|Passives]]==
The [[Iron Grip]] and [[Point Blank]] '''Keystones''' affect Bows.
The [[Iron Grip]] and [[Point Blank]] '''Keystones''' affect Bows.


The '''Basic Passives''' affecting Bows are:
The '''Basic Passives''' affecting Bows are:
*Arrow Speed (15%)
*Arrow Speed (15%)
*Bow Accuracy (20%)
*Bow [[Accuracy]] (20%)
*Bow Critical Damage (15%)
*Bow [[Critical Strikes|Critical Damage]] (15%)
*Bow Damage and Speed
*Bow Damage and [[Critical Strikes|Critical Strike Chance]]
*Bow Physical Damage (4%,6%)
*Bow Physical Damage (4%,6%)
*Bow Damage Critical Chance (10%)
*Bow Critical Chance (10%)
*Projectile Damage (6%)
*Projectile Damage (6%)


'''Major Passives''' affecting Bows are:
'''Notable Passives''' affecting Bows are:
*Deadly Draw ([[Critical Strikes|Critical Strike Damage Multiplier]])
*Deadly Draw ([[Critical Strikes|Critical Strike Damage Multiplier]])
*Heartpierce ([[Critical Strikes|Critical Strike Chance]])
*Heartpierce ([[Critical Strikes|Critical Strike Chance]])
*Heavy Draw ([[Stun]])
*Heavy Draw ([[Stun]])
*Greater Impact (Increased Physical Damage
*King of the Hill (Knockback)
*King of the Hill (Knockback)
*Master Fletcher
*Master Fletcher (Increased Physical Damage)
*Perfect Aim ([[Accuracy]] and [[Projectiles]])
*Perfect Aim ([[Accuracy]] and [[Projectiles]])
*Piercing Shots (Piercing)
*Piercing Shots (Piercing)

Revision as of 21:11, 24 July 2012

Bows

Bows deal projectile damage at range. They have a critical strike chance of 5%. Quivers may only be used with bows, but are actually optional.

Name Level Required Damage Minimum Damage Maximum

Tip: attacks per second

Tip: damage per second

Strength Required Dexterity Required Intelligence Required Implicit Mods
Crude Bow
File:ItemsWeaponsBowsCrudeBow.png
1 3 9 1.2 7 0 0 0
Short Bow
File:ItemsWeaponsBowsShortBow.png
5 4 11 1.55 11 0 26 0
Long Bow
File:ItemsWeaponsBowsLongBow.png
10 5 21 1.2 16 0 41 0
Composite Bow
File:ItemsWeaponsBowsCompositeBow.png
15 10 24 1.2 20 0 56 0
Recurve Bow
File:ItemsWeaponsBowsRecurveBow.png
20 11 32 1.15 25 0 71 0
Bone Bow
File:ItemsWeaponsBowsBoneBow.png
24 11 32 1.35 28 0 83 0
Royal Bow
File:ItemsWeaponsBowsRoyalBow.png
28 9 37 1.4 32 0 95 0
Death Bow
File:ItemsWeaponsBowsDeathBow.png
32 18 47 1.1 36 0 107 0
Grove Bow
File:ItemsWeaponsBowsShortBow.png
35 12 37 1.55 39 0 116 0
Decurve Bow
File:ItemsWeaponsBowsLongBow.png
38 14 55 1.2 41 0 125 0
Compound Bow
File:ItemsWeaponsBowsCompositeBow.png
41 22 51 1.2 44 0 134 0
Sniper Bow
File:ItemsWeaponsBowsRecurveBow.png
44 20 61 1.15 47 0 143 0
Ivory Bow
File:ItemsWeaponsBowsBoneBow.png
47 18 55 1.35 50 0 152 0
Highborn Bow
File:ItemsWeaponsBowsRoyalBow.png
50 15 60 1.4 52 0 161 0
Decimation Bow
File:ItemsWeaponsBowsDeathBow.png
53 28 73 1.1 55 0 170 0
Thicket Bow
File:ItemsWeaponsBowsShortBow.png
56 19 57 1.55 58 0 179 0
Citadel Bow
File:ItemsWeaponsBowsLongBow.png
58 20 80 1.2 60 0 185 0
Ranger Bow
File:ItemsWeaponsBowsCompositeBow.png
60 31 72 1.2 62 0 191 0
Maraketh Bow
File:ItemsWeaponsBowsRecurveBow.png
62 27 80 1.15 62 0 191 0
Chimeric Bow
File:ItemsWeaponsBowsBoneBow.png
64 23 68 1.35 62 0 191 0
Imperial Bow
File:ItemsWeaponsBowsRoyalBow.png
66 18 70 1.4 62 0 191 0
Armageddon Bow
File:ItemsWeaponsBowsDeathBow.png
68 31 81 1.1 62 0 191 0

Quivers

Name Level Required Implicit Mods
Rugged Quiver
File:RuggedQuiver.png
- Adds 2-3 Cold Damage
Cured Quiver
File:CuredQuiver.png
- Adds 2-3 Fire Damage
Heavy Quiver
File:HeavyQuiver.png
5 Adds 1-3 Physical Damage
Light Quiver
File:LightQuiver.png
12 +36 Dexterity

Passives

The Iron Grip and Point Blank Keystones affect Bows.

The Basic Passives affecting Bows are:

Notable Passives affecting Bows are: