Skull Cracking: Difference between revisions

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'''Skull Cracking''' is a [[notable passive skill]] that grants increased [[physical damage]] with [[mace]]s and reduced enemy [[stun threshold]] with maces. It also grants culling to any attack that [[stun]]s.
'''Skull Cracking''' is a [[notable passive skill]] that grants increased [[physical damage]] with [[mace]]s. It also grants reduced enemy [[stun threshold]] with maces. Additionally, [[hit]]s that [[stun]] enemies have [[culling strike]].


==Version history==
==Version history==
{{VersionHistoryTable}}
{{VersionHistoryTable}}
{{VersionHistoryRow|1.3.0}}
{{VersionHistoryRow|1.3.0}}
* Physical Damage reduced from 24% to 22%.
* Skull Cracking also grants culling strike on hits that stun. Damage reduced from 24% to 22%.
* Added Culling Strike on Stun mechanic.
* The Templar, Marauder, and Duelist starting areas have been reworked significantly.
* Large elemental, staff, mace, axe, sword, two-handed weapon, weapon and shield, and dual wielding wheels of passive skills have been placed on the exterior of the tree, out from the Templar, Marauder and Duelist. Special bonuses have been added to some notable passives in those areas.
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Revision as of 12:26, 9 February 2015

Template:Passive

Skull Cracking is a notable passive skill that grants increased physical damage with maces. It also grants reduced enemy stun threshold with maces. Additionally, hits that stun enemies have culling strike.

Version history

Version Changes
1.3.0
  • Skull Cracking also grants culling strike on hits that stun. Damage reduced from 24% to 22%.
  • The Templar, Marauder, and Duelist starting areas have been reworked significantly.
  • Large elemental, staff, mace, axe, sword, two-handed weapon, weapon and shield, and dual wielding wheels of passive skills have been placed on the exterior of the tree, out from the Templar, Marauder and Duelist. Special bonuses have been added to some notable passives in those areas.