Abyssus: Difference between revisions

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(Removed because of poor formatting and because it's not clear what this information clarifies.)
>Viperesque-gpuser
(Updated wording of crit multi mod to match change received in 1.3)
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| RequiredStrength    = 138
| RequiredStrength    = 138
| Armour              = {{c|mod|(602 to 662)}}
| Armour              = {{c|mod|(602 to 662)}}
| RandomMods          = Adds 40&ndash;60 Physical Damage <br> +(20 to 25) to all Attributes <br> (100 to 150)% increased Critical Strike Multiplier with Melee Weapons <br> (100 to 120)% increased Armour <br> (40 to 50)% increased Physical Damage taken
| RandomMods          = Adds 40&ndash;60 Physical Damage <br> +(20 to 25) to all Attributes <br> (100 to 150)% increased Melee Critical Strike Multiplier<br> (100 to 120)% increased Armour <br> (40 to 50)% increased Physical Damage taken
| FlavourText          = When you have slain all of your enemies, <br> what is left to fear?
| FlavourText          = When you have slain all of your enemies, <br> what is left to fear?
}}</onlyinclude>
}}</onlyinclude>

Revision as of 02:59, 1 February 2015

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Abyssus is a unique Ezomyte BurgonetEzomyte BurgonetArmour: (346-381)Requires Level 60, 138 Str.

Brother Laz, author of the famous Median XL mod for Diablo 2: Lord of Destruction, played a role in the design of Abyssus.[1]

Version history

Version Changes
0.11.1
  • Changed from Destroyer Casque to Ezomyte Burgonet.
0.10.6
  • Introduced to the game.

References

  1. BrotherLaz (December 30, 2013). "What's coming in 1.0.5?". Official Path of Exile Forums. Retrieved March 5, 2014.