The Green Nightmare: Difference between revisions

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>Irfy
m (→‎Passive Tree placement: plural/grammar)
>Irfy
(→‎Passive Tree placement: improve confusing reference to "chance" without mention of frenzy, improve readability by reversing order of percentages (easier to immediately comprehend "dodge and frenzy gain chance", than "frenzy gain and dodge chance"))
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==Passive Tree placement==
==Passive Tree placement==
Areas on the passive skill tree beneficial for this jewel are:
Areas on the passive skill tree beneficial for this jewel are:
* Near [[Stamina]] at the Marauder: 33% chance and 11.55% dodge
* Near [[Stamina]] at the Marauder: 11.55% dodge and 33% frenzy gain chance
* Near [[Sentinel]] at the Scion: 28% chance and 9.8% dodge
* Near [[Sentinel]] at the Scion: 9.8% dodge and 28% frenzy gain chance
* Near [[Fatal Toxins]] between Shadow and Ranger: 22% chance and 7.7% dodge
* Near [[Fatal Toxins]] between Shadow and Ranger: 7.7% dodge and 22% frenzy gain chance
* Near [[Faith and Steel]] at the Templar: 20% chance and 7% dodge
* Near [[Faith and Steel]] at the Templar: 7% dodge and 20% frenzy gain chance
* Near [[Instability]] at the Witch: 20% chance and 7% dodge
* Near [[Instability]] at the Witch: 7% dodge and 20% frenzy gain chance
* Near [[Golem's Blood]] at the Duelist: 18% chance and 6.3% dodge
* Near [[Golem's Blood]] at the Duelist: 6.3% dodge and 18% frenzy gain chance
* Near [[Mind Drinker]] at the Shadow: 16% chance and 5.6% dodge
* Near [[Mind Drinker]] at the Shadow: 5.6% dodge and 16% frenzy gain chance
* Near [[Fervour]] at the Ranger: 14% chance and 4.9% dodge
* Near [[Fervour]] at the Ranger: 4.9% dodge and 14% frenzy gain chance


Note that conditional elemental resistance passives, like while holding a shield, do not count.
Note that conditional elemental resistance passives, like while holding a shield, do not count.

Revision as of 14:08, 22 February 2017

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The Green Nightmare is a unique Viridian JewelViridian JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket..

Drop restrictions

The Green Nightmare can only be obtained by using a Blessing of ChayulaBlessing of ChayulaStack Size: 10Upgrades a breach unique item or breachstone to a more powerful versionRight click this item then left click an applicable breach unique item to upgrade it. on The Green DreamThe Green Dream
Viridian Jewel
Limited to: 1
Radius: Large
Gain (6-10)% of Cold Damage as Extra Chaos Damage
Passives granting Cold Resistance or all Elemental Resistances in Radius
also grant an equal chance to gain a Frenzy Charge on Kill
We climb like vines up Chayula's arms,
reaching into the world that should be ours.

This item can be transformed with a Blessing of Chayula
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
.

Passive Tree placement

Areas on the passive skill tree beneficial for this jewel are:

  • Near Stamina at the Marauder: 11.55% dodge and 33% frenzy gain chance
  • Near Sentinel at the Scion: 9.8% dodge and 28% frenzy gain chance
  • Near Fatal Toxins between Shadow and Ranger: 7.7% dodge and 22% frenzy gain chance
  • Near Faith and Steel at the Templar: 7% dodge and 20% frenzy gain chance
  • Near Instability at the Witch: 7% dodge and 20% frenzy gain chance
  • Near Golem's Blood at the Duelist: 6.3% dodge and 18% frenzy gain chance
  • Near Mind Drinker at the Shadow: 5.6% dodge and 16% frenzy gain chance
  • Near Fervour at the Ranger: 4.9% dodge and 14% frenzy gain chance

Note that conditional elemental resistance passives, like while holding a shield, do not count.

Version history

Version Changes
2.5.0
  • Introduced to the game.