Skill:ExileThrownWeapon: Difference between revisions

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(PyPoE/ExporterBot/1.0.0a0: Skill updater)
 
(PyPoE/ExporterBot/1.0.0a0: Skill updater)
 
Line 11: Line 11:
|static_stat1_id                        = base_is_projectile
|static_stat1_id                        = base_is_projectile
|static_stat1_value                      = 1
|static_stat1_value                      = 1
|stat_text                              = Deals (59-33)% less Damage<br>(0-51)% increased Projectile Damage<br>(0-50)% increased Attack Speed<br>Fires (0-2) additional Projectiles<br>(0-30)% increased Projectile Speed
|stat_text                              = Deals (59-33)% less Damage<br>(0-50)% increased Attack Speed<br>(0-30)% increased Projectile Speed<br>Fires (0-2) additional Projectiles<br>(0-51)% increased Projectile Damage
|level1                                  = True
|level1                                  = True
|level1_level_requirement                = 1
|level1_level_requirement                = 1
|level1_stat_text                        = Deals 59% less Damage
|level1_stat_text                        = Deals 59% less Damage
|level1_stat1_id                        = active_skill_damage_+%_final
|level1_stat1_id                        = spell_maximum_action_distance_+%
|level1_stat1_value                      = -59
|level1_stat1_value                      = -50
|level1_stat2_id                        = spell_maximum_action_distance_+%
|level1_stat2_id                        = active_skill_damage_+%_final
|level1_stat2_value                      = -50
|level1_stat2_value                      = -59
|level2                                  = True
|level2                                  = True
|level2_level_requirement                = 2
|level2_level_requirement                = 2
|level2_stat_text                        = Deals 58% less Damage<br>2% increased Projectile Damage
|level2_stat_text                        = Deals 58% less Damage<br>2% increased Projectile Damage
|level2_stat1_id                        = active_skill_damage_+%_final
|level2_stat1_id                        = spell_maximum_action_distance_+%
|level2_stat1_value                      = -58
|level2_stat1_value                      = -50
|level2_stat2_id                        = spell_maximum_action_distance_+%
|level2_stat2_id                        = active_skill_damage_+%_final
|level2_stat2_value                      = -50
|level2_stat2_value                      = -58
|level2_stat3_id                        = projectile_damage_+%
|level2_stat3_id                        = projectile_damage_+%
|level2_stat3_value                      = 2
|level2_stat3_value                      = 2
Line 31: Line 31:
|level3_level_requirement                = 4
|level3_level_requirement                = 4
|level3_stat_text                        = Deals 57% less Damage<br>4% increased Projectile Damage
|level3_stat_text                        = Deals 57% less Damage<br>4% increased Projectile Damage
|level3_stat1_id                        = active_skill_damage_+%_final
|level3_stat1_id                        = spell_maximum_action_distance_+%
|level3_stat1_value                      = -57
|level3_stat1_value                      = -50
|level3_stat2_id                        = spell_maximum_action_distance_+%
|level3_stat2_id                        = active_skill_damage_+%_final
|level3_stat2_value                      = -50
|level3_stat2_value                      = -57
|level3_stat3_id                        = projectile_damage_+%
|level3_stat3_id                        = projectile_damage_+%
|level3_stat3_value                      = 4
|level3_stat3_value                      = 4
Line 40: Line 40:
|level4_level_requirement                = 8
|level4_level_requirement                = 8
|level4_stat_text                        = Deals 56% less Damage<br>5% increased Projectile Damage
|level4_stat_text                        = Deals 56% less Damage<br>5% increased Projectile Damage
|level4_stat1_id                        = active_skill_damage_+%_final
|level4_stat1_id                        = spell_maximum_action_distance_+%
|level4_stat1_value                      = -56
|level4_stat1_value                      = -50
|level4_stat2_id                        = spell_maximum_action_distance_+%
|level4_stat2_id                        = active_skill_damage_+%_final
|level4_stat2_value                      = -50
|level4_stat2_value                      = -56
|level4_stat3_id                        = projectile_damage_+%
|level4_stat3_id                        = projectile_damage_+%
|level4_stat3_value                      = 5
|level4_stat3_value                      = 5
Line 49: Line 49:
|level5_level_requirement                = 12
|level5_level_requirement                = 12
|level5_stat_text                        = Deals 55% less Damage<br>7% increased Projectile Damage
|level5_stat_text                        = Deals 55% less Damage<br>7% increased Projectile Damage
|level5_stat1_id                        = active_skill_damage_+%_final
|level5_stat1_id                        = spell_maximum_action_distance_+%
|level5_stat1_value                      = -55
|level5_stat1_value                      = -50
|level5_stat2_id                        = spell_maximum_action_distance_+%
|level5_stat2_id                        = active_skill_damage_+%_final
|level5_stat2_value                      = -50
|level5_stat2_value                      = -55
|level5_stat3_id                        = projectile_damage_+%
|level5_stat3_id                        = projectile_damage_+%
|level5_stat3_value                      = 7
|level5_stat3_value                      = 7
|level6                                  = True
|level6                                  = True
|level6_level_requirement                = 16
