Savage hit: Difference between revisions

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A '''Savage Hit''' is a hit that removes at least 20% of maximum [[life]]. It does '''not''' apply to [[energy shield]] that is removed.<ref name="SavageHit" />
A '''savage hit''' is a [[hit]] that removes at least 20% of the target's maximum [[life]]. Damage to [[energy shield]] and [[mana]] are not counted toward the savage hit threshold.<ref name="Chaos Inoculation" />


==References==
==References==
{{reflist|refs=
{{reflist|refs=
<ref name="SavageHit">{{cite web|author=Mark_GGG|date=March 1, 2016|title=Savage Hit and Chaos Inoculation|url=https://www.pathofexile.com/forum/view-thread/1595023#p12916860|publisher=Path of Exile|accessdate=March 1, 2016}}</ref>
<ref name="Chaos Inoculation">{{cite web|author=Mark_GGG|date=March 1, 2016|title=Savage Hit and Chaos Inoculation|url=https://www.pathofexile.com/forum/view-thread/1595023#p12916860|publisher=Path of Exile|accessdate=March 1, 2016}}</ref>
 
}}
}}


[[category:Game mechanics]]
[[category:Game mechanics]]

Revision as of 12:22, 3 March 2016

A savage hit is a hit that removes at least 20% of the target's maximum life. Damage to energy shield and mana are not counted toward the savage hit threshold.[1]

References

  1. Mark_GGG (March 1, 2016). "Savage Hit and Chaos Inoculation". Path of Exile. Retrieved March 1, 2016.