Malachai's Awakening: Difference between revisions
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Malachai's Awakening | {{Item | ||
|rarity = Unique | |||
|name = Malachai's Awakening | |||
|inventory_icon = Malachai's Simula | |||
|class = Helmets | |||
|base_item = Iron Mask | |||
|required_level = 60 | |||
|explicit1 = SpellDamageUniqueHelmetDexInt1 | |||
|explicit2 = StrengthUniqueHelmetDexInt1 | |||
|explicit3 = AllResistancesUnique__13 | |||
|explicit4 = AddedColdDamageWhileNoLifeReservedUnique__1__ | |||
|explicit5 = AddedFireDamageWhileNoLifeReservedUnique__1 | |||
|explicit6 = AddedLightningDamageWhileNoLifeReservedUnique__1 | |||
|explicit7 = BloodMagic | |||
|flavour_text = There is no cost too great to pay for power.<br>Merely men who lack the conviction to pay it. | |||
|release_version = 3.2.0 | |||
|upgraded_from_set1_group1_item_page = The Nightmare Awakens | |||
|upgraded_from_set1_group1_amount = 1 | |||
|upgraded_from_set1_group1_notes = Prophecy reward | |||
|upgraded_from_set1_group2_item_page = Malachai's Simula | |||
|upgraded_from_set1_group2_amount = 1 | |||
}} | |||
'''Malachai's Awakening''' is a [[unique]] {{il|Iron Mask}}. It is the [[Fated item|fated]] version of {{il|Malachai's Simula}}. | |||
==Modifiers== | |||
The {{c|mod|Blood Magic}} mod has the same effect as the keystone, [[Blood Magic]]. Taking the keystone in addition to equipping this item will impart no additional benefit. | |||
{{Item acquisition}} | |||
==Version history== | |||
{{VersionHistoryTable}} | |||
{{VersionHistoryRow|3.2.0}} | |||
* Introduced to the game. | |||
|} | |||
{{Navbox Unique Items}} |
Revision as of 03:18, 28 September 2018
Lua error in Module:Item2/core at line 500: The "class_id" parameter is required..
Malachai's Awakening is a unique Iron MaskIron MaskEvasion: (48-60)
Energy Shield: (11-14)Requires Level 17, 21 Dex, 21 Int. It is the fated version of Malachai's SimulaMalachai's Simula
Iron MaskEvasion: (48-60)
Energy Shield: (11-14)Requires Level 17, 21 Dex, 21 Int+20 to Strength
+(20-30)% to Lightning Resistance
Spells have a 20% chance to deal Double Damage
Blood MagicIt was a sliver of Malachai's soul
that animated the first Eternal Guardian..
Modifiers
The Blood Magic mod has the same effect as the keystone, Blood Magic. Taking the keystone in addition to equipping this item will impart no additional benefit.
Item acquisition
Malachai's Awakening is drop disabled.
Version history
Version | Changes |
---|---|
3.2.0 |
|