Skill:ExileThrownWeapon: Difference between revisions
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OneRobotBot (talk | contribs) (PyPoE/ExporterBot/1.0.0a0: Skill updater) |
(PyPoE/ExporterBot/1.0.0a0: Skill updater) |
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Line 11: | Line 11: | ||
|static_stat1_id = base_is_projectile | |static_stat1_id = base_is_projectile | ||
|static_stat1_value = 1 | |static_stat1_value = 1 | ||
|stat_text = Deals (59-33)% less Damage<br>(0- | |stat_text = Deals (59-33)% less Damage<br>(0-50)% increased Attack Speed<br>(0-30)% increased Projectile Speed<br>Fires (0-2) additional Projectiles<br>(0-51)% increased Projectile Damage | ||
|level1 = True | |level1 = True | ||
|level1_level_requirement = 1 | |level1_level_requirement = 1 | ||
|level1_stat_text = Deals 59% less Damage | |level1_stat_text = Deals 59% less Damage | ||
|level1_stat1_id = | |level1_stat1_id = spell_maximum_action_distance_+% | ||
|level1_stat1_value = - | |level1_stat1_value = -50 | ||
|level1_stat2_id = | |level1_stat2_id = active_skill_damage_+%_final | ||
|level1_stat2_value = - | |level1_stat2_value = -59 | ||
|level2 = True | |level2 = True | ||
|level2_level_requirement = 2 | |level2_level_requirement = 2 | ||
|level2_stat_text = Deals 58% less Damage<br>2% increased Projectile Damage | |level2_stat_text = Deals 58% less Damage<br>2% increased Projectile Damage | ||
|level2_stat1_id = | |level2_stat1_id = spell_maximum_action_distance_+% | ||
|level2_stat1_value = - | |level2_stat1_value = -50 | ||
|level2_stat2_id = | |level2_stat2_id = active_skill_damage_+%_final | ||
|level2_stat2_value = - | |level2_stat2_value = -58 | ||
|level2_stat3_id = projectile_damage_+% | |level2_stat3_id = projectile_damage_+% | ||
|level2_stat3_value = 2 | |level2_stat3_value = 2 | ||
Line 31: | Line 31: | ||
|level3_level_requirement = 4 | |level3_level_requirement = 4 | ||
|level3_stat_text = Deals 57% less Damage<br>4% increased Projectile Damage | |level3_stat_text = Deals 57% less Damage<br>4% increased Projectile Damage | ||
|level3_stat1_id = | |level3_stat1_id = spell_maximum_action_distance_+% | ||
|level3_stat1_value = - | |level3_stat1_value = -50 | ||
|level3_stat2_id = | |level3_stat2_id = active_skill_damage_+%_final | ||
|level3_stat2_value = - | |level3_stat2_value = -57 | ||
|level3_stat3_id = projectile_damage_+% | |level3_stat3_id = projectile_damage_+% | ||
|level3_stat3_value = 4 | |level3_stat3_value = 4 | ||
Line 40: | Line 40: | ||
|level4_level_requirement = 8 | |level4_level_requirement = 8 | ||
|level4_stat_text = Deals 56% less Damage<br>5% increased Projectile Damage | |level4_stat_text = Deals 56% less Damage<br>5% increased Projectile Damage | ||
|level4_stat1_id = | |level4_stat1_id = spell_maximum_action_distance_+% | ||
|level4_stat1_value = - | |level4_stat1_value = -50 | ||
|level4_stat2_id = | |level4_stat2_id = active_skill_damage_+%_final | ||
|level4_stat2_value = - | |level4_stat2_value = -56 | ||
|level4_stat3_id = projectile_damage_+% | |level4_stat3_id = projectile_damage_+% | ||
|level4_stat3_value = 5 | |level4_stat3_value = 5 | ||
Line 49: | Line 49: | ||
|level5_level_requirement = 12 | |level5_level_requirement = 12 | ||
|level5_stat_text = Deals 55% less Damage<br>7% increased Projectile Damage | |level5_stat_text = Deals 55% less Damage<br>7% increased Projectile Damage | ||
|level5_stat1_id = | |level5_stat1_id = spell_maximum_action_distance_+% | ||
|level5_stat1_value = - | |level5_stat1_value = -50 | ||
|level5_stat2_id = | |level5_stat2_id = active_skill_damage_+%_final | ||
|level5_stat2_value = - | |level5_stat2_value = -55 | ||
|level5_stat3_id = projectile_damage_+% | |level5_stat3_id = projectile_damage_+% | ||
|level5_stat3_value = 7 | |level5_stat3_value = 7 | ||
|level6 = True | |level6 = True | ||
|level6_level_requirement = 16 | |level6_level_requirement = 16 | ||
|level6_stat_text = Deals 54% less | |level6_stat_text = Deals 54% less Damage<br>25% increased Attack Speed<br>Fires 2 additional Projectiles<br>9% increased Projectile Damage | ||
|level6_stat1_id = | |level6_stat1_id = spell_maximum_action_distance_+% | ||
|level6_stat1_value = - | |level6_stat1_value = -50 | ||
|level6_stat2_id = | |level6_stat2_id = active_skill_damage_+%_final | ||
|level6_stat2_value = - | |level6_stat2_value = -54 | ||
|level6_stat3_id = | |level6_stat3_id = attack_speed_+% | ||
|level6_stat3_value = | |level6_stat3_value = 25 | ||
|level6_stat4_id = | |level6_stat4_id = number_of_additional_projectiles | ||
|level6_stat4_value = | |level6_stat4_value = 2 | ||
|level6_stat5_id = | |level6_stat5_id = projectile_damage_+% | ||
|level6_stat5_value = | |level6_stat5_value = 9 | ||
|level7 = True | |level7 = True | ||
|level7_level_requirement = 21 | |level7_level_requirement = 21 | ||
|level7_stat_text = Deals 53% less | |level7_stat_text = Deals 53% less Damage<br>25% increased Attack Speed<br>Fires 2 additional Projectiles<br>11% increased Projectile Damage | ||
|level7_stat1_id = | |level7_stat1_id = spell_maximum_action_distance_+% | ||
|level7_stat1_value = - | |level7_stat1_value = -50 | ||
|level7_stat2_id = | |level7_stat2_id = active_skill_damage_+%_final | ||
|level7_stat2_value = - | |level7_stat2_value = -53 | ||