|level6_level_requirement                = 16
|level6_stat_text                        = Deals 54% less Damage<br>9% increased Projectile Damage<br>25% increased Attack Speed<br>Fires 2 additional Projectiles
|level6_stat_text                        = Deals 54% less Damage<br>25% increased Attack Speed<br>Fires 2 additional Projectiles<br>9% increased Projectile Damage
|level6_stat1_id                        = active_skill_damage_+%_final
|level6_stat1_id                        = spell_maximum_action_distance_+%
|level6_stat1_value                      = -54
|level6_stat1_value                      = -50
|level6_stat2_id                        = spell_maximum_action_distance_+%
|level6_stat2_id                        = active_skill_damage_+%_final
|level6_stat2_value                      = -50
|level6_stat2_value                      = -54
|level6_stat3_id                        = projectile_damage_+%
|level6_stat3_id                        = attack_speed_+%
|level6_stat3_value                      = 9
|level6_stat3_value                      = 25
|level6_stat4_id                        = attack_speed_+%
|level6_stat4_id                        = number_of_additional_projectiles
|level6_stat4_value                      = 25
|level6_stat4_value                      = 2
|level6_stat5_id                        = number_of_additional_projectiles
|level6_stat5_id                        = projectile_damage_+%
|level6_stat5_value                      = 2
|level6_stat5_value                      = 9
|level7                                  = True
|level7                                  = True
|level7_level_requirement                = 21
|level7_level_requirement                = 21
|level7_stat_text                        = Deals 53% less Damage<br>11% increased Projectile Damage<br>25% increased Attack Speed<br>Fires 2 additional Projectiles
|level7_stat_text                        = Deals 53% less Damage<br>25% increased Attack Speed<br>Fires 2 additional Projectiles<br>11% increased Projectile Damage
|level7_stat1_id                        = active_skill_damage_+%_final
|level7_stat1_id                        = spell_maximum_action_distance_+%
|level7_stat1_value                      = -53
|level7_stat1_value                      = -50
|level7_stat2_id                        = spell_maximum_action_distance_+%
|level7_stat2_id                        = active_skill_damage_+%_final
|level7_stat2_value                      = -50
|level7_stat2_value                      = -53
|level7_stat3_id                        = projectile_damage_+%
|level7_stat3_id                        = attack_speed_+%
|level7_stat3_value                      = 11
|level7_stat3_value                      = 25
|level7_stat4_id                        = attack_speed_+%
|level7_stat4_id                        = number_of_additional_projectiles
|level7_stat4_value                      = 25
|level7_stat4_value                      = 2
|level7_stat5_id                        = number_of_additional_projectiles
|level7_stat5_id                        = projectile_damage_+%
|level7_stat5_value                      = 2
|level7_stat5_value                      = 11
|level8                                  = True
|level8                                  = True
|level8_level_requirement                = 26
|level8_level_requirement                = 26
|level8_stat_text                        = Deals 52% less Damage<br>12% increased Projectile Damage<br>25% increased Attack Speed<br>Fires 2 additional Projectiles
|level8_stat_text                        = Deals 52% less Damage<br>25% increased Attack Speed<br>Fires 2 additional Projectiles<br>12% increased Projectile Damage
|level8_stat1_id                        = active_skill_damage_+%_final
|level8_stat1_id                        = spell_maximum_action_distance_+%
|level8_stat1_value                      = -52
|level8_stat1_value                      = -50
|level8_stat2_id                        = spell_maximum_action_distance_+%
|level8_stat2_id                        = active_skill_damage_+%_final
|level8_stat2_value                      = -50
|level8_stat2_value                      = -52
|level8_stat3_id                        = projectile_damage_+%
|level8_stat3_id                        = attack_speed_+%
|level8_stat3_value                      = 12
|level8_stat3_value                      = 25
|level8_stat4_id                        = attack_speed_+%
|level8_stat4_id                        = number_of_additional_projectiles
|level8_stat4_value                      = 25
|level8_stat4_value                      = 2
|level8_stat5_id                        = number_of_additional_projectiles
|level8_stat5_id                        = projectile_damage_+%
|level8_stat5_value                      = 2
|level8_stat5_value                      = 12
|level9                                  = True
|level9                                  = True
|level9_level_requirement                = 32
|level9_level_requirement                = 32
|level9_stat_text                        = Deals 51% less Damage<br>14% increased Projectile Damage<br>30% increased Attack Speed<br>Fires 2 additional Projectiles<br>15% increased Projectile Speed
|level9_stat_text                        = Deals 51% less Damage<br>30% increased Attack Speed<br>15% increased Projectile Speed<br>Fires 2 additional Projectiles<br>14% increased Projectile Damage
|level9_stat1_id                        = active_skill_damage_+%_final
|level9_stat1_id                        = spell_maximum_action_distance_+%
|level9_stat1_value                      = -51
|level9_stat1_value                      = -30
|level9_stat2_id                        = spell_maximum_action_distance_+%
|level9_stat2_id                        = active_skill_damage_+%_final
|level9_stat2_value                      = -30
|level9_stat2_value                      = -51
