First to Strike, Last to Fall: Difference between revisions
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>ThemJohns No edit summary |
>Neokowloon (since 2.3 patch note did not have any info of the change but in the attachment of the Development Manifesto, so better cite it) |
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* Now removes ailments and burning when you gain Adrenaline (from removing ailments at reaching Low Life). | * Now removes ailments and burning when you gain Adrenaline (from removing ailments at reaching Low Life). | ||
{{VersionHistoryRow|2.3.0}} | {{VersionHistoryRow|2.3.0}} | ||
* Now only removes elemental status ailments when you reach Low Life. | * Now only removes elemental status ailments when you reach Low Life.<ref name="Manifesto230"/> | ||
* Added {{c|mod|Your Hits permanently Intimidate Enemies that are on Full Life}} | * Added {{c|mod|Your Hits permanently Intimidate Enemies that are on Full Life}} | ||
{{VersionHistoryRow|2.2.0}} | {{VersionHistoryRow|2.2.0}} | ||
* Added to the game. | * Added to the game. | ||
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==References== | |||
{{reflist|refs= | |||
<ref name="Manifesto230">{{cite web|url=https://www.pathofexile.com/forum/view-thread/1665252|title=Development Manifesto: 2.3.0 Balance|date=May 26, 2016|author=Qarl|accessdate=January 24, 2020|publisher=Official Path of Exile Forums}}</ref> | |||
}} | |||
[[ru:Бьёт первым, погибает последним]] | [[ru:Бьёт первым, погибает последним]] |
Revision as of 21:23, 24 January 2020
First to Strike, Last to Fall
Ascendancy Notable Passive Skill
Your Hits permanently Intimidate Enemies that are on Full Life
Gain Adrenaline for 20 seconds when you reach Low Life
Remove all Ailments and Burning when you gain Adrenaline
Recover 25% of Life when you gain Adrenaline [1]
Gain Adrenaline for 20 seconds when you reach Low Life
Remove all Ailments and Burning when you gain Adrenaline
Recover 25% of Life when you gain Adrenaline [1]
First to Strike, Last to Fall is an Ascendancy passive skill for the Champion that causes attacks to apply Intimidate against enemies on full life, causing them to take increased attack damage. It also grants Adrenaline whenever your life is brought to low life, which grants a large bonus to damage, speed, and physical damage reduction, while also removing ailments and burning damage and recovering life.
Adrenaline is only gained when the player goes from not being on low life to going to low life. In other words, it won't activate if you are already at low life.
Version history
Version | Changes |
---|---|
3.7.0 |
|
3.2.0 |
|
2.3.0 |
|
2.2.0 |
|
References
- ↑ Qarl (May 26, 2016). "Development Manifesto: 2.3.0 Balance". Official Path of Exile Forums. Retrieved January 24, 2020.