|level7_stat3_id = | |level7_stat3_id = attack_speed_+% | ||
|level7_stat3_value = | |level7_stat3_value = 25 | ||
|level7_stat4_id = | |level7_stat4_id = number_of_additional_projectiles | ||
|level7_stat4_value = | |level7_stat4_value = 2 | ||
|level7_stat5_id = | |level7_stat5_id = projectile_damage_+% | ||
|level7_stat5_value = | |level7_stat5_value = 11 | ||
|level8 = True | |level8 = True | ||
|level8_level_requirement = 26 | |level8_level_requirement = 26 | ||
|level8_stat_text = Deals 52% less | |level8_stat_text = Deals 52% less Damage<br>25% increased Attack Speed<br>Fires 2 additional Projectiles<br>12% increased Projectile Damage | ||
|level8_stat1_id = | |level8_stat1_id = spell_maximum_action_distance_+% | ||
|level8_stat1_value = - | |level8_stat1_value = -50 | ||
|level8_stat2_id = | |level8_stat2_id = active_skill_damage_+%_final | ||
|level8_stat2_value = - | |level8_stat2_value = -52 | ||
|level8_stat3_id = | |level8_stat3_id = attack_speed_+% | ||
|level8_stat3_value = | |level8_stat3_value = 25 | ||
|level8_stat4_id = | |level8_stat4_id = number_of_additional_projectiles | ||
|level8_stat4_value = | |level8_stat4_value = 2 | ||
|level8_stat5_id = | |level8_stat5_id = projectile_damage_+% | ||
|level8_stat5_value = | |level8_stat5_value = 12 | ||
|level9 = True | |level9 = True | ||
|level9_level_requirement = 32 | |level9_level_requirement = 32 | ||
|level9_stat_text = Deals 51% less Damage<br> | |level9_stat_text = Deals 51% less Damage<br>30% increased Attack Speed<br>15% increased Projectile Speed<br>Fires 2 additional Projectiles<br>14% increased Projectile Damage | ||
|level9_stat1_id = | |level9_stat1_id = spell_maximum_action_distance_+% | ||
|level9_stat1_value = - | |level9_stat1_value = -30 | ||
|level9_stat2_id = | |level9_stat2_id = active_skill_damage_+%_final | ||
|level9_stat2_value = - | |level9_stat2_value = -51 | ||
|level9_stat3_id = | |level9_stat3_id = attack_speed_+% | ||
|level9_stat3_value = | |level9_stat3_value = 30 | ||
|level9_stat4_id = | |level9_stat4_id = base_projectile_speed_+% | ||
|level9_stat4_value = | |level9_stat4_value = 15 | ||
|level9_stat5_id = number_of_additional_projectiles | |level9_stat5_id = number_of_additional_projectiles | ||
|level9_stat5_value = 2 | |level9_stat5_value = 2 | ||
|level9_stat6_id = | |level9_stat6_id = projectile_damage_+% | ||
|level9_stat6_value = | |level9_stat6_value = 14 | ||
|level10 = True | |level10 = True | ||
|level10_level_requirement = 38 | |level10_level_requirement = 38 | ||
|level10_stat_text = Deals 51% less Damage<br> | |level10_stat_text = Deals 51% less Damage<br>32% increased Attack Speed<br>15% increased Projectile Speed<br>Fires 2 additional Projectiles<br>16% increased Projectile Damage | ||
|level10_stat1_id = | |level10_stat1_id = spell_maximum_action_distance_+% | ||
|level10_stat1_value = - | |level10_stat1_value = -30 | ||
|level10_stat2_id = | |level10_stat2_id = active_skill_damage_+%_final | ||
|level10_stat2_value = - | |level10_stat2_value = -51 | ||
|level10_stat3_id = | |level10_stat3_id = attack_speed_+% | ||
|level10_stat3_value = | |level10_stat3_value = 32 | ||
|level10_stat4_id = | |level10_stat4_id = base_projectile_speed_+% | ||
|level10_stat4_value = | |level10_stat4_value = 15 | ||
|level10_stat5_id = number_of_additional_projectiles | |level10_stat5_id = number_of_additional_projectiles | ||
|level10_stat5_value = 2 | |level10_stat5_value = 2 | ||
|level10_stat6_id = | |level10_stat6_id = projectile_damage_+% | ||
|level10_stat6_value = | |level10_stat6_value = 16 | ||
|level11 = True | |level11 = True | ||
|level11_level_requirement = 42 | |level11_level_requirement = 42 | ||
|level11_stat_text = Deals 50% less Damage<br> | |level11_stat_text = Deals 50% less Damage<br>34% increased Attack Speed<br>15% increased Projectile Speed<br>Fires 2 additional Projectiles<br>18% increased Projectile Damage | ||
|level11_stat1_id = | |level11_stat1_id = spell_maximum_action_distance_+% | ||
|level11_stat1_value = - | |level11_stat1_value = -30 | ||
|level11_stat2_id = | |level11_stat2_id = active_skill_damage_+%_final | ||
|level11_stat2_value = - | |level11_stat2_value = -50 | ||
|level11_stat3_id = | |level11_stat3_id = attack_speed_+% | ||
|level11_stat3_value = | |level11_stat3_value = 34 | ||
|level11_stat4_id = | |level11_stat4_id = base_projectile_speed_+% | ||
|level11_stat4_value = | |level11_stat4_value = 15 | ||
|level11_stat5_id = number_of_additional_projectiles | |level11_stat5_id = number_of_additional_projectiles | ||
|level11_stat5_value = 2 | |level11_stat5_value = 2 | ||
|level11_stat6_id = | |level11_stat6_id = projectile_damage_+% | ||
|level11_stat6_value = | |level11_stat6_value = 18 | ||
|level12 = True | |level12 = True | ||
|level12_level_requirement = 46 | |level12_level_requirement = 46 | ||
|level12_stat_text = Deals 49% less Damage<br> | |level12_stat_text = Deals 49% less Damage<br>36% increased Attack Speed<br>15% increased Projectile Speed<br>Fires 2 additional Projectiles<br>19% increased Projectile Damage | ||
|level12_stat1_id = | |level12_stat1_id = spell_maximum_action_distance_+% | ||
|level12_stat1_value = - | |level12_stat1_value = -30 | ||