|level9_stat3_id                        = projectile_damage_+%
|level9_stat3_id                        = attack_speed_+%
|level9_stat3_value                      = 14
|level9_stat3_value                      = 30
|level9_stat4_id                        = attack_speed_+%
|level9_stat4_id                        = base_projectile_speed_+%
|level9_stat4_value                      = 30
|level9_stat4_value                      = 15
|level9_stat5_id                        = number_of_additional_projectiles
|level9_stat5_id                        = number_of_additional_projectiles
|level9_stat5_value                      = 2
|level9_stat5_value                      = 2
|level9_stat6_id                        = base_projectile_speed_+%
|level9_stat6_id                        = projectile_damage_+%
|level9_stat6_value                      = 15
|level9_stat6_value                      = 14
|level10                                = True
|level10                                = True
|level10_level_requirement              = 38
|level10_level_requirement              = 38
|level10_stat_text                      = Deals 51% less Damage<br>16% increased Projectile Damage<br>32% increased Attack Speed<br>Fires 2 additional Projectiles<br>15% increased Projectile Speed
|level10_stat_text                      = Deals 51% less Damage<br>32% increased Attack Speed<br>15% increased Projectile Speed<br>Fires 2 additional Projectiles<br>16% increased Projectile Damage
|level10_stat1_id                        = active_skill_damage_+%_final
|level10_stat1_id                        = spell_maximum_action_distance_+%
|level10_stat1_value                    = -51
|level10_stat1_value                    = -30
|level10_stat2_id                        = spell_maximum_action_distance_+%
|level10_stat2_id                        = active_skill_damage_+%_final
|level10_stat2_value                    = -30
|level10_stat2_value                    = -51
|level10_stat3_id                        = projectile_damage_+%
|level10_stat3_id                        = attack_speed_+%
|level10_stat3_value                    = 16
|level10_stat3_value                    = 32
|level10_stat4_id                        = attack_speed_+%
|level10_stat4_id                        = base_projectile_speed_+%
|level10_stat4_value                    = 32
|level10_stat4_value                    = 15
|level10_stat5_id                        = number_of_additional_projectiles
|level10_stat5_id                        = number_of_additional_projectiles
|level10_stat5_value                    = 2
|level10_stat5_value                    = 2
|level10_stat6_id                        = base_projectile_speed_+%
|level10_stat6_id                        = projectile_damage_+%
|level10_stat6_value                    = 15
|level10_stat6_value                    = 16
|level11                                = True
|level11                                = True
|level11_level_requirement              = 42
|level11_level_requirement              = 42
|level11_stat_text                      = Deals 50% less Damage<br>18% increased Projectile Damage<br>34% increased Attack Speed<br>Fires 2 additional Projectiles<br>15% increased Projectile Speed
|level11_stat_text                      = Deals 50% less Damage<br>34% increased Attack Speed<br>15% increased Projectile Speed<br>Fires 2 additional Projectiles<br>18% increased Projectile Damage
|level11_stat1_id                        = active_skill_damage_+%_final
|level11_stat1_id                        = spell_maximum_action_distance_+%
|level11_stat1_value                    = -50
|level11_stat1_value                    = -30
|level11_stat2_id                        = spell_maximum_action_distance_+%
|level11_stat2_id                        = active_skill_damage_+%_final
|level11_stat2_value                    = -30
|level11_stat2_value                    = -50
|level11_stat3_id                        = projectile_damage_+%
|level11_stat3_id                        = attack_speed_+%
|level11_stat3_value                    = 18
|level11_stat3_value                    = 34
|level11_stat4_id                        = attack_speed_+%
|level11_stat4_id                        = base_projectile_speed_+%
|level11_stat4_value                    = 34
|level11_stat4_value                    = 15
|level11_stat5_id                        = number_of_additional_projectiles
|level11_stat5_id                        = number_of_additional_projectiles
|level11_stat5_value                    = 2
|level11_stat5_value                    = 2
|level11_stat6_id                        = base_projectile_speed_+%
|level11_stat6_id                        = projectile_damage_+%
|level11_stat6_value                    = 15
|level11_stat6_value                    = 18
|level12                                = True
|level12                                = True
|level12_level_requirement              = 46
|level12_level_requirement              = 46
|level12_stat_text                      = Deals 49% less Damage<br>19% increased Projectile Damage<br>36% increased Attack Speed<br>Fires 2 additional Projectiles<br>15% increased Projectile Speed
|level12_stat_text                      = Deals 49% less Damage<br>36% increased Attack Speed<br>15% increased Projectile Speed<br>Fires 2 additional Projectiles<br>19% increased Projectile Damage
|level12_stat1_id                        = active_skill_damage_+%_final
|level12_stat1_id                        = spell_maximum_action_distance_+%
|level12_stat1_value                    = -49
|level12_stat1_value                    = -30
|level12_stat2_id                        = spell_maximum_action_distance_+%
|level12_stat2_id                        = active_skill_damage_+%_final
|level12_stat2_value                    = -30
|level12_stat2_value                    = -49
