Berserker (Ascendant passive): Difference between revisions

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'''Berserker''' is an [[Ascendancy passive skill]] for the [[Ascendant]] based on the [[Berserker]] Ascendancy Class.
'''Berserker''' is an [[Ascendancy passive skill]] for the [[Ascendant]] based on the [[Berserker]] Ascendancy class.


This passive grants increased [[damage]] taken, increased [[attack speed|attack]] and [[cast speed]] if you've taken a [[Savage hit|Savage Hit]] [[recently]], increased damage and additional [[life]] [[leech]] based on damage if you've killed recently.
This passive grants increased [[damage]] taken, increased [[attack speed|attack]] and [[cast speed]] if the player has taken a [[Savage hit|Savage Hit]] [[recently]], and increased damage and additional [[life]] [[leech]] based on damage if the player has killed recently.


==Version history==
==Version history==

Revision as of 18:50, 2 June 2016

Template:Passive

Berserker is an Ascendancy passive skill for the Ascendant based on the Berserker Ascendancy class.

This passive grants increased damage taken, increased attack and cast speed if the player has taken a Savage Hit recently, and increased damage and additional life leech based on damage if the player has killed recently.

Version history

Version Changes
2.3.0
  • "1.5% of Damage Leeched as Life" changed to "1% of Damage Leeched as Life if you've Killed Recently"
2.2.0
  • Added to the game.