Skill:ChurchStatueMoltenStrikeMassive: Difference between revisions

From Path of Exile Wiki
Jump to navigation Jump to search
(PyPoE/ExporterBot/1.0.0a0: Skill updater)
 
(PyPoE/ExporterBot/1.0.0a0: Skill updater)
Line 1: Line 1:
{{Skill
{{Skill
|gem_description                        = Infuses your melee weapon with molten energies to attack with physical and fire damage. This attack causes balls of molten magma to launch forth from the enemies you hit, divided amongst all enemies hit by the strike. These will explode, causing AoE attack damage to enemies where they land.
|gem_description                        = Infuses your melee weapon with molten energies to attack with physical and fire damage. This attack causes balls of molten magma to launch forth from the enemies you hit, divided amongst all enemies hit by the strike. These will deal area attack damage to enemies where they land.
|active_skill_name                      = Molten Strike
|active_skill_name                      = Molten Strike
|item_class_id_restriction              = Claw, Dagger, One Hand Sword, Thrusting One Hand Sword, One Hand Axe, One Hand Mace, Sceptre, Staff, Two Hand Sword, Two Hand Axe, Two Hand Mace, Warstaff, Rune Dagger
|item_class_id_restriction              = Claw, Dagger, One Hand Sword, Thrusting One Hand Sword, One Hand Axe, One Hand Mace, Sceptre, Staff, Two Hand Sword, Two Hand Axe, Two Hand Mace, Warstaff, Rune Dagger
Line 13: Line 13:
|static_stat1_id                        = active_skill_area_of_effect_radius_+%_final
|static_stat1_id                        = active_skill_area_of_effect_radius_+%_final
|static_stat1_value                      = 100
|static_stat1_value                      = 100
|static_stat2_id                        = base_projectile_speed_+%
|static_stat2_id                        = active_skill_damage_+%_final
|static_stat2_value                      = -25
|static_stat2_value                      = -10
|static_stat3_id                        = active_skill_attack_speed_+%_final
|static_stat3_id                        = base_projectile_speed_+%
|static_stat3_value                      = 40
|static_stat3_value                      = -25
|static_stat4_id                        = active_skill_projectile_damage_+%_final
|static_stat4_id                        = number_of_additional_projectiles
|static_stat4_value                      = -40
|static_stat4_value                      = 12
|static_stat5_id                        = physical_damage_+%
|static_stat5_id                        = physical_damage_+%
|static_stat5_value                      = 10
|static_stat5_value                      = 10
|static_stat6_id                        = active_skill_damage_+%_final
|static_stat6_id                        = skill_physical_damage_%_to_convert_to_fire
|static_stat6_value                      = -10
|static_stat6_value                      = 60
|static_stat7_id                        = number_of_additional_projectiles
|static_stat7_id                        = active_skill_attack_speed_+%_final
|static_stat7_value                      = 12
|static_stat7_value                      = 40
|static_stat8_id                        = skill_physical_damage_%_to_convert_to_fire
|static_stat8_id                        = active_skill_projectile_damage_+%_final
|static_stat8_value                      = 60
|static_stat8_value                      = -40
|stat_text                              = 25% reduced Projectile Speed<br>40% more Attack Speed<br>Projectiles deal 40% less Damage<br>10% increased Physical Damage<br>Deals 10% less Damage<br>Fires 12 additional Projectiles<br>60% of Physical Damage Converted to Fire Damage
|stat_text                              = Deals 10% less Damage<br>25% reduced Projectile Speed<br>Fires 12 additional Projectiles<br>10% increased Physical Damage<br>60% of Physical Damage Converted to Fire Damage<br>40% more Attack Speed<br>40% less Projectile Damage
|level1                                  = True
|level1                                  = True
|level1_level_requirement                = 10
|level1_level_requirement                = 10
}}
}}

Revision as of 13:59, 19 August 2023

NameMolten Strike
Skill IdChurchStatueMoltenStrikeMassive
Icon
Cast Time1.00 sec
Item Class
Restrictions
Claw
Dagger
One-Handed Sword
Thrusting One-Handed Sword
One-Handed Axe
One-Handed Mace
Sceptre
Staff
Two-Handed Sword
Two-Handed Axe
Two-Handed Mace
Warstaff
Rune Dagger
Level Req.10
Attack Speed75% of base
Attack Damage100% of base
Effectiveness of Added Damage100%
Stored Uses1
Cooldown4.00 sec
Infuses your melee weapon with molten energies to attack with physical and fire damage. This attack causes balls of molten magma to launch forth from the enemies you hit, divided amongst all enemies hit by the strike. These will deal area attack damage to enemies where they land.
Deals 10% less Damage
25% reduced Projectile Speed
Fires 12 additional Projectiles
10% increased Physical Damage
60% of Physical Damage Converted to Fire Damage
40% more Attack Speed
40% less Projectile Damage

ChurchStatueMoltenStrikeMassive is the internal id of the skill Molten Strike.