|level12_stat3_id                        = projectile_damage_+%
|level12_stat3_id                        = attack_speed_+%
|level12_stat3_value                    = 19
|level12_stat3_value                    = 36
|level12_stat4_id                        = attack_speed_+%
|level12_stat4_id                        = base_projectile_speed_+%
|level12_stat4_value                    = 36
|level12_stat4_value                    = 15
|level12_stat5_id                        = number_of_additional_projectiles
|level12_stat5_id                        = number_of_additional_projectiles
|level12_stat5_value                    = 2
|level12_stat5_value                    = 2
|level12_stat6_id                        = base_projectile_speed_+%
|level12_stat6_id                        = projectile_damage_+%
|level12_stat6_value                    = 15
|level12_stat6_value                    = 19
|level13                                = True
|level13                                = True
|level13_level_requirement              = 49
|level13_level_requirement              = 49
|level13_stat_text                      = Deals 48% less Damage<br>21% increased Projectile Damage<br>38% increased Attack Speed<br>Fires 2 additional Projectiles<br>30% increased Projectile Speed
|level13_stat_text                      = Deals 48% less Damage<br>38% increased Attack Speed<br>30% increased Projectile Speed<br>Fires 2 additional Projectiles<br>21% increased Projectile Damage
|level13_stat1_id                        = active_skill_damage_+%_final
|level13_stat1_id                        = spell_maximum_action_distance_+%
|level13_stat1_value                    = -48
|level13_stat1_value                    = -30
|level13_stat2_id                        = spell_maximum_action_distance_+%
|level13_stat2_id                        = active_skill_damage_+%_final
|level13_stat2_value                    = -30
|level13_stat2_value                    = -48
|level13_stat3_id                        = projectile_damage_+%
|level13_stat3_id                        = attack_speed_+%
|level13_stat3_value                    = 21
|level13_stat3_value                    = 38
|level13_stat4_id                        = attack_speed_+%
|level13_stat4_id                        = base_projectile_speed_+%
|level13_stat4_value                    = 38
|level13_stat4_value                    = 30
|level13_stat5_id                        = number_of_additional_projectiles
|level13_stat5_id                        = number_of_additional_projectiles
|level13_stat5_value                    = 2
|level13_stat5_value                    = 2
|level13_stat6_id                        = base_projectile_speed_+%
|level13_stat6_id                        = projectile_damage_+%
|level13_stat6_value                    = 30
|level13_stat6_value                    = 21
|level14                                = True
|level14                                = True
|level14_level_requirement              = 52
|level14_level_requirement              = 52
|level14_stat_text                      = Deals 47% less Damage<br>23% increased Projectile Damage<br>40% increased Attack Speed<br>Fires 2 additional Projectiles<br>30% increased Projectile Speed
|level14_stat_text                      = Deals 47% less Damage<br>40% increased Attack Speed<br>30% increased Projectile Speed<br>Fires 2 additional Projectiles<br>23% increased Projectile Damage
|level14_stat1_id                        = active_skill_damage_+%_final
|level14_stat1_id                        = spell_maximum_action_distance_+%
|level14_stat1_value                    = -47
|level14_stat1_value                    = -30
|level14_stat2_id                        = spell_maximum_action_distance_+%
|level14_stat2_id                        = active_skill_damage_+%_final
|level14_stat2_value                    = -30
|level14_stat2_value                    = -47
|level14_stat3_id                        = projectile_damage_+%
|level14_stat3_id                        = attack_speed_+%
|level14_stat3_value                    = 23
|level14_stat3_value                    = 40
|level14_stat4_id                        = attack_speed_+%
|level14_stat4_id                        = base_projectile_speed_+%
|level14_stat4_value                    = 40
|level14_stat4_value                    = 30
|level14_stat5_id                        = number_of_additional_projectiles
|level14_stat5_id                        = number_of_additional_projectiles
|level14_stat5_value                    = 2
|level14_stat5_value                    = 2
|level14_stat6_id                        = base_projectile_speed_+%
|level14_stat6_id                        = projectile_damage_+%
|level14_stat6_value                    = 30
|level14_stat6_value                    = 23
|level15                                = True
|level15                                = True
|level15_level_requirement              = 55
|level15_level_requirement              = 55
|level15_stat_text                      = Deals 46% less Damage<br>25% increased Projectile Damage<br>42% increased Attack Speed<br>Fires 2 additional Projectiles<br>30% increased Projectile Speed
|level15_stat_text                      = Deals 46% less Damage<br>42% increased Attack Speed<br>30% increased Projectile Speed<br>Fires 2 additional Projectiles<br>25% increased Projectile Damage
|level15_stat1_id                        = active_skill_damage_+%_final
|level15_stat1_id                        = spell_maximum_action_distance_+%
|level15_stat1_value                    = -46
|level15_stat1_value                    = -30
|level15_stat2_id                        = spell_maximum_action_distance_+%
|level15_stat2_id                        = active_skill_damage_+%_final
|level15_stat2_value                    = -30
|level15_stat2_value                    = -46
|level15_stat3_id                        = projectile_damage_+%