|level12_stat2_id = | |level12_stat2_id = active_skill_damage_+%_final | ||
|level12_stat2_value = - | |level12_stat2_value = -49 | ||
|level12_stat3_id = | |level12_stat3_id = attack_speed_+% | ||
|level12_stat3_value = | |level12_stat3_value = 36 | ||
|level12_stat4_id = | |level12_stat4_id = base_projectile_speed_+% | ||
|level12_stat4_value = | |level12_stat4_value = 15 | ||
|level12_stat5_id = number_of_additional_projectiles | |level12_stat5_id = number_of_additional_projectiles | ||
|level12_stat5_value = 2 | |level12_stat5_value = 2 | ||
|level12_stat6_id = | |level12_stat6_id = projectile_damage_+% | ||
|level12_stat6_value = | |level12_stat6_value = 19 | ||
|level13 = True | |level13 = True | ||
|level13_level_requirement = 49 | |level13_level_requirement = 49 | ||
|level13_stat_text = Deals 48% less Damage<br> | |level13_stat_text = Deals 48% less Damage<br>38% increased Attack Speed<br>30% increased Projectile Speed<br>Fires 2 additional Projectiles<br>21% increased Projectile Damage | ||
|level13_stat1_id = | |level13_stat1_id = spell_maximum_action_distance_+% | ||
|level13_stat1_value = - | |level13_stat1_value = -30 | ||
|level13_stat2_id = | |level13_stat2_id = active_skill_damage_+%_final | ||
|level13_stat2_value = - | |level13_stat2_value = -48 | ||
|level13_stat3_id = | |level13_stat3_id = attack_speed_+% | ||
|level13_stat3_value = | |level13_stat3_value = 38 | ||
|level13_stat4_id = | |level13_stat4_id = base_projectile_speed_+% | ||
|level13_stat4_value = | |level13_stat4_value = 30 | ||
|level13_stat5_id = number_of_additional_projectiles | |level13_stat5_id = number_of_additional_projectiles | ||
|level13_stat5_value = 2 | |level13_stat5_value = 2 | ||
|level13_stat6_id = | |level13_stat6_id = projectile_damage_+% | ||
|level13_stat6_value = | |level13_stat6_value = 21 | ||
|level14 = True | |level14 = True | ||
|level14_level_requirement = 52 | |level14_level_requirement = 52 | ||
|level14_stat_text = Deals 47% less Damage<br> | |level14_stat_text = Deals 47% less Damage<br>40% increased Attack Speed<br>30% increased Projectile Speed<br>Fires 2 additional Projectiles<br>23% increased Projectile Damage | ||
|level14_stat1_id = | |level14_stat1_id = spell_maximum_action_distance_+% | ||
|level14_stat1_value = - | |level14_stat1_value = -30 | ||
|level14_stat2_id = | |level14_stat2_id = active_skill_damage_+%_final | ||
|level14_stat2_value = - | |level14_stat2_value = -47 | ||
|level14_stat3_id = | |level14_stat3_id = attack_speed_+% | ||
|level14_stat3_value = | |level14_stat3_value = 40 | ||
|level14_stat4_id = | |level14_stat4_id = base_projectile_speed_+% | ||
|level14_stat4_value = | |level14_stat4_value = 30 | ||
|level14_stat5_id = number_of_additional_projectiles | |level14_stat5_id = number_of_additional_projectiles | ||
|level14_stat5_value = 2 | |level14_stat5_value = 2 | ||
|level14_stat6_id = | |level14_stat6_id = projectile_damage_+% | ||
|level14_stat6_value = | |level14_stat6_value = 23 | ||
|level15 = True | |level15 = True | ||
|level15_level_requirement = 55 | |level15_level_requirement = 55 | ||
|level15_stat_text = Deals 46% less Damage<br> | |level15_stat_text = Deals 46% less Damage<br>42% increased Attack Speed<br>30% increased Projectile Speed<br>Fires 2 additional Projectiles<br>25% increased Projectile Damage | ||
|level15_stat1_id = | |level15_stat1_id = spell_maximum_action_distance_+% | ||
|level15_stat1_value = - | |level15_stat1_value = -30 | ||
|level15_stat2_id = | |level15_stat2_id = active_skill_damage_+%_final | ||
|level15_stat2_value = - | |level15_stat2_value = -46 | ||
|level15_stat3_id = | |level15_stat3_id = attack_speed_+% | ||
|level15_stat3_value = | |level15_stat3_value = 42 | ||
|level15_stat4_id = | |level15_stat4_id = base_projectile_speed_+% | ||
|level15_stat4_value = | |level15_stat4_value = 30 | ||
|level15_stat5_id = number_of_additional_projectiles | |level15_stat5_id = number_of_additional_projectiles | ||
|level15_stat5_value = 2 | |level15_stat5_value = 2 | ||
|level15_stat6_id = | |level15_stat6_id = projectile_damage_+% | ||
|level15_stat6_value = | |level15_stat6_value = 25 | ||
|level16 = True | |level16 = True | ||
|level16_level_requirement = 58 | |level16_level_requirement = 58 | ||
|level16_stat_text = Deals 45% less Damage<br> | |level16_stat_text = Deals 45% less Damage<br>44% increased Attack Speed<br>30% increased Projectile Speed<br>Fires 2 additional Projectiles<br>26% increased Projectile Damage | ||
|level16_stat1_id = | |level16_stat1_id = spell_maximum_action_distance_+% | ||
|level16_stat1_value = - | |level16_stat1_value = -30 | ||
|level16_stat2_id = | |level16_stat2_id = active_skill_damage_+%_final | ||
|level16_stat2_value = - | |level16_stat2_value = -45 | ||
|level16_stat3_id = | |level16_stat3_id = attack_speed_+% | ||
|level16_stat3_value = | |level16_stat3_value = 44 | ||
|level16_stat4_id = | |level16_stat4_id = base_projectile_speed_+% | ||
|level16_stat4_value = | |level16_stat4_value = 30 | ||
|level16_stat5_id = number_of_additional_projectiles | |level16_stat5_id = number_of_additional_projectiles | ||
|level16_stat5_value = 2 | |level16_stat5_value = 2 | ||
|level16_stat6_id = | |level16_stat6_id = projectile_damage_+% | ||
|level16_stat6_value = | |level16_stat6_value = 26 | ||
