Recovery: Difference between revisions
Jump to navigation
Jump to search
>ThemJohns |
>ThemJohns No edit summary |
||
Line 1: | Line 1: | ||
[[Recovery]] refers most often to [[life]], [[mana]] or [[energy shield]] recovery. All gaining of life, mana and Energy shield is recovery, it can be found for example in [[flask]]s but is not unique to it. <ref name="MarkRecovery" /> | [[Recovery]] refers most often to [[life]], [[mana]] or [[energy shield]] recovery. All gaining of life, mana and Energy shield is recovery, it can be found for example in [[flask]]s but is not unique to it. <ref name="MarkRecovery" /> | ||
* [[ | There are multiple types of recovery: | ||
* [[ | * [[Regeneration]] provides passive recovery. | ||
* [[Flask]]s grants | * [[Leech]] grants recovery based on damage dealt with the specified type of damage. | ||
This means that | * Certain [[Flask]]s grants recovery when consumed. | ||
* All "Gain on Hit" and "Gain on Kill" effects | |||
* Miscellaneous recovery that do not belong in the above 3 category, granted from certain [[unique item]]s or [[Ascendancy Class]] passives | |||
This means that modifiers that affect recovery, such as the gives {{c|mod|Players Recover Life, Mana and Energy Shield #% slower}} [[Map#Modifiers|map modifiers]], will affect all the above things since they're all forms of recovery. | |||
==Miscellaneous Recovery== | ==Miscellaneous Recovery== | ||
There ascendancy passive skills provide recovery | |||
===Ascendancy Skill=== | |||
There ascendancy passive skills provide recovery: | |||
{{ascendancy passive table | {{ascendancy passive table | ||
Line 13: | Line 18: | ||
}} | }} | ||
==Related passives== | |||
These passives grant increased recovery, no matter the type: | These passives grant increased recovery, no matter the type: | ||
Revision as of 00:21, 9 April 2016
Recovery refers most often to life, mana or energy shield recovery. All gaining of life, mana and Energy shield is recovery, it can be found for example in flasks but is not unique to it. [1] There are multiple types of recovery:
- Regeneration provides passive recovery.
- Leech grants recovery based on damage dealt with the specified type of damage.
- Certain Flasks grants recovery when consumed.
- All "Gain on Hit" and "Gain on Kill" effects
- Miscellaneous recovery that do not belong in the above 3 category, granted from certain unique items or Ascendancy Class passives
This means that modifiers that affect recovery, such as the gives Players Recover Life, Mana and Energy Shield #% slower map modifiers, will affect all the above things since they're all forms of recovery.
Miscellaneous Recovery
Ascendancy Skill
There ascendancy passive skills provide recovery:
Template:Ascendancy passive table
Related passives
These passives grant increased recovery, no matter the type:
Template:Ascendancy passive table
References
- ↑ Mark_ggg (May 23, 2014). "Bino regen and Vaal Pact". Path of Exile Forum. Retrieved December 14, 2015.