Skill:ExileVaalThrownWeapon3: Difference between revisions

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(PyPoE/ExporterBot/1.0.0a0: Skill updater)
 
(PyPoE/ExporterBot/1.0.0a0: Skill updater)
Line 11: Line 11:
|static_damage_multiplier                = 100
|static_damage_multiplier                = 100
|static_attack_speed_multiplier          = 100
|static_attack_speed_multiplier          = 100
|static_stat1_id                        = projectile_spiral_nova_starting_angle_offset
|static_stat1_id                        = base_is_projectile
|static_stat1_value                      = -15
|static_stat1_value                      = 1
|static_stat2_id                        = projectile_spiral_nova_time_ms
|static_stat2_id                        = cannot_cancel_skill_before_contact_point
|static_stat2_value                      = 1000
|static_stat2_value                      = 1
|static_stat3_id                        = active_skill_damage_+%_final
|static_stat3_id                        = projectile_spiral_nova_starting_angle_offset
|static_stat3_value                      = -30
|static_stat3_value                      = -15
|static_stat4_id                        = base_number_of_projectiles_in_spiral_nova
|static_stat4_id                        = projectile_spiral_nova_time_ms
|static_stat4_value                      = 4
|static_stat4_value                      = 1000
|static_stat5_id                        = projectile_spiral_nova_angle
|static_stat5_id                        = projectiles_not_offset
|static_stat5_value                      = 180
|static_stat5_value                      = 1
|static_stat6_id                        = projectile_spiral_nova_both_directions
|static_stat6_id                        = active_skill_damage_+%_final
|static_stat6_value                      = 1
|static_stat6_value                      = -30
|static_stat7_id                        = base_is_projectile
|static_stat7_id                        = base_number_of_projectiles_in_spiral_nova
|static_stat7_value                      = 1
|static_stat7_value                      = 4
|static_stat8_id                        = projectiles_not_offset
|static_stat8_id                        = projectile_spiral_nova_angle
|static_stat8_value                      = 1
|static_stat8_value                      = 180
|static_stat9_id                        = cannot_cancel_skill_before_contact_point
|static_stat9_id                        = projectile_spiral_nova_both_directions
|static_stat9_value                      = 1
|static_stat9_value                      = 1
|stat_text                              = Deals 30% less Damage<br>Fires 4 Projectiles in a spiral
|stat_text                              = Deals 30% less Damage<br>Fires 4 Projectiles in a spiral

Revision as of 13:41, 19 August 2023

NameVaal Spectral Throw
Skill IdExileVaalThrownWeapon3
Icon
Cast Time1.00 sec
Item Class
Restrictions
Claw
Dagger
One-Handed Sword
Thrusting One-Handed Sword
One-Handed Axe
One-Handed Mace
Sceptre
Staff
Two-Handed Sword
Two-Handed Axe
Two-Handed Mace
Warstaff
Rune Dagger
Level Req.0
Attack Speed100% of base
Attack Damage100% of base
Effectiveness of Added Damage100%
Stored Uses1
Cooldown120.00 sec
Throws several spectral copies of your melee weapon. They fly out and then return to you, in a spinning attack that damages enemies in their path.
Deals 30% less Damage
Fires 4 Projectiles in a spiral

ExileVaalThrownWeapon3 is the internal id of the skill Vaal Spectral Throw.