|level15_stat3_id                        = attack_speed_+%
|level15_stat3_value                    = 25
|level15_stat3_value                    = 42
|level15_stat4_id                        = attack_speed_+%
|level15_stat4_id                        = base_projectile_speed_+%
|level15_stat4_value                    = 42
|level15_stat4_value                    = 30
|level15_stat5_id                        = number_of_additional_projectiles
|level15_stat5_id                        = number_of_additional_projectiles
|level15_stat5_value                    = 2
|level15_stat5_value                    = 2
|level15_stat6_id                        = base_projectile_speed_+%
|level15_stat6_id                        = projectile_damage_+%
|level15_stat6_value                    = 30
|level15_stat6_value                    = 25
|level16                                = True
|level16                                = True
|level16_level_requirement              = 58
|level16_level_requirement              = 58
|level16_stat_text                      = Deals 45% less Damage<br>26% increased Projectile Damage<br>44% increased Attack Speed<br>Fires 2 additional Projectiles<br>30% increased Projectile Speed
|level16_stat_text                      = Deals 45% less Damage<br>44% increased Attack Speed<br>30% increased Projectile Speed<br>Fires 2 additional Projectiles<br>26% increased Projectile Damage
|level16_stat1_id                        = active_skill_damage_+%_final
|level16_stat1_id                        = spell_maximum_action_distance_+%
|level16_stat1_value                    = -45
|level16_stat1_value                    = -30
|level16_stat2_id                        = spell_maximum_action_distance_+%
|level16_stat2_id                        = active_skill_damage_+%_final
|level16_stat2_value                    = -30
|level16_stat2_value                    = -45
|level16_stat3_id                        = projectile_damage_+%
|level16_stat3_id                        = attack_speed_+%
|level16_stat3_value                    = 26
|level16_stat3_value                    = 44
|level16_stat4_id                        = attack_speed_+%
|level16_stat4_id                        = base_projectile_speed_+%
|level16_stat4_value                    = 44
|level16_stat4_value                    = 30
|level16_stat5_id                        = number_of_additional_projectiles
|level16_stat5_id                        = number_of_additional_projectiles
|level16_stat5_value                    = 2
|level16_stat5_value                    = 2
|level16_stat6_id                        = base_projectile_speed_+%
|level16_stat6_id                        = projectile_damage_+%
|level16_stat6_value                    = 30
|level16_stat6_value                    = 26
|level17                                = True
|level17                                = True
|level17_level_requirement              = 61
|level17_level_requirement              = 61
|level17_stat_text                      = Deals 44% less Damage<br>28% increased Projectile Damage<br>46% increased Attack Speed<br>Fires 2 additional Projectiles<br>30% increased Projectile Speed
|level17_stat_text                      = Deals 44% less Damage<br>46% increased Attack Speed<br>30% increased Projectile Speed<br>Fires 2 additional Projectiles<br>28% increased Projectile Damage
|level17_stat1_id                        = active_skill_damage_+%_final
|level17_stat1_id                        = spell_maximum_action_distance_+%
|level17_stat1_value                    = -44
|level17_stat1_value                    = -30
|level17_stat2_id                        = spell_maximum_action_distance_+%
|level17_stat2_id                        = active_skill_damage_+%_final
|level17_stat2_value                    = -30
|level17_stat2_value                    = -44
|level17_stat3_id                        = projectile_damage_+%
|level17_stat3_id                        = attack_speed_+%
|level17_stat3_value                    = 28
|level17_stat3_value                    = 46
|level17_stat4_id                        = attack_speed_+%
|level17_stat4_id                        = base_projectile_speed_+%
|level17_stat4_value                    = 46
|level17_stat4_value                    = 30
|level17_stat5_id                        = number_of_additional_projectiles
|level17_stat5_id                        = number_of_additional_projectiles
|level17_stat5_value                    = 2
|level17_stat5_value                    = 2
|level17_stat6_id                        = base_projectile_speed_+%
|level17_stat6_id                        = projectile_damage_+%
|level17_stat6_value                    = 30
|level17_stat6_value                    = 28
|level18                                = True
|level18                                = True
|level18_level_requirement              = 64
|level18_level_requirement              = 64
|level18_stat_text                      = Deals 43% less Damage<br>30% increased Projectile Damage<br>48% increased Attack Speed<br>Fires 2 additional Projectiles<br>30% increased Projectile Speed
|level18_stat_text                      = Deals 43% less Damage<br>48% increased Attack Speed<br>30% increased Projectile Speed<br>Fires 2 additional Projectiles<br>30% increased Projectile Damage
|level18_stat1_id                        = active_skill_damage_+%_final
|level18_stat1_id                        = spell_maximum_action_distance_+%
|level18_stat1_value                    = -43
|level18_stat1_value                    = -30
|level18_stat2_id                        = spell_maximum_action_distance_+%
|level18_stat2_id                        = active_skill_damage_+%_final
|level18_stat2_value                    = -30
|level18_stat2_value                    = -43
|level18_stat3_id                        = projectile_damage_+%
|level18_stat3_id                        = attack_speed_+%