|level17 = True | |level17 = True | ||
|level17_level_requirement = 61 | |level17_level_requirement = 61 | ||
|level17_stat_text = Deals 44% less Damage<br> | |level17_stat_text = Deals 44% less Damage<br>46% increased Attack Speed<br>30% increased Projectile Speed<br>Fires 2 additional Projectiles<br>28% increased Projectile Damage | ||
|level17_stat1_id = | |level17_stat1_id = spell_maximum_action_distance_+% | ||
|level17_stat1_value = - | |level17_stat1_value = -30 | ||
|level17_stat2_id = | |level17_stat2_id = active_skill_damage_+%_final | ||
|level17_stat2_value = - | |level17_stat2_value = -44 | ||
|level17_stat3_id = | |level17_stat3_id = attack_speed_+% | ||
|level17_stat3_value = | |level17_stat3_value = 46 | ||
|level17_stat4_id = | |level17_stat4_id = base_projectile_speed_+% | ||
|level17_stat4_value = | |level17_stat4_value = 30 | ||
|level17_stat5_id = number_of_additional_projectiles | |level17_stat5_id = number_of_additional_projectiles | ||
|level17_stat5_value = 2 | |level17_stat5_value = 2 | ||
|level17_stat6_id = | |level17_stat6_id = projectile_damage_+% | ||
|level17_stat6_value = | |level17_stat6_value = 28 | ||
|level18 = True | |level18 = True | ||
|level18_level_requirement = 64 | |level18_level_requirement = 64 | ||
|level18_stat_text = Deals 43% less Damage<br> | |level18_stat_text = Deals 43% less Damage<br>48% increased Attack Speed<br>30% increased Projectile Speed<br>Fires 2 additional Projectiles<br>30% increased Projectile Damage | ||
|level18_stat1_id = | |level18_stat1_id = spell_maximum_action_distance_+% | ||
|level18_stat1_value = - | |level18_stat1_value = -30 | ||
|level18_stat2_id = | |level18_stat2_id = active_skill_damage_+%_final | ||
|level18_stat2_value = - | |level18_stat2_value = -43 | ||
|level18_stat3_id = | |level18_stat3_id = attack_speed_+% | ||
|level18_stat3_value = | |level18_stat3_value = 48 | ||
|level18_stat4_id = | |level18_stat4_id = base_projectile_speed_+% | ||
|level18_stat4_value = | |level18_stat4_value = 30 | ||
|level18_stat5_id = number_of_additional_projectiles | |level18_stat5_id = number_of_additional_projectiles | ||
|level18_stat5_value = 2 | |level18_stat5_value = 2 | ||
|level18_stat6_id = | |level18_stat6_id = projectile_damage_+% | ||
|level18_stat6_value = 30 | |level18_stat6_value = 30 | ||
|level19 = True | |level19 = True | ||
|level19_level_requirement = 66 | |level19_level_requirement = 66 | ||
|level19_stat_text = Deals 42% less Damage<br> | |level19_stat_text = Deals 42% less Damage<br>50% increased Attack Speed<br>30% increased Projectile Speed<br>Fires 2 additional Projectiles<br>32% increased Projectile Damage | ||
|level19_stat1_id = | |level19_stat1_id = spell_maximum_action_distance_+% | ||
|level19_stat1_value = - | |level19_stat1_value = -30 | ||
|level19_stat2_id = | |level19_stat2_id = active_skill_damage_+%_final | ||
|level19_stat2_value = - | |level19_stat2_value = -42 | ||
|level19_stat3_id = | |level19_stat3_id = attack_speed_+% | ||
|level19_stat3_value = | |level19_stat3_value = 50 | ||
|level19_stat4_id = | |level19_stat4_id = base_projectile_speed_+% | ||
|level19_stat4_value = | |level19_stat4_value = 30 | ||
|level19_stat5_id = number_of_additional_projectiles | |level19_stat5_id = number_of_additional_projectiles | ||
|level19_stat5_value = 2 | |level19_stat5_value = 2 | ||
|level19_stat6_id = | |level19_stat6_id = projectile_damage_+% | ||
|level19_stat6_value = | |level19_stat6_value = 32 | ||
|level20 = True | |level20 = True | ||
|level20_level_requirement = 67 | |level20_level_requirement = 67 | ||
|level20_stat_text = Deals 42% less Damage<br> | |level20_stat_text = Deals 42% less Damage<br>50% increased Attack Speed<br>30% increased Projectile Speed<br>Fires 2 additional Projectiles<br>32% increased Projectile Damage | ||
|level20_stat1_id = | |level20_stat1_id = spell_maximum_action_distance_+% | ||
|level20_stat1_value = - | |level20_stat1_value = -30 | ||
|level20_stat2_id = | |level20_stat2_id = active_skill_damage_+%_final | ||
|level20_stat2_value = - | |level20_stat2_value = -42 | ||
|level20_stat3_id = | |level20_stat3_id = attack_speed_+% | ||
|level20_stat3_value = | |level20_stat3_value = 50 | ||
|level20_stat4_id = | |level20_stat4_id = base_projectile_speed_+% | ||
|level20_stat4_value = | |level20_stat4_value = 30 | ||
|level20_stat5_id = number_of_additional_projectiles | |level20_stat5_id = number_of_additional_projectiles | ||
|level20_stat5_value = 2 | |level20_stat5_value = 2 | ||
|level20_stat6_id = | |level20_stat6_id = projectile_damage_+% | ||
|level20_stat6_value = | |level20_stat6_value = 32 | ||
|level21 = True | |level21 = True | ||
|level21_level_requirement = 68 | |level21_level_requirement = 68 | ||
|level21_stat_text = Deals 42% less Damage<br> | |level21_stat_text = Deals 42% less Damage<br>50% increased Attack Speed<br>30% increased Projectile Speed<br>Fires 2 additional Projectiles<br>34% increased Projectile Damage | ||
|level21_stat1_id = | |level21_stat1_id = spell_maximum_action_distance_+% | ||
|level21_stat1_value = - | |level21_stat1_value = -30 | ||
|level21_stat2_id = | |level21_stat2_id = active_skill_damage_+%_final | ||
|level21_stat2_value = - | |level21_stat2_value = -42 | ||
