Abyssus: Difference between revisions
Jump to navigation
Jump to search
(Removed because of poor formatting and because it's not clear what this information clarifies.) |
>Viperesque-gpuser (Updated wording of crit multi mod to match change received in 1.3) |
||
Line 9: | Line 9: | ||
| RequiredStrength = 138 | | RequiredStrength = 138 | ||
| Armour = {{c|mod|(602 to 662)}} | | Armour = {{c|mod|(602 to 662)}} | ||
| RandomMods = Adds 40–60 Physical Damage <br> +(20 to 25) to all Attributes <br> (100 to 150)% increased Critical Strike Multiplier | | RandomMods = Adds 40–60 Physical Damage <br> +(20 to 25) to all Attributes <br> (100 to 150)% increased Melee Critical Strike Multiplier<br> (100 to 120)% increased Armour <br> (40 to 50)% increased Physical Damage taken | ||
| FlavourText = When you have slain all of your enemies, <br> what is left to fear? | | FlavourText = When you have slain all of your enemies, <br> what is left to fear? | ||
}}</onlyinclude> | }}</onlyinclude> |
Revision as of 02:59, 1 February 2015
Lua error in Module:Item2/core at line 500: The "class_id" parameter is required..
Abyssus is a unique Ezomyte BurgonetEzomyte BurgonetArmour: (346-381)Requires Level 60, 138 Str.
Brother Laz, author of the famous Median XL mod for Diablo 2: Lord of Destruction, played a role in the design of Abyssus.[1]
Version history
Version | Changes |
---|---|
0.11.1 |
|
0.10.6 |
|
References
- ↑ BrotherLaz (December 30, 2013). "What's coming in 1.0.5?". Official Path of Exile Forums. Retrieved March 5, 2014.