Awl: Difference between revisions

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m (Converting to more flexible templating. This may temporarily break some templates.)
>Lord joshi
(Values uptdated. Version history added. Unique section added.)
Line 8: Line 8:
| RequiredDexterity    = 25
| RequiredDexterity    = 25
| RequiredIntelligence = 25
| RequiredIntelligence = 25
| PhysicalDamage      = 6–21
| PhysicalDamage      = 6–20
| CriticalStrikeChance = 6.5%
| CriticalStrikeChance = 6.3%
| AttacksPerSecond    = 1.35
| AttacksPerSecond    = 1.50
| ImplicitMods        = +3 Life gained for each enemy hit by your Attacks
| ImplicitMods        = +5 Life gained for each enemy hit by your Attacks
}}</onlyinclude>
}}</onlyinclude>
==Uniques==
* {{il|Wildslash}}
==Version history==
{{VersionHistoryTable}}
{{VersionHistoryRow|2.0.0}}
* Damage, critical strike chance, attack speed and implicit mod adjusted.
|}

Revision as of 11:59, 12 July 2015

AwlClaw
Physical Damage: 6–20
Critical Strike Chance: 6.3%
Attacks per Second: 1.50
Requires Level 12, 25 Dex, 25 Int
+5 Life gained for each enemy hit by your Attacks

Uniques

  • WildslashWildslash
    Awl
    Claw
    Physical Damage: (9-13) to (39-45)
    Critical Strike Chance: 6.30%
    Attacks per Second: (1.71-1.78)
    Weapon Range: 1.1 metres
    Requires Level 12, 25 Dex, 25 IntGrants 7 Life per Enemy Hit+(10-15) to Strength
    +(10-15) to Dexterity
    Adds (2-6) to (16-22) Physical Damage
    (10-15)% increased Attack Speed
    20% increased Damage with Movement Skills
    15% increased Attack Speed with Movement Skills
    15% reduced Global Accuracy Rating
    There are two things to know about fighting:
    When to swing like crazy, and when to run.

Version history

Version Changes
2.0.0
  • Damage, critical strike chance, attack speed and implicit mod adjusted.