|level18_stat3_value                    = 30
|level18_stat3_value                    = 48
|level18_stat4_id                        = attack_speed_+%
|level18_stat4_id                        = base_projectile_speed_+%
|level18_stat4_value                    = 48
|level18_stat4_value                    = 30
|level18_stat5_id                        = number_of_additional_projectiles
|level18_stat5_id                        = number_of_additional_projectiles
|level18_stat5_value                    = 2
|level18_stat5_value                    = 2
|level18_stat6_id                        = base_projectile_speed_+%
|level18_stat6_id                        = projectile_damage_+%
|level18_stat6_value                    = 30
|level18_stat6_value                    = 30
|level19                                = True
|level19                                = True
|level19_level_requirement              = 66
|level19_level_requirement              = 66
|level19_stat_text                      = Deals 42% less Damage<br>32% increased Projectile Damage<br>50% increased Attack Speed<br>Fires 2 additional Projectiles<br>30% increased Projectile Speed
|level19_stat_text                      = Deals 42% less Damage<br>50% increased Attack Speed<br>30% increased Projectile Speed<br>Fires 2 additional Projectiles<br>32% increased Projectile Damage
|level19_stat1_id                        = active_skill_damage_+%_final
|level19_stat1_id                        = spell_maximum_action_distance_+%
|level19_stat1_value                    = -42
|level19_stat1_value                    = -30
|level19_stat2_id                        = spell_maximum_action_distance_+%
|level19_stat2_id                        = active_skill_damage_+%_final
|level19_stat2_value                    = -30
|level19_stat2_value                    = -42
|level19_stat3_id                        = projectile_damage_+%
|level19_stat3_id                        = attack_speed_+%
|level19_stat3_value                    = 32
|level19_stat3_value                    = 50
|level19_stat4_id                        = attack_speed_+%
|level19_stat4_id                        = base_projectile_speed_+%
|level19_stat4_value                    = 50
|level19_stat4_value                    = 30
|level19_stat5_id                        = number_of_additional_projectiles
|level19_stat5_id                        = number_of_additional_projectiles
|level19_stat5_value                    = 2
|level19_stat5_value                    = 2
|level19_stat6_id                        = base_projectile_speed_+%
|level19_stat6_id                        = projectile_damage_+%
|level19_stat6_value                    = 30
|level19_stat6_value                    = 32
|level20                                = True
|level20                                = True
|level20_level_requirement              = 67
|level20_level_requirement              = 67
|level20_stat_text                      = Deals 42% less Damage<br>32% increased Projectile Damage<br>50% increased Attack Speed<br>Fires 2 additional Projectiles<br>30% increased Projectile Speed
|level20_stat_text                      = Deals 42% less Damage<br>50% increased Attack Speed<br>30% increased Projectile Speed<br>Fires 2 additional Projectiles<br>32% increased Projectile Damage
|level20_stat1_id                        = active_skill_damage_+%_final
|level20_stat1_id                        = spell_maximum_action_distance_+%
|level20_stat1_value                    = -42
|level20_stat1_value                    = -30
|level20_stat2_id                        = spell_maximum_action_distance_+%
|level20_stat2_id                        = active_skill_damage_+%_final
|level20_stat2_value                    = -30
|level20_stat2_value                    = -42
|level20_stat3_id                        = projectile_damage_+%
|level20_stat3_id                        = attack_speed_+%
|level20_stat3_value                    = 32
|level20_stat3_value                    = 50
|level20_stat4_id                        = attack_speed_+%
|level20_stat4_id                        = base_projectile_speed_+%
|level20_stat4_value                    = 50
|level20_stat4_value                    = 30
|level20_stat5_id                        = number_of_additional_projectiles
|level20_stat5_id                        = number_of_additional_projectiles
|level20_stat5_value                    = 2
|level20_stat5_value                    = 2
|level20_stat6_id                        = base_projectile_speed_+%
|level20_stat6_id                        = projectile_damage_+%
|level20_stat6_value                    = 30
|level20_stat6_value                    = 32
|level21                                = True
|level21                                = True
|level21_level_requirement              = 68
|level21_level_requirement              = 68
|level21_stat_text                      = Deals 42% less Damage<br>34% increased Projectile Damage<br>50% increased Attack Speed<br>Fires 2 additional Projectiles<br>30% increased Projectile Speed
|level21_stat_text                      = Deals 42% less Damage<br>50% increased Attack Speed<br>30% increased Projectile Speed<br>Fires 2 additional Projectiles<br>34% increased Projectile Damage
|level21_stat1_id                        = active_skill_damage_+%_final
|level21_stat1_id                        = spell_maximum_action_distance_+%
|level21_stat1_value                    = -42
|level21_stat1_value                    = -30
|level21_stat2_id                        = spell_maximum_action_distance_+%
|level21_stat2_id                        = active_skill_damage_+%_final
|level21_stat2_value                    = -30
|level21_stat2_value                    = -42
|level21_stat3_id                        = projectile_damage_+%
|level21_stat3_id                        = attack_speed_+%
