Talisman: Difference between revisions

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>Wrekageman101
m (Added Rotfeather Talisman)
>Magnanimous2
(Added artwork, organized into tiers tentatively based on string color)
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{| class="wikitable"
{| class="wikitable"
|-
|-
! Talisman !! Implicit !! Possession Effect
! Talisman !! Artwork !! Implicit !! Possession Effect
|-
| [[Breakrib Talisman]] || [[File:Breakrib Talisman.png|Breakrib Talisman]] || (20 to 30)% increased physical damage || Talismans are encountered in the wild as a mob 'possessed' by a Talisman, visually similar to possession by a [[Tormented Spirit]]. Talismans can possess any rarity of enemy and will always spawn possessing a mob. When the mob is killed, the Talisman drops as an item -- but if it is not picked up quickly by the player, it will attract another enemy and possess that enemy instead. Each type of Talisman grants the mob it possesses extra combat abilit
|-
|-
| Breakrib Talisman || (20 to 30)% increased physical damage ||  
| [[Ashscale Talisman]] || [[File:Ashscale Talisman.png|Ashscale Talisman]] || (20 to 30)% increased fire damage ||  
|-
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| Ashscale Talisman || (20 to 30)% increased fire damage ||  
| [[Deep One Talisman]] || [[File:Deep One Talisman.png|Deep One Talisman]] || (20 to 30)% increased cold damage ||  
|-
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| Deep One Talisman || (20 to 30)% increased cold damage ||  
| [[Lone Antler Talisman]] || [[File:Lone Antler Talisman.png|Lone Antler Talisman]] || style="white-space: nowrap;" | (20 to 30)% increased lightning damage ||  
|-
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| Lone Antler Talisman || (20 to 30)% increased lightning damage ||  
| [[Deadhand Talisman]] || [[File:Deadhand Talisman.png|Deadhand Talisman]] || (19 to 31)% increased chaos damage ||  
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| Deadhand Talisman || (19 to 31)% increased chaos damage ||  
| [[Bonespire Talisman]] || [[File:Bonespire Talisman.png|Bonespire Talisman]] || (20 to 30)% increased maximum Mana ||
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| Bonespire Talisman || (20 to 30)% increased maximum Mana ||
| [[Black Maw Talisman]] || [[File:Black Maw Talisman.png|Black Maw Talisman]] || Has 1 [[socket]] ||  
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| Black Maw Talisman || Has 1 [[socket]] ||  
| style="white-space: nowrap;" | [[Undying Flesh Talisman]] || [[File:Undying Flesh Talisman.png|Undying Flesh Talisman]] || +1 to maximum number of [[Raise Zombie|zombies]] ||  
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| Undying Flesh Talisman || +1 to maximum number of [[Raise Zombie|zombies]] ||  
| [[Rot Head Talisman]] || [[File:Rot Head Talisman.png|Rot Head Talisman]] || (30 to 40)% increased fish bite sensitivity ||
|}
|}


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{| class="wikitable"
{| class="wikitable"
|-
|-
! Talisman !! Implicit !! Possession Effect
! Talisman !! Artwork !! Implicit !! Possession Effect
|-
|-
| Fangjaw Talisman || (8 to 12)% increased maximum Life ||  
| [[Fangjaw Talisman]] || [[File:Fangjaw Talisman.png|Fangjaw Talisman]] || (8 to 12)% increased maximum Life ||  
|-
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| Avian Twins Talisman || 50% of (fire/cold/lightning damage taken as (fire/cold/lightning) damage ||
| [[Avian Twins Talisman]] || [[File:Avian Twins Talisman.png|Avian Twins Talisman]] || style="white-space: nowrap;" | 50% of (fire/cold/lightning damage taken as (fire/cold/lightning) damage ||
|-
|-
| Splitnewt Talisman || (4 to 6)% chance to freeze, shock and ignite ||
| [[Splitnewt Talisman]] || [[File:Splitnewt Talisman.png|Splitnewt Talisman]] || (4 to 6)% chance to freeze, shock and ignite ||
|-  
|-  
| Hexclaw Talisman || (40 to 50)% increased global critical strike chance ||
| [[Hexclaw Talisman]] || [[File:Hexclaw Talisman.png|Hexclaw Talisman]] || (40 to 50)% increased global critical strike chance ||
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| Clutching Talisman || (15 to 25)% increased global defenses ||  
| [[Wereclaw Talisman]] || [[File:Wereclaw Talisman.png|Wereclaw Talisman]] || (16 to 24)% increased global Critical Strike Multiplier ||
|-
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| Primal Skull Talisman || 2% of Life Regenerated per Second ||
| [[Clutching Talisman]] || [[File:Clutching Talisman.png|Clutching Talisman]] || (15 to 25)% increased global defenses ||
|-
| style="white-space: nowrap;" | [[Primal Skull Talisman]] || [[File:Primal Skull Talisman.png|Primal Skull Talisman]] || 2% of Life Regenerated per Second ||
|-
| [[Monkey Paw Talisman]] || [[File:Monkey Paw Talisman.png|Monkey Paw Talisman]] || style="white-space: nowrap;" | 10% chance to gain a (endurance/frenzy/power) charge on kill ||
|}
|}


