Pendulum of Destruction: Difference between revisions

From Path of Exile Wiki
Jump to navigation Jump to search
>ThemJohns
No edit summary
>ThemJohns
No edit summary
Line 4: Line 4:
| ascendancyclass        = Elementalist
| ascendancyclass        = Elementalist
| bonuses                =
| bonuses                =
* Every 10 seconds, gain 100% increased Elemental Damage for 4 seconds
* Gain 75% increased Area of Effect for 5 seconds
* Every 10 seconds, gain 25% increased Area of Effect of Area Skills for 4 seconds
* Gain 75% increased Elemental Damage for 5 seconds
}}</onlyinclude>
}}</onlyinclude>


'''Pendulum of Destruction''' is a notable [[Ascendancy passive skill]] for the [[Elementalist]] that applies a four second [[buff]] that grants increased [[elemental damage]] and [[area of effect]] every ten seconds.
'''Pendulum of Destruction''' is a notable [[Ascendancy passive skill]] for the [[Elementalist]] that applies grants a [[buff]] that grants increased [[area of effect]] for 5 seconds, then a buff that grants
increased [[elemental damage]] for 5 seconds. These effects cycle between each other.


==Mechanics==
==Mechanics==
There is currently no icon indicating that the Pendulum of Destruction buff is active, but players can check that the area of effect modifier on any area skill in the [[character screen]] changes periodically.
Pendulum of Destruction first applies a buff that grants increased area of effect for 5 seconds. When that buff expires, it then applies a buff that grants increased elemental damage for 5 seconds. This effect cycles indefinitely.


Because Pendulum of Destruction changes the radius of a player's [[aura]]s, this will cause each aura's effects on allies to be reset and recalculated. In the case of players using the {{sl|Discipline}} aura, this recalculation will cause allies affected by the Discipline aura to have their [[Energy Shield]] reset to the value it would be without the aura, after which it will recharge to the full value provided by the Discipline aura. This interaction does not affect the player who originally cast Discipline.
<!--There is currently no icon indicating that the Pendulum of Destruction buff is active, but players can check that the area of effect modifier on any area skill in the [[character screen]] changes periodically.
 
Because Pendulum of Destruction changes the radius of a player's [[aura]]s, this will cause each aura's effects on allies to be reset and recalculated. In the case of players using the {{sl|Discipline}} aura, this recalculation will cause allies affected by the Discipline aura to have their [[Energy Shield]] reset to the value it would be without the aura, after which it will recharge to the full value provided by the Discipline aura. This interaction does not affect the player who originally cast Discipline.-->


==Version history==
==Version history==
{{VersionHistoryTable}}
{{VersionHistoryTable}}
{{VersionHistoryRow|3.2.0}}
* Reworked. Previous mods listed below:
** {{c|mod|Every 10 seconds, gain 100% increased Elemental Damage for 4 seconds}}
** {{c|mod|Every 10 seconds, gain 25% increased Area of Effect of Area Skills for 4 seconds}}
{{VersionHistoryRow|2.6.0}}
{{VersionHistoryRow|2.6.0}}
* "Increased Radius of Area" changed to "Increased Area of Effect".
* "Increased Radius of Area" changed to "Increased Area of Effect".

Revision as of 02:25, 26 February 2018

Template:Passive

Pendulum of Destruction is a notable Ascendancy passive skill for the Elementalist that applies grants a buff that grants increased area of effect for 5 seconds, then a buff that grants increased elemental damage for 5 seconds. These effects cycle between each other.

Mechanics

Pendulum of Destruction first applies a buff that grants increased area of effect for 5 seconds. When that buff expires, it then applies a buff that grants increased elemental damage for 5 seconds. This effect cycles indefinitely.


Version history

Version Changes
3.2.0
  • Reworked. Previous mods listed below:
    • Every 10 seconds, gain 100% increased Elemental Damage for 4 seconds
    • Every 10 seconds, gain 25% increased Area of Effect of Area Skills for 4 seconds
2.6.0
  • "Increased Radius of Area" changed to "Increased Area of Effect".
2.3.0
  • Added Every 10 seconds, gain 25% increased Radius of Area Skills for 4 seconds.
2.2.2
  • Fixed a bug where the Ascendancy skills [...], Pendulum of Destruction (Elementalist) [...] would not resume after you die and resume at a checkpoint.
2.2.0
  • Added to the game.