|level21_stat3_id = | |level21_stat3_id = attack_speed_+% | ||
|level21_stat3_value = | |level21_stat3_value = 50 | ||
|level21_stat4_id = | |level21_stat4_id = base_projectile_speed_+% | ||
|level21_stat4_value = | |level21_stat4_value = 30 | ||
|level21_stat5_id = number_of_additional_projectiles | |level21_stat5_id = number_of_additional_projectiles | ||
|level21_stat5_value = 2 | |level21_stat5_value = 2 | ||
|level21_stat6_id = | |level21_stat6_id = projectile_damage_+% | ||
|level21_stat6_value = | |level21_stat6_value = 34 | ||
|level22 = True | |level22 = True | ||
|level22_level_requirement = 69 | |level22_level_requirement = 69 | ||
|level22_stat_text = Deals 41% less Damage<br> | |level22_stat_text = Deals 41% less Damage<br>50% increased Attack Speed<br>30% increased Projectile Speed<br>Fires 2 additional Projectiles<br>34% increased Projectile Damage | ||
|level22_stat1_id = | |level22_stat1_id = spell_maximum_action_distance_+% | ||
|level22_stat1_value = - | |level22_stat1_value = -30 | ||
|level22_stat2_id = | |level22_stat2_id = active_skill_damage_+%_final | ||
|level22_stat2_value = - | |level22_stat2_value = -41 | ||
|level22_stat3_id = | |level22_stat3_id = attack_speed_+% | ||
|level22_stat3_value = | |level22_stat3_value = 50 | ||
|level22_stat4_id = | |level22_stat4_id = base_projectile_speed_+% | ||
|level22_stat4_value = | |level22_stat4_value = 30 | ||
|level22_stat5_id = number_of_additional_projectiles | |level22_stat5_id = number_of_additional_projectiles | ||
|level22_stat5_value = 2 | |level22_stat5_value = 2 | ||
|level22_stat6_id = | |level22_stat6_id = projectile_damage_+% | ||
|level22_stat6_value = | |level22_stat6_value = 34 | ||
|level23 = True | |level23 = True | ||
|level23_level_requirement = 70 | |level23_level_requirement = 70 | ||
|level23_stat_text = Deals 41% less Damage<br> | |level23_stat_text = Deals 41% less Damage<br>50% increased Attack Speed<br>30% increased Projectile Speed<br>Fires 2 additional Projectiles<br>35% increased Projectile Damage | ||
|level23_stat1_id = | |level23_stat1_id = spell_maximum_action_distance_+% | ||
|level23_stat1_value = - | |level23_stat1_value = -30 | ||
|level23_stat2_id = | |level23_stat2_id = active_skill_damage_+%_final | ||
|level23_stat2_value = - | |level23_stat2_value = -41 | ||
|level23_stat3_id = | |level23_stat3_id = attack_speed_+% | ||
|level23_stat3_value = | |level23_stat3_value = 50 | ||
|level23_stat4_id = | |level23_stat4_id = base_projectile_speed_+% | ||
|level23_stat4_value = | |level23_stat4_value = 30 | ||
|level23_stat5_id = number_of_additional_projectiles | |level23_stat5_id = number_of_additional_projectiles | ||
|level23_stat5_value = 2 | |level23_stat5_value = 2 | ||
|level23_stat6_id = | |level23_stat6_id = projectile_damage_+% | ||
|level23_stat6_value = | |level23_stat6_value = 35 | ||
|level24 = True | |level24 = True | ||
|level24_level_requirement = 71 | |level24_level_requirement = 71 | ||
|level24_stat_text = Deals 40% less Damage<br> | |level24_stat_text = Deals 40% less Damage<br>50% increased Attack Speed<br>30% increased Projectile Speed<br>Fires 2 additional Projectiles<br>36% increased Projectile Damage | ||
|level24_stat1_id = | |level24_stat1_id = spell_maximum_action_distance_+% | ||
|level24_stat1_value = - | |level24_stat1_value = -30 | ||
|level24_stat2_id = | |level24_stat2_id = active_skill_damage_+%_final | ||
|level24_stat2_value = - | |level24_stat2_value = -40 | ||
|level24_stat3_id = | |level24_stat3_id = attack_speed_+% | ||
|level24_stat3_value = | |level24_stat3_value = 50 | ||
|level24_stat4_id = | |level24_stat4_id = base_projectile_speed_+% | ||
|level24_stat4_value = | |level24_stat4_value = 30 | ||
|level24_stat5_id = number_of_additional_projectiles | |level24_stat5_id = number_of_additional_projectiles | ||
|level24_stat5_value = 2 | |level24_stat5_value = 2 | ||
|level24_stat6_id = | |level24_stat6_id = projectile_damage_+% | ||
|level24_stat6_value = | |level24_stat6_value = 36 | ||
|level25 = True | |level25 = True | ||
|level25_level_requirement = 72 | |level25_level_requirement = 72 | ||
|level25_stat_text = Deals 40% less Damage<br> | |level25_stat_text = Deals 40% less Damage<br>50% increased Attack Speed<br>30% increased Projectile Speed<br>Fires 2 additional Projectiles<br>37% increased Projectile Damage | ||
|level25_stat1_id = | |level25_stat1_id = spell_maximum_action_distance_+% | ||
|level25_stat1_value = - | |level25_stat1_value = -30 | ||
|level25_stat2_id = | |level25_stat2_id = active_skill_damage_+%_final | ||
|level25_stat2_value = - | |level25_stat2_value = -40 | ||
|level25_stat3_id = | |level25_stat3_id = attack_speed_+% | ||
|level25_stat3_value = | |level25_stat3_value = 50 | ||
|level25_stat4_id = | |level25_stat4_id = base_projectile_speed_+% | ||
|level25_stat4_value = | |level25_stat4_value = 30 | ||
|level25_stat5_id = number_of_additional_projectiles | |level25_stat5_id = number_of_additional_projectiles | ||
|level25_stat5_value = 2 | |level25_stat5_value = 2 | ||
|level25_stat6_id = | |level25_stat6_id = projectile_damage_+% | ||
|level25_stat6_value = | |level25_stat6_value = 37 | ||
|level26 = True | |level26 = True | ||
|level26_level_requirement = 73 | |level26_level_requirement = 73 | ||
