Recovery: Difference between revisions

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[[Recovery]] refers most often to [[life]], [[mana]] or [[energy shield]] recovery. All gaining of life, mana and Energy shield is recovery, it can be found for example in [[flask]]s but is not unique to it. <ref name="MarkRecovery" />
[[Recovery]] refers most often to [[life]], [[mana]] or [[energy shield]] recovery. All gaining of life, mana and Energy shield is recovery, it can be found for example in [[flask]]s but is not unique to it. <ref name="MarkRecovery" />
* [[Leech]] is a specific form of recovery.
There are multiple types of recovery:
* [[Regeneration]] is another specific form of recovery.
* [[Regeneration]] provides passive recovery.
* [[Flask]]s grants a generic recovery, which is separate to the above subcategories.
* [[Leech]] grants recovery based on damage dealt with the specified type of damage.
This means that [[Map#Modifiers|map modifiers]] that gives {{c|mod|Players Recover Life, Mana and Energy Shield #% slower}} will affect all the above things since they're all forms of recovery.
* Certain [[Flask]]s grants recovery when consumed.
* All "Gain on Hit" and "Gain on Kill" effects
* Miscellaneous recovery that do not belong in the above 3 category, granted from certain [[unique item]]s or [[Ascendancy Class]] passives
This means that modifiers that affect recovery, such as the gives {{c|mod|Players Recover Life, Mana and Energy Shield #% slower}} [[Map#Modifiers|map modifiers]], will affect all the above things since they're all forms of recovery.


==Miscellaneous Recovery==
==Miscellaneous Recovery==
There ascendancy passive skills provide recovery but do not belong in the above 3 categories:
 
===Ascendancy Skill===
There ascendancy passive skills provide recovery:


{{ascendancy passive table
{{ascendancy passive table
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}}
}}


==Related passives==
These passives grant increased recovery, no matter the type:
These passives grant increased recovery, no matter the type:



Revision as of 00:21, 9 April 2016

Recovery refers most often to life, mana or energy shield recovery. All gaining of life, mana and Energy shield is recovery, it can be found for example in flasks but is not unique to it. [1] There are multiple types of recovery:

  • Regeneration provides passive recovery.
  • Leech grants recovery based on damage dealt with the specified type of damage.
  • Certain Flasks grants recovery when consumed.
  • All "Gain on Hit" and "Gain on Kill" effects
  • Miscellaneous recovery that do not belong in the above 3 category, granted from certain unique items or Ascendancy Class passives

This means that modifiers that affect recovery, such as the gives Players Recover Life, Mana and Energy Shield #% slower map modifiers, will affect all the above things since they're all forms of recovery.

Miscellaneous Recovery

Ascendancy Skill

There ascendancy passive skills provide recovery:

Template:Ascendancy passive table

Related passives

These passives grant increased recovery, no matter the type:

Template:Ascendancy passive table

References

  1. Mark_ggg (May 23, 2014). "Bino regen and Vaal Pact". Path of Exile Forum. Retrieved December 14, 2015.