Recovery: Difference between revisions
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* Certain [[Flask]]s grants recovery when consumed. | * Certain [[Flask]]s grants recovery when consumed. | ||
* All "Gain on Hit" and "Gain on Kill" effects | * All "Gain on Hit" and "Gain on Kill" effects | ||
* Miscellaneous | * Miscellaneous sources, granted from certain [[unique item]]s and [[Ascendancy Class]] passives | ||
This means that modifiers that affect recovery, such as the gives {{c|mod|Players Recover Life, Mana and Energy Shield #% slower}} [[Map#Modifiers|map modifiers]], will affect all the above things since they're all forms of recovery. | This means that modifiers that affect recovery, such as the gives {{c|mod|Players Recover Life, Mana and Energy Shield #% slower}} [[Map#Modifiers|map modifiers]], will affect all the above things since they're all forms of recovery. | ||
Revision as of 00:21, 9 April 2016
Recovery refers most often to life, mana or energy shield recovery. All gaining of life, mana and Energy shield is recovery, it can be found for example in flasks but is not unique to it. [1] There are multiple types of recovery:
- Regeneration provides passive recovery.
- Leech grants recovery based on damage dealt with the specified type of damage.
- Certain Flasks grants recovery when consumed.
- All "Gain on Hit" and "Gain on Kill" effects
- Miscellaneous sources, granted from certain unique items and Ascendancy Class passives
This means that modifiers that affect recovery, such as the gives Players Recover Life, Mana and Energy Shield #% slower map modifiers, will affect all the above things since they're all forms of recovery.
Miscellaneous Recovery
Ascendancy Skill
There ascendancy passive skills provide recovery:
Template:Ascendancy passive table
Related passives
These passives grant increased recovery, no matter the type:
Template:Ascendancy passive table
References
- ↑ Mark_ggg (May 23, 2014). "Bino regen and Vaal Pact". Path of Exile Forum. Retrieved December 14, 2015.