Liege of the Primordial: Difference between revisions

From Path of Exile Wiki
Jump to navigation Jump to search
>ThemJohns
No edit summary
>Tonemis
No edit summary
Line 5: Line 5:
| bonuses                =
| bonuses                =
* Your Elemental Golems are Immune to Elemental Damage
* Your Elemental Golems are Immune to Elemental Damage
* 20% increased Damage of each Damage Type for which you have a matching Golem
* 20% increased Damage for each Summoned Golem
* 25% increased Effect of Buffs granted by your Elemental Golems for each summoned Golem
* 25% increased Effect of Buffs granted by your Golems for each summoned Golem
* Can Summon up to 1 additional Golem at a time
* Can Summon up to 1 additional Golem at a time
}}</onlyinclude>
}}</onlyinclude>


'''Liege of the Primordial''' is a notable [[Ascendancy passive skill]] for the [[Elementalist]] that increases the maximum number of [[golem]]s and grants increased damage for the type corresponding to the type(s) of golem you have active. It also grants the player's elemental golems immunity to [[elemental damage]] and enhances the buffs gained from them, with increased buff effect for each golem summoned.
'''Liege of the Primordial''' is a notable [[Ascendancy passive skill]] for the [[Elementalist]] that increases the maximum number of [[golem]]s and grants increased damage for each golem you have active. It also grants the player's elemental golems immunity to [[elemental damage]] and enhances the buffs gained from them, with increased buff effect for each golem summoned.


==Mechanics==
==Mechanics==
"Elemental Golem" refers to the [[golem]]s summoned from {{sl|Summon Flame Golem}}, {{sl|Summon Ice Golem}}, and {{sl|Summon Lightning Golem}}. These golems will gain elemental damage immunity and grant increased bonuses for having them summoned.
"Elemental Golem" refers to the [[golem]]s summoned from {{sl|Summon Flame Golem}}, {{sl|Summon Ice Golem}}, and {{sl|Summon Lightning Golem}}. These golems will gain elemental damage immunity.


While the golems from {{sl|Summon Chaos Golem}} and {{sl|Summon Stone Golem}} won't gain elemental damage immunity or increased buff effect, players can still gain the increased damage bonus from these golems.
While the golems from {{sl|Summon Chaos Golem}} and {{sl|Summon Stone Golem}} won't gain elemental damage immunity, players can still gain the increased damage bonus from these golems.
 
Having multiple golems does not allow stacking the damage bonus from multiple of the same type of golem, but will grant the player increased damage for multiple types for each unique type of golem summoned.


==Version history==
==Version history==

Revision as of 03:58, 4 March 2018

Template:Passive

Liege of the Primordial is a notable Ascendancy passive skill for the Elementalist that increases the maximum number of golems and grants increased damage for each golem you have active. It also grants the player's elemental golems immunity to elemental damage and enhances the buffs gained from them, with increased buff effect for each golem summoned.

Mechanics

"Elemental Golem" refers to the golems summoned from Summon Flame Golem, Module Error: Too many skills found with q_where = skill.active_skill_name="Summon Ice Golem". Please choose only one of the following ids:
ExileSummonIceGolem - Maximum 1 Summoned Golem, (30-88)% increased Minion Maximum Life, Golems Grant (19-33)% increased Critical Strike Chance, Golems Grant (19-33)% increased Accuracy (page)
WbSummonIceGolem - Maximum 1 Summoned Golem, (30-88)% increased Minion Maximum Life, Golems Grant (19-35)% increased Critical Strike Chance, Golems Grant (19-35)% increased Accuracy (page)
, and Summon Lightning Golem. These golems will gain elemental damage immunity.

While the golems from Summon Chaos Golem and Summon Stone Golem won't gain elemental damage immunity, players can still gain the increased damage bonus from these golems.

Version history

Version Changes
3.2.0
  • Increased damage from golems decreased from 40% to 20%.
  • Increased buff effect from golems changed from 100% to 25% per golem summoned.
2.3.0
  • Added +1 to Maximum number of Golems
2.2.0
  • Added to the game.