|level21_stat3_value                    = 34
|level21_stat3_value                    = 50
|level21_stat4_id                        = attack_speed_+%
|level21_stat4_id                        = base_projectile_speed_+%
|level21_stat4_value                    = 50
|level21_stat4_value                    = 30
|level21_stat5_id                        = number_of_additional_projectiles
|level21_stat5_id                        = number_of_additional_projectiles
|level21_stat5_value                    = 2
|level21_stat5_value                    = 2
|level21_stat6_id                        = base_projectile_speed_+%
|level21_stat6_id                        = projectile_damage_+%
|level21_stat6_value                    = 30
|level21_stat6_value                    = 34
|level22                                = True
|level22                                = True
|level22_level_requirement              = 69
|level22_level_requirement              = 69
|level22_stat_text                      = Deals 41% less Damage<br>34% increased Projectile Damage<br>50% increased Attack Speed<br>Fires 2 additional Projectiles<br>30% increased Projectile Speed
|level22_stat_text                      = Deals 41% less Damage<br>50% increased Attack Speed<br>30% increased Projectile Speed<br>Fires 2 additional Projectiles<br>34% increased Projectile Damage
|level22_stat1_id                        = active_skill_damage_+%_final
|level22_stat1_id                        = spell_maximum_action_distance_+%
|level22_stat1_value                    = -41
|level22_stat1_value                    = -30
|level22_stat2_id                        = spell_maximum_action_distance_+%
|level22_stat2_id                        = active_skill_damage_+%_final
|level22_stat2_value                    = -30
|level22_stat2_value                    = -41
|level22_stat3_id                        = projectile_damage_+%
|level22_stat3_id                        = attack_speed_+%
|level22_stat3_value                    = 34
|level22_stat3_value                    = 50
|level22_stat4_id                        = attack_speed_+%
|level22_stat4_id                        = base_projectile_speed_+%
|level22_stat4_value                    = 50
|level22_stat4_value                    = 30
|level22_stat5_id                        = number_of_additional_projectiles
|level22_stat5_id                        = number_of_additional_projectiles
|level22_stat5_value                    = 2
|level22_stat5_value                    = 2
|level22_stat6_id                        = base_projectile_speed_+%
|level22_stat6_id                        = projectile_damage_+%
|level22_stat6_value                    = 30
|level22_stat6_value                    = 34
|level23                                = True
|level23                                = True
|level23_level_requirement              = 70
|level23_level_requirement              = 70
|level23_stat_text                      = Deals 41% less Damage<br>35% increased Projectile Damage<br>50% increased Attack Speed<br>Fires 2 additional Projectiles<br>30% increased Projectile Speed
|level23_stat_text                      = Deals 41% less Damage<br>50% increased Attack Speed<br>30% increased Projectile Speed<br>Fires 2 additional Projectiles<br>35% increased Projectile Damage
|level23_stat1_id                        = active_skill_damage_+%_final
|level23_stat1_id                        = spell_maximum_action_distance_+%
|level23_stat1_value                    = -41
|level23_stat1_value                    = -30
|level23_stat2_id                        = spell_maximum_action_distance_+%
|level23_stat2_id                        = active_skill_damage_+%_final
|level23_stat2_value                    = -30
|level23_stat2_value                    = -41
|level23_stat3_id                        = projectile_damage_+%
|level23_stat3_id                        = attack_speed_+%
|level23_stat3_value                    = 35
|level23_stat3_value                    = 50
|level23_stat4_id                        = attack_speed_+%
|level23_stat4_id                        = base_projectile_speed_+%
|level23_stat4_value                    = 50
|level23_stat4_value                    = 30
|level23_stat5_id                        = number_of_additional_projectiles
|level23_stat5_id                        = number_of_additional_projectiles
|level23_stat5_value                    = 2
|level23_stat5_value                    = 2
|level23_stat6_id                        = base_projectile_speed_+%
|level23_stat6_id                        = projectile_damage_+%
|level23_stat6_value                    = 30
|level23_stat6_value                    = 35
|level24                                = True
|level24                                = True
|level24_level_requirement              = 71
|level24_level_requirement              = 71
|level24_stat_text                      = Deals 40% less Damage<br>36% increased Projectile Damage<br>50% increased Attack Speed<br>Fires 2 additional Projectiles<br>30% increased Projectile Speed
|level24_stat_text                      = Deals 40% less Damage<br>50% increased Attack Speed<br>30% increased Projectile Speed<br>Fires 2 additional Projectiles<br>36% increased Projectile Damage
|level24_stat1_id                        = active_skill_damage_+%_final
|level24_stat1_id                        = spell_maximum_action_distance_+%
|level24_stat1_value                    = -40
|level24_stat1_value                    = -30
|level24_stat2_id                        = spell_maximum_action_distance_+%
|level24_stat2_id                        = active_skill_damage_+%_final
|level24_stat2_value                    = -30
|level24_stat2_value                    = -40
|level24_stat3_id                        = projectile_damage_+%
|level24_stat3_id                        = attack_speed_+%
|level24_stat3_value                    = 36