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! Talisman !! Implicit !! Possession Effect
! Talisman !! Implicit !! Possession Effect
|-
|-
| Monkey Paw Talisman || 10% chance to gain a (endurance/frenzy/power) charge on kill ||
| style="white-space: nowrap;" | [[Monkey Twins Talisman]] || [[File:Monkey Twins Talisman.png|Monkey Twins Talisman]] || (5 to 8)% increased Area of Effect radius ||
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| Monkey Twins Talisman || 5% increased radius of area skills ||
| [[Three Rat Talisman]] || [[File:Three Rat Talisman.png|Three Rat Talisman]] || (12 to 16)% increased attributes ||
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| Rotfeather Talisman || (30 to 40)% increased damage ||
| [[Longtooth Talisman]] || [[File:Longtooth Talisman.png|Longtooth Talisman]] || (4 to 6)% Physical Damage reduction ||
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| [[Rotfeather Talisman]] || [[File:Rotfeather Talisman.png|Rotfeather Talisman]] || (25 to 35)% increased Damage ||
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| [[Three Hands Talisman]] || [[File:Three Hands Talisman.png|Three Hands Talisman]] || (6 to 12)% of physical damage added as a random element ||
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| [[Spinefuse Talisman]] || [[File:Spinefuse Talisman.png|Spinefuse Talisman]] || (6 to 10)% increased Item Quantity ||
|}
|}


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<onlyinclude>{{#ifeq:{{{section|1h-maces-generic}}}|1h-maces-generic|{{item table|format=base level mods
<onlyinclude>{{#ifeq:{{{section|1h-maces-generic}}}|1h-maces-generic|{{item table|format=base level mods
|Night's Hold
|Night's Hold
|Rigwald's Curse
}}}}</onlyinclude>
}}}}</onlyinclude>
Unknown tier:
Wereclaw Talisman || (16 to 24)% increased global Critical Strike Multiplier
Monkey Twins Talisman || (5 to 8)% increased Area of Effect radius
Three Rat Talisman || (12 to 16)% increased attributes
Longtooth Talisman || (4 to 6)% Physical Damage reduction
Rotfeather Talisman || (25 to 35)% increased Damage
Three Hands Talisman || (6 to 12)% of physical damage added as a random element
Spinefuse Talisman || (6 to 10)% increased Item Quantity
Rot Head Talisman || (30 to 40)% increased fish bite sensitivity

Revision as of 07:17, 12 December 2015

This page describes newly released content. Information may be missing or incorrect. Please help improve the page by updating it.

Talismans are a new type of amulet exclusive to the Talisman challenge league. All talismans are corrupted when they drop, so they cannot be modified. They have special implicit modifiers more powerful than ordinary amulets and can be normal, magic, rare, or unique.

Talismans are encountered in the wild as a mob 'possessed' by a Talisman, visually similar to possession by a Tormented Spirit. Talismans can possess any rarity of enemy and will always spawn possessing a mob. When the mob is killed, the Talisman drops as an item -- but if it is not picked up quickly by the player, it will attract another enemy and possess that enemy instead. Each type of Talisman grants the mob it possesses extra combat abilities related to its implicit modifier.

Talisman Base Types

Tier 1

Talisman Artwork Implicit Possession Effect
Breakrib Talisman Breakrib Talisman (20 to 30)% increased physical damage Talismans are encountered in the wild as a mob 'possessed' by a Talisman, visually similar to possession by a Tormented Spirit. Talismans can possess any rarity of enemy and will always spawn possessing a mob. When the mob is killed, the Talisman drops as an item -- but if it is not picked up quickly by the player, it will attract another enemy and possess that enemy instead. Each type of Talisman grants the mob it possesses extra combat abilit
Ashscale Talisman Ashscale Talisman (20 to 30)% increased fire damage
Deep One Talisman Deep One Talisman (20 to 30)% increased cold damage
Lone Antler Talisman Lone Antler Talisman (20 to 30)% increased lightning damage
Deadhand Talisman Deadhand Talisman (19 to 31)% increased chaos damage
Bonespire Talisman Bonespire Talisman (20 to 30)% increased maximum Mana
Black Maw Talisman Black Maw Talisman Has 1 socket
Undying Flesh Talisman Undying Flesh Talisman +1 to maximum number of zombies
Rot Head Talisman Rot Head Talisman (30 to 40)% increased fish bite sensitivity

Tier 2

Talisman Artwork Implicit Possession Effect
Fangjaw Talisman Fangjaw Talisman (8 to 12)% increased maximum Life
Avian Twins Talisman Avian Twins Talisman 50% of (fire/cold/lightning damage taken as (fire/cold/lightning) damage
Splitnewt Talisman Splitnewt Talisman (4 to 6)% chance to freeze, shock and ignite
Hexclaw Talisman Hexclaw Talisman (40 to 50)% increased global critical strike chance
Wereclaw Talisman Wereclaw Talisman (16 to 24)% increased global Critical Strike Multiplier
Clutching Talisman Clutching Talisman (15 to 25)% increased global defenses
Primal Skull Talisman Primal Skull Talisman 2% of Life Regenerated per Second
Monkey Paw Talisman Monkey Paw Talisman 10% chance to gain a (endurance/frenzy/power) charge on kill

Tier 3

Talisman Implicit Possession Effect
Monkey Twins Talisman Monkey Twins Talisman (5 to 8)% increased Area of Effect radius
Three Rat Talisman Three Rat Talisman (12 to 16)% increased attributes
Longtooth Talisman Longtooth Talisman (4 to 6)% Physical Damage reduction
Rotfeather Talisman Rotfeather Talisman (25 to 35)% increased Damage
Three Hands Talisman Three Hands Talisman (6 to 12)% of physical damage added as a random element
Spinefuse Talisman Spinefuse Talisman (6 to 10)% increased Item Quantity

Unique Talismans

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