Righteous Providence: Difference between revisions

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{{Passive skill box|Righteous Providence}}
{{Passive skill box|Righteous Providence}}


'''Righteous Providence''' is a notable [[Ascendancy passive skill]] for the [[Inquisitor]] that grants increased [[Critical Strike]] chance against enemies not affected by an elemental [[ailment]] or additional Critical Strike Multiplier against enemies affected by an elemental ailment. It also grants increased effect to non-damaging ailments.
'''Righteous Providence''' is a notable [[Ascendancy passive skill]] for the [[Inquisitor]] that grants 1% increased [[Critical Strike Chance]] per point of [[Strength]] or [[Intelligence]], whichever is lower. It also grants 50 points to strength and intelligence.


==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|3.13.0}}
* Passive completely revamped.
* Removed "100% increased Critical Strike Chance against Enemies that are affected by no Elemental Ailments. +45% to Critical Strike Multiplier against Enemies that are affected by Elemental Ailments. Grants 20% increased Effect of Non-Damaging Ailments."
* Added "Grants 1% increased [[Critical Strike Chance]] per point of [[Strength]] or [[Intelligence]], whichever is lower. It also grants 50 points to strength and intelligence."
{{Version history table row|3.0.0}}
{{Version history table row|3.0.0}}
* Now grants 20% increased Effect of Non-Damaging Ailments.
* Now grants 20% increased Effect of Non-Damaging Ailments.

Revision as of 22:04, 13 February 2021

Righteous Providence
Ascendancy Notable Passive Skill
+50 to Strength and Intelligence
1% increased Critical Strike Chance per point of Strength or Intelligence, whichever is lower [1]

Righteous Providence is a notable Ascendancy passive skill for the Inquisitor that grants 1% increased Critical Strike Chance per point of Strength or Intelligence, whichever is lower. It also grants 50 points to strength and intelligence.

Version history

Version Changes
3.13.0
  • Passive completely revamped.
  • Removed "100% increased Critical Strike Chance against Enemies that are affected by no Elemental Ailments. +45% to Critical Strike Multiplier against Enemies that are affected by Elemental Ailments. Grants 20% increased Effect of Non-Damaging Ailments."
  • Added "Grants 1% increased Critical Strike Chance per point of Strength or Intelligence, whichever is lower. It also grants 50 points to strength and intelligence."
3.0.0
  • Now grants 20% increased Effect of Non-Damaging Ailments.
2.2.0
  • Added to the game.