|level26_stat_text = Deals 39% less Damage<br> | |level26_stat_text = Deals 39% less Damage<br>50% increased Attack Speed<br>30% increased Projectile Speed<br>Fires 2 additional Projectiles<br>38% increased Projectile Damage | ||
|level26_stat1_id = | |level26_stat1_id = spell_maximum_action_distance_+% | ||
|level26_stat1_value = - | |level26_stat1_value = -30 | ||
|level26_stat2_id = | |level26_stat2_id = active_skill_damage_+%_final | ||
|level26_stat2_value = - | |level26_stat2_value = -39 | ||
|level26_stat3_id = | |level26_stat3_id = attack_speed_+% | ||
|level26_stat3_value = | |level26_stat3_value = 50 | ||
|level26_stat4_id = | |level26_stat4_id = base_projectile_speed_+% | ||
|level26_stat4_value = | |level26_stat4_value = 30 | ||
|level26_stat5_id = number_of_additional_projectiles | |level26_stat5_id = number_of_additional_projectiles | ||
|level26_stat5_value = 2 | |level26_stat5_value = 2 | ||
|level26_stat6_id = | |level26_stat6_id = projectile_damage_+% | ||
|level26_stat6_value = | |level26_stat6_value = 38 | ||
|level27 = True | |level27 = True | ||
|level27_level_requirement = 74 | |level27_level_requirement = 74 | ||
|level27_stat_text = Deals 39% less Damage<br> | |level27_stat_text = Deals 39% less Damage<br>50% increased Attack Speed<br>30% increased Projectile Speed<br>Fires 2 additional Projectiles<br>39% increased Projectile Damage | ||
|level27_stat1_id = | |level27_stat1_id = spell_maximum_action_distance_+% | ||
|level27_stat1_value = - | |level27_stat1_value = -30 | ||
|level27_stat2_id = | |level27_stat2_id = active_skill_damage_+%_final | ||
|level27_stat2_value = - | |level27_stat2_value = -39 | ||
|level27_stat3_id = | |level27_stat3_id = attack_speed_+% | ||
|level27_stat3_value = | |level27_stat3_value = 50 | ||
|level27_stat4_id = | |level27_stat4_id = base_projectile_speed_+% | ||
|level27_stat4_value = | |level27_stat4_value = 30 | ||
|level27_stat5_id = number_of_additional_projectiles | |level27_stat5_id = number_of_additional_projectiles | ||
|level27_stat5_value = 2 | |level27_stat5_value = 2 | ||
|level27_stat6_id = | |level27_stat6_id = projectile_damage_+% | ||
|level27_stat6_value = | |level27_stat6_value = 39 | ||
|level28 = True | |level28 = True | ||
|level28_level_requirement = 75 | |level28_level_requirement = 75 | ||
|level28_stat_text = Deals 38% less Damage<br> | |level28_stat_text = Deals 38% less Damage<br>50% increased Attack Speed<br>30% increased Projectile Speed<br>Fires 2 additional Projectiles<br>39% increased Projectile Damage | ||
|level28_stat1_id = | |level28_stat1_id = spell_maximum_action_distance_+% | ||
|level28_stat1_value = - | |level28_stat1_value = -30 | ||
|level28_stat2_id = | |level28_stat2_id = active_skill_damage_+%_final | ||
|level28_stat2_value = - | |level28_stat2_value = -38 | ||
|level28_stat3_id = | |level28_stat3_id = attack_speed_+% | ||
|level28_stat3_value = | |level28_stat3_value = 50 | ||
|level28_stat4_id = | |level28_stat4_id = base_projectile_speed_+% | ||
|level28_stat4_value = | |level28_stat4_value = 30 | ||
|level28_stat5_id = number_of_additional_projectiles | |level28_stat5_id = number_of_additional_projectiles | ||
|level28_stat5_value = 2 | |level28_stat5_value = 2 | ||
|level28_stat6_id = | |level28_stat6_id = projectile_damage_+% | ||
|level28_stat6_value = | |level28_stat6_value = 39 | ||
|level29 = True | |level29 = True | ||
|level29_level_requirement = 76 | |level29_level_requirement = 76 | ||
|level29_stat_text = Deals 38% less Damage<br> | |level29_stat_text = Deals 38% less Damage<br>50% increased Attack Speed<br>30% increased Projectile Speed<br>Fires 2 additional Projectiles<br>41% increased Projectile Damage | ||
|level29_stat1_id = | |level29_stat1_id = spell_maximum_action_distance_+% | ||
|level29_stat1_value = - | |level29_stat1_value = -30 | ||
|level29_stat2_id = | |level29_stat2_id = active_skill_damage_+%_final | ||
|level29_stat2_value = - | |level29_stat2_value = -38 | ||
|level29_stat3_id = | |level29_stat3_id = attack_speed_+% | ||
|level29_stat3_value = | |level29_stat3_value = 50 | ||
|level29_stat4_id = | |level29_stat4_id = base_projectile_speed_+% | ||
|level29_stat4_value = | |level29_stat4_value = 30 | ||
|level29_stat5_id = number_of_additional_projectiles | |level29_stat5_id = number_of_additional_projectiles | ||
|level29_stat5_value = 2 | |level29_stat5_value = 2 | ||
|level29_stat6_id = | |level29_stat6_id = projectile_damage_+% | ||
|level29_stat6_value = | |level29_stat6_value = 41 | ||
|level30 = True | |level30 = True | ||
|level30_level_requirement = 77 | |level30_level_requirement = 77 | ||
|level30_stat_text = Deals 37% less Damage<br> | |level30_stat_text = Deals 37% less Damage<br>50% increased Attack Speed<br>30% increased Projectile Speed<br>Fires 2 additional Projectiles<br>41% increased Projectile Damage | ||
|level30_stat1_id = | |level30_stat1_id = spell_maximum_action_distance_+% | ||
|level30_stat1_value = - | |level30_stat1_value = -30 | ||
|level30_stat2_id = | |level30_stat2_id = active_skill_damage_+%_final | ||
|level30_stat2_value = - | |level30_stat2_value = -37 | ||
|level30_stat3_id = | |level30_stat3_id = attack_speed_+% | ||
|level30_stat3_value = | |level30_stat3_value = 50 | ||
