Savage hit: Difference between revisions

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A '''savage hit''' is a [[hit]] that removes at least 20% of the target's maximum [[life]]. Damage to [[energy shield]] and [[mana]] are not counted toward the savage hit threshold.<ref name="Chaos Inoculation" />
A '''savage hit''' is a [[hit]] that removes at least 15% of the target's maximum [[life]]. Damage to [[energy shield]] and [[mana]] are not counted toward the savage hit threshold.<ref name="Chaos Inoculation" />


==Related passive skills==
==Related passive skills==
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| Berserker (Ascendant passive)
| Berserker (Ascendant passive)
}}
}}
==Version history==
{{VersionHistoryTable}}
{{VersionHistoryRow|2.3.0}}
* Savage Hit removed life threshold decreased from 20% to 15%.
{{VersionHistoryRow|2.2.0}}
* Added to the game.
|}


==References==
==References==

Revision as of 21:54, 26 May 2016

A savage hit is a hit that removes at least 15% of the target's maximum life. Damage to energy shield and mana are not counted toward the savage hit threshold.[1]

Related passive skills

Template:Ascendancy passive table

Version history

Version Changes
2.3.0
  • Savage Hit removed life threshold decreased from 20% to 15%.
2.2.0
  • Added to the game.

References

  1. Mark_GGG (March 1, 2016). "Savage Hit and Chaos Inoculation". Path of Exile. Retrieved March 1, 2016.