Rusted Sword: Difference between revisions
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m (new inclusion format that is less likely to get screwed up by stray line breaks) |
>Vinibot m (Re-formatting numerical ranges; see discussion) |
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Line 4: | Line 4: | ||
| Type = Weapon | | Type = Weapon | ||
| Subtype = One Handed Sword | | Subtype = One Handed Sword | ||
| PhysicalDamage = 4 | | PhysicalDamage = 4–8 | ||
| CriticalStrikeChance = 5% | | CriticalStrikeChance = 5% | ||
| AttacksPerSecond = 1.3 | | AttacksPerSecond = 1.3 |
Revision as of 15:09, 19 October 2013
Lua error in Module:Item2/core at line 500: The "class_id" parameter is required..
Uniques
- RedbeakRedbeak
Rusted SwordOne Handed Sword
Physical Damage: 9-22.5
Critical Strike Chance: 5.00%
Attacks per Second: 1.71
Weapon Range: 1.1 metres40% increased Global Accuracy Rating100% increased Damage when on Low Life
50% increased Physical Damage
Adds 2 to 6 Physical Damage
10% increased Attack Speed
+(20-30) to maximum Life
Grants 2 Life per Enemy HitAs battle calms, blood turns to rust.