|level30_stat4_id = | |level30_stat4_id = base_projectile_speed_+% | ||
|level30_stat4_value = | |level30_stat4_value = 30 | ||
|level30_stat5_id = number_of_additional_projectiles | |level30_stat5_id = number_of_additional_projectiles | ||
|level30_stat5_value = 2 | |level30_stat5_value = 2 | ||
|level30_stat6_id = | |level30_stat6_id = projectile_damage_+% | ||
|level30_stat6_value = | |level30_stat6_value = 41 | ||
|level31 = True | |level31 = True | ||
|level31_level_requirement = 78 | |level31_level_requirement = 78 | ||
|level31_stat_text = Deals 37% less Damage<br> | |level31_stat_text = Deals 37% less Damage<br>50% increased Attack Speed<br>30% increased Projectile Speed<br>Fires 2 additional Projectiles<br>42% increased Projectile Damage | ||
|level31_stat1_id = | |level31_stat1_id = spell_maximum_action_distance_+% | ||
|level31_stat1_value = - | |level31_stat1_value = -30 | ||
|level31_stat2_id = | |level31_stat2_id = active_skill_damage_+%_final | ||
|level31_stat2_value = - | |level31_stat2_value = -37 | ||
|level31_stat3_id = | |level31_stat3_id = attack_speed_+% | ||
|level31_stat3_value = | |level31_stat3_value = 50 | ||
|level31_stat4_id = | |level31_stat4_id = base_projectile_speed_+% | ||
|level31_stat4_value = | |level31_stat4_value = 30 | ||
|level31_stat5_id = number_of_additional_projectiles | |level31_stat5_id = number_of_additional_projectiles | ||
|level31_stat5_value = 2 | |level31_stat5_value = 2 | ||
|level31_stat6_id = | |level31_stat6_id = projectile_damage_+% | ||
|level31_stat6_value = | |level31_stat6_value = 42 | ||
|level32 = True | |level32 = True | ||
|level32_level_requirement = 79 | |level32_level_requirement = 79 | ||
|level32_stat_text = Deals 36% less Damage<br> | |level32_stat_text = Deals 36% less Damage<br>50% increased Attack Speed<br>30% increased Projectile Speed<br>Fires 2 additional Projectiles<br>43% increased Projectile Damage | ||
|level32_stat1_id = | |level32_stat1_id = spell_maximum_action_distance_+% | ||
|level32_stat1_value = - | |level32_stat1_value = -30 | ||
|level32_stat2_id = | |level32_stat2_id = active_skill_damage_+%_final | ||
|level32_stat2_value = - | |level32_stat2_value = -36 | ||
|level32_stat3_id = | |level32_stat3_id = attack_speed_+% | ||
|level32_stat3_value = | |level32_stat3_value = 50 | ||
|level32_stat4_id = | |level32_stat4_id = base_projectile_speed_+% | ||
|level32_stat4_value = | |level32_stat4_value = 30 | ||
|level32_stat5_id = number_of_additional_projectiles | |level32_stat5_id = number_of_additional_projectiles | ||
|level32_stat5_value = 2 | |level32_stat5_value = 2 | ||
|level32_stat6_id = | |level32_stat6_id = projectile_damage_+% | ||
|level32_stat6_value = | |level32_stat6_value = 43 | ||
|level33 = True | |level33 = True | ||
|level33_level_requirement = 80 | |level33_level_requirement = 80 | ||
|level33_stat_text = Deals 36% less Damage<br> | |level33_stat_text = Deals 36% less Damage<br>50% increased Attack Speed<br>30% increased Projectile Speed<br>Fires 2 additional Projectiles<br>44% increased Projectile Damage | ||
|level33_stat1_id = | |level33_stat1_id = spell_maximum_action_distance_+% | ||
|level33_stat1_value = - | |level33_stat1_value = -30 | ||
|level33_stat2_id = | |level33_stat2_id = active_skill_damage_+%_final | ||
|level33_stat2_value = - | |level33_stat2_value = -36 | ||
|level33_stat3_id = | |level33_stat3_id = attack_speed_+% | ||
|level33_stat3_value = | |level33_stat3_value = 50 | ||
|level33_stat4_id = | |level33_stat4_id = base_projectile_speed_+% | ||
|level33_stat4_value = | |level33_stat4_value = 30 | ||
|level33_stat5_id = number_of_additional_projectiles | |level33_stat5_id = number_of_additional_projectiles | ||
|level33_stat5_value = 2 | |level33_stat5_value = 2 | ||
|level33_stat6_id = | |level33_stat6_id = projectile_damage_+% | ||
|level33_stat6_value = | |level33_stat6_value = 44 | ||
|level34 = True | |level34 = True | ||
|level34_level_requirement = 81 | |level34_level_requirement = 81 | ||
|level34_stat_text = Deals 35% less Damage<br> | |level34_stat_text = Deals 35% less Damage<br>50% increased Attack Speed<br>30% increased Projectile Speed<br>Fires 2 additional Projectiles<br>45% increased Projectile Damage | ||
|level34_stat1_id = | |level34_stat1_id = spell_maximum_action_distance_+% | ||
|level34_stat1_value = - | |level34_stat1_value = -30 | ||
|level34_stat2_id = | |level34_stat2_id = active_skill_damage_+%_final | ||
|level34_stat2_value = - | |level34_stat2_value = -35 | ||
|level34_stat3_id = | |level34_stat3_id = attack_speed_+% | ||
|level34_stat3_value = | |level34_stat3_value = 50 | ||
|level34_stat4_id = | |level34_stat4_id = base_projectile_speed_+% | ||
|level34_stat4_value = | |level34_stat4_value = 30 | ||
|level34_stat5_id = number_of_additional_projectiles | |level34_stat5_id = number_of_additional_projectiles | ||
|level34_stat5_value = 2 | |level34_stat5_value = 2 | ||
|level34_stat6_id = | |level34_stat6_id = projectile_damage_+% | ||
|level34_stat6_value = | |level34_stat6_value = 45 | ||
|level35 = True | |level35 = True | ||
|level35_level_requirement = 82 | |level35_level_requirement = 82 | ||
