Strength: Difference between revisions

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>Kyodred
(Armour Mastery no longer increases strength)
>Beyeswhite
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{{passive table
{{passive table
|Strength (passive skill)
|Strength (passive skill)
|Strength and Dexterity
|Life and Strength
|Strength and Intelligence
|Melee Damage and Strength
|Beef
|Beef
|Might
|Might
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|Prowess
|Prowess
|Athleticism
|Athleticism
|Purity of Flesh
|Born to Fight
|Born to Fight
|Brutal Blade
|Brutal Blade
|Butchery
|Butchery
|Blood Siphon
|Blood Siphon
|Crusader
|Enforcer
|Fury Bolts
|Fury Bolts
|Heart of the Warrior
|Heart of the Warrior
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|Warrior's Blood
|Warrior's Blood
|Written in Blood
|Written in Blood
|Light of Divinity
|Retribution
|Sanctity
|Weapon Artistry
|Practical Application
}}
}}


[[Category:Attributes]]
[[Category:Attributes]]

Revision as of 16:57, 25 December 2015

This page is about the strength attribute. For the passive skill, see Strength (passive skill).

The strength attribute is a measure of a character's physical power. Strength is required to use strength-based equipment and skills.

Strength also provides certain inherent bonuses:

  • Every 10 strength grants an additional 5 maximum life.
  • Every 10 strength grants 2% increased melee physical damage.

Passives

There are passive skill nodes that grant additional strength or a combination of bonuses including strength.

Template:Passive table