Savage hit: Difference between revisions
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A '''savage hit''' is a [[hit]] that removes at least | A '''savage hit''' is a [[hit]] that removes at least 15% of the target's maximum [[life]]. Damage to [[energy shield]] and [[mana]] are not counted toward the savage hit threshold.<ref name="Chaos Inoculation" /> | ||
==Related passive skills== | ==Related passive skills== | ||
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| Berserker (Ascendant passive) | | Berserker (Ascendant passive) | ||
}} | }} | ||
==Version history== | |||
{{VersionHistoryTable}} | |||
{{VersionHistoryRow|2.3.0}} | |||
* Savage Hit removed life threshold decreased from 20% to 15%. | |||
{{VersionHistoryRow|2.2.0}} | |||
* Added to the game. | |||
|} | |||
==References== | ==References== |
Revision as of 21:54, 26 May 2016
A savage hit is a hit that removes at least 15% of the target's maximum life. Damage to energy shield and mana are not counted toward the savage hit threshold.[1]
Related passive skills
Template:Ascendancy passive table
Version history
Version | Changes |
---|---|
2.3.0 |
|
2.2.0 |
|
References
- ↑ Mark_GGG (March 1, 2016). "Savage Hit and Chaos Inoculation". Path of Exile. Retrieved March 1, 2016.