Unwavering Stance: Difference between revisions

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Unwavering Stance does ''not'' modify evasion ''rating''. This is significant mainly because of the [[Iron Reflexes]] keystone, which converts evasion rating to [[armour]] rating. It is therefore possible to utilize the effects of both keystones simultaneously.
Unwavering Stance does ''not'' modify evasion ''rating''. This is significant mainly because of the [[Iron Reflexes]] keystone, which converts evasion rating to [[armour]] rating. It is therefore possible to utilize the effects of both keystones simultaneously.


==Location==
==Unique items==
Unwavering Stance is a standalone keystone located on the southwest edge of the skill tree near Marauder.
* {{il|Kaom's Roots}}
 
{| class="wikitable sortable" style="text-align: center;"
!Class
!Distance from start
|-
|[[Marauder]]||8
|-
|[[Duelist]]||11
|-
|[[Scion]]||15
|-
|[[Templar]]||15
|-
|[[Ranger]]||19
|-
|[[Witch]]||24
|-
|[[Shadow]]||25
|}

Revision as of 18:07, 3 January 2016

Template:Passive

Unwavering Stance is a keystone passive skill that grants guaranteed stun avoidance, but prevents the character from evading attacks.

Mechanics

Unwavering Stance sets chance to avoid being stunned to 100% and sets evasion chance to 0%.

The character cannot evade attacks, which means enemies will always hit regardless of their accuracy rating or chance to hit.

Unwavering Stance does not modify evasion rating. This is significant mainly because of the Iron Reflexes keystone, which converts evasion rating to armour rating. It is therefore possible to utilize the effects of both keystones simultaneously.

Unique items

  • Kaom's RootsKaom's Roots
    Titan Greaves
    Armour: (241-278)Requires Level 68, 120 StrHas no Sockets
    Cannot be Knocked Back
    +(150-200) to maximum Life
    Action Speed cannot be modified to below Base Value
    Unwavering Stance
    Don't flinch. It's a waste of good hitting time.