|level35_stat_text = Deals 35% less Damage<br> | |level35_stat_text = Deals 35% less Damage<br>50% increased Attack Speed<br>30% increased Projectile Speed<br>Fires 2 additional Projectiles<br>46% increased Projectile Damage | ||
|level35_stat1_id = | |level35_stat1_id = spell_maximum_action_distance_+% | ||
|level35_stat1_value = - | |level35_stat1_value = -30 | ||
|level35_stat2_id = | |level35_stat2_id = active_skill_damage_+%_final | ||
|level35_stat2_value = - | |level35_stat2_value = -35 | ||
|level35_stat3_id = | |level35_stat3_id = attack_speed_+% | ||
|level35_stat3_value = | |level35_stat3_value = 50 | ||
|level35_stat4_id = | |level35_stat4_id = base_projectile_speed_+% | ||
|level35_stat4_value = | |level35_stat4_value = 30 | ||
|level35_stat5_id = number_of_additional_projectiles | |level35_stat5_id = number_of_additional_projectiles | ||
|level35_stat5_value = 2 | |level35_stat5_value = 2 | ||
|level35_stat6_id = | |level35_stat6_id = projectile_damage_+% | ||
|level35_stat6_value = | |level35_stat6_value = 46 | ||
|level36 = True | |level36 = True | ||
|level36_level_requirement = 84 | |level36_level_requirement = 84 | ||
|level36_stat_text = Deals 34% less Damage<br> | |level36_stat_text = Deals 34% less Damage<br>50% increased Attack Speed<br>30% increased Projectile Speed<br>Fires 2 additional Projectiles<br>48% increased Projectile Damage | ||
|level36_stat1_id = | |level36_stat1_id = spell_maximum_action_distance_+% | ||
|level36_stat1_value = - | |level36_stat1_value = -30 | ||
|level36_stat2_id = | |level36_stat2_id = active_skill_damage_+%_final | ||
|level36_stat2_value = - | |level36_stat2_value = -34 | ||
|level36_stat3_id = | |level36_stat3_id = attack_speed_+% | ||
|level36_stat3_value = | |level36_stat3_value = 50 | ||
|level36_stat4_id = | |level36_stat4_id = base_projectile_speed_+% | ||
|level36_stat4_value = | |level36_stat4_value = 30 | ||
|level36_stat5_id = number_of_additional_projectiles | |level36_stat5_id = number_of_additional_projectiles | ||
|level36_stat5_value = 2 | |level36_stat5_value = 2 | ||
|level36_stat6_id = | |level36_stat6_id = projectile_damage_+% | ||
|level36_stat6_value = | |level36_stat6_value = 48 | ||
|level37 = True | |level37 = True | ||
|level37_level_requirement = 86 | |level37_level_requirement = 86 | ||
|level37_stat_text = Deals 33% less Damage<br> | |level37_stat_text = Deals 33% less Damage<br>50% increased Attack Speed<br>30% increased Projectile Speed<br>Fires 2 additional Projectiles<br>49% increased Projectile Damage | ||
|level37_stat1_id = | |level37_stat1_id = spell_maximum_action_distance_+% | ||
|level37_stat1_value = - | |level37_stat1_value = -30 | ||
|level37_stat2_id = | |level37_stat2_id = active_skill_damage_+%_final | ||
|level37_stat2_value = - | |level37_stat2_value = -33 | ||
|level37_stat3_id = | |level37_stat3_id = attack_speed_+% | ||
|level37_stat3_value = | |level37_stat3_value = 50 | ||
|level37_stat4_id = | |level37_stat4_id = base_projectile_speed_+% | ||
|level37_stat4_value = | |level37_stat4_value = 30 | ||
|level37_stat5_id = number_of_additional_projectiles | |level37_stat5_id = number_of_additional_projectiles | ||
|level37_stat5_value = 2 | |level37_stat5_value = 2 | ||
|level37_stat6_id = | |level37_stat6_id = projectile_damage_+% | ||
|level37_stat6_value = | |level37_stat6_value = 49 | ||
|level38 = True | |level38 = True | ||
|level38_level_requirement = 88 | |level38_level_requirement = 88 | ||
|level38_stat_text = Deals 33% less Damage<br> | |level38_stat_text = Deals 33% less Damage<br>50% increased Attack Speed<br>30% increased Projectile Speed<br>Fires 2 additional Projectiles<br>51% increased Projectile Damage | ||
|level38_stat1_id = | |level38_stat1_id = spell_maximum_action_distance_+% | ||
|level38_stat1_value = - | |level38_stat1_value = -30 | ||
|level38_stat2_id = | |level38_stat2_id = active_skill_damage_+%_final | ||
|level38_stat2_value = - | |level38_stat2_value = -33 | ||
|level38_stat3_id = | |level38_stat3_id = attack_speed_+% | ||
|level38_stat3_value = | |level38_stat3_value = 50 | ||
|level38_stat4_id = | |level38_stat4_id = base_projectile_speed_+% | ||
|level38_stat4_value = | |level38_stat4_value = 30 | ||
|level38_stat5_id = number_of_additional_projectiles | |level38_stat5_id = number_of_additional_projectiles | ||
|level38_stat5_value = 2 | |level38_stat5_value = 2 | ||
|level38_stat6_id = | |level38_stat6_id = projectile_damage_+% | ||
|level38_stat6_value = | |level38_stat6_value = 51 | ||
}} | }} |
Latest revision as of 13:40, 19 August 2023
Name | Spectral Throw |
---|---|
Skill Id | ExileThrownWeapon |
Icon | |
Cast Time | 1.00 sec |
Item Class Restrictions | Claw Dagger One-Handed Sword Thrusting One-Handed Sword One-Handed Axe One-Handed Mace Sceptre Staff Two-Handed Sword Two-Handed Axe Two-Handed Mace Warstaff Rune Dagger |
Level Req. | (1-88) |
Attack Speed | 100% of base |
Attack Damage | 100% of base |
Effectiveness of Added Damage | 100% |
Throws a spectral copy of your melee weapon. It flies out and then returns to you, in a spinning attack that damages enemies in its path. | |
Deals (59-33)% less Damage (0-50)% increased Attack Speed (0-30)% increased Projectile Speed Fires (0-2) additional Projectiles (0-51)% increased Projectile Damage |
ExileThrownWeapon is the internal id of the skill Spectral Throw.