Pathfinder (Ascendant passive): Difference between revisions

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(replacing passive template with cargo passive skill box)
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<onlyinclude>{{passive | view={{{view|}}} | format={{{format|}}}
<onlyinclude>{{fixme|Pathfinder}}</onlyinclude>{{Passive skill box|Pathfinder}}
| name                  = Pathfinder
| icon                  = Pathfinder Ascendant passive icon.png
| pagename              = Pathfinder (Ascendant passive)
| type                  = Ascendancy Basic
| ascendancyclass        = Ascendant
| bonuses                =
* 10% increased Movement Speed during any Flask Effect
* 10% increased Attack Speed during any Flask Effect
* Flasks gain 3 Charges every 3 Seconds
* Damage Penetrates 6% of Enemy Elemental Resistances
* 15% chance for your Flasks to not consume Charges
}}</onlyinclude>


'''Pathfinder''' is an [[Ascendancy passive skill]] for the [[Ascendant]] based on the [[Pathfinder]] Ascendancy class.
'''Pathfinder''' is an [[Ascendancy passive skill]] for the [[Ascendant]] based on the [[Pathfinder]] Ascendancy class.

Revision as of 10:00, 29 July 2018

Template:Fixme

Pathfinder
Ascendancy Passive Skill
Removes Bleeding when you use a Flask
10% increased Movement Speed during any Flask Effect
10% increased Attack Speed during any Flask Effect
Flasks gain 3 Charges every 3 seconds
25% chance for Flasks you use to not consume Charges [1]

Pathfinder is an Ascendancy passive skill for the Ascendant based on the Pathfinder Ascendancy class.

This passive skill grants elemental penetration, increased movement speed and attack speed while using a flask. Additionally, your flasks gain 3 charges every 3 seconds and has a chance to not consume any charges when using a flask.

Version history

Version Changes
3.2.0
  • Modifiers changed. Old mods listed below:
    • 10% increased Movement Speed while using a Flask
    • 50% chance to gain a Flask Charge when you deal a Critical Strike
    • 30% increased Damage during Flask effect
    • 10% chance for your Flasks to not consume Charges
3.0.0
  • Now grants 30% increased Damage while using a Flask (up from 25%), 10% increased Movement Speed while using a flask, 10% chance for your Flasks to not consume Charges, and a 50% chance to gain a Flask charge when you deal a Critical Strike.
  • It no longer grants 50% increased Flask Charges gained, 50% chance to avoid Freeze, Shock, Ignite and Bleeding while using a Flask, or 4% reduced Elemental Damage taken while using a Flask.
2.2.0
  • Added to the game.