|level24_stat3_value                    = 50
|level24_stat4_id                        = attack_speed_+%
|level24_stat4_id                        = base_projectile_speed_+%
|level24_stat4_value                    = 50
|level24_stat4_value                    = 30
|level24_stat5_id                        = number_of_additional_projectiles
|level24_stat5_id                        = number_of_additional_projectiles
|level24_stat5_value                    = 2
|level24_stat5_value                    = 2
|level24_stat6_id                        = base_projectile_speed_+%
|level24_stat6_id                        = projectile_damage_+%
|level24_stat6_value                    = 30
|level24_stat6_value                    = 36
|level25                                = True
|level25                                = True
|level25_level_requirement              = 72
|level25_level_requirement              = 72
|level25_stat_text                      = Deals 40% less Damage<br>37% increased Projectile Damage<br>50% increased Attack Speed<br>Fires 2 additional Projectiles<br>30% increased Projectile Speed
|level25_stat_text                      = Deals 40% less Damage<br>50% increased Attack Speed<br>30% increased Projectile Speed<br>Fires 2 additional Projectiles<br>37% increased Projectile Damage
|level25_stat1_id                        = active_skill_damage_+%_final
|level25_stat1_id                        = spell_maximum_action_distance_+%
|level25_stat1_value                    = -40
|level25_stat1_value                    = -30
|level25_stat2_id                        = spell_maximum_action_distance_+%
|level25_stat2_id                        = active_skill_damage_+%_final
|level25_stat2_value                    = -30
|level25_stat2_value                    = -40
|level25_stat3_id                        = projectile_damage_+%
|level25_stat3_id                        = attack_speed_+%
|level25_stat3_value                    = 37
|level25_stat3_value                    = 50
|level25_stat4_id                        = attack_speed_+%
|level25_stat4_id                        = base_projectile_speed_+%
|level25_stat4_value                    = 50
|level25_stat4_value                    = 30
|level25_stat5_id                        = number_of_additional_projectiles
|level25_stat5_id                        = number_of_additional_projectiles
|level25_stat5_value                    = 2
|level25_stat5_value                    = 2
|level25_stat6_id                        = base_projectile_speed_+%
|level25_stat6_id                        = projectile_damage_+%
|level25_stat6_value                    = 30
|level25_stat6_value                    = 37
|level26                                = True
|level26                                = True
|level26_level_requirement              = 73
|level26_level_requirement              = 73
|level26_stat_text                      = Deals 39% less Damage<br>38% increased Projectile Damage<br>50% increased Attack Speed<br>Fires 2 additional Projectiles<br>30% increased Projectile Speed
|level26_stat_text                      = Deals 39% less Damage<br>50% increased Attack Speed<br>30% increased Projectile Speed<br>Fires 2 additional Projectiles<br>38% increased Projectile Damage
|level26_stat1_id                        = active_skill_damage_+%_final
|level26_stat1_id                        = spell_maximum_action_distance_+%
|level26_stat1_value                    = -39
|level26_stat1_value                    = -30
|level26_stat2_id                        = spell_maximum_action_distance_+%
|level26_stat2_id                        = active_skill_damage_+%_final
|level26_stat2_value                    = -30
|level26_stat2_value                    = -39
|level26_stat3_id                        = projectile_damage_+%
|level26_stat3_id                        = attack_speed_+%
|level26_stat3_value                    = 38
|level26_stat3_value                    = 50
|level26_stat4_id                        = attack_speed_+%
|level26_stat4_id                        = base_projectile_speed_+%
|level26_stat4_value                    = 50
|level26_stat4_value                    = 30
|level26_stat5_id                        = number_of_additional_projectiles
|level26_stat5_id                        = number_of_additional_projectiles
|level26_stat5_value                    = 2
|level26_stat5_value                    = 2
|level26_stat6_id                        = base_projectile_speed_+%
|level26_stat6_id                        = projectile_damage_+%
|level26_stat6_value                    = 30
|level26_stat6_value                    = 38
|level27                                = True
|level27                                = True
|level27_level_requirement              = 74
|level27_level_requirement              = 74
|level27_stat_text                      = Deals 39% less Damage<br>39% increased Projectile Damage<br>50% increased Attack Speed<br>Fires 2 additional Projectiles<br>30% increased Projectile Speed
|level27_stat_text                      = Deals 39% less Damage<br>50% increased Attack Speed<br>30% increased Projectile Speed<br>Fires 2 additional Projectiles<br>39% increased Projectile Damage
|level27_stat1_id                        = active_skill_damage_+%_final
|level27_stat1_id                        = spell_maximum_action_distance_+%
|level27_stat1_value                    = -39
|level27_stat1_value                    = -30
|level27_stat2_id                        = spell_maximum_action_distance_+%
|level27_stat2_id                        = active_skill_damage_+%_final
|level27_stat2_value                    = -30
|level27_stat2_value                    = -39
|level27_stat3_id                        = projectile_damage_+%
|level27_stat3_id                        = attack_speed_+%
|level27_stat3_value                    = 39
|level27_stat3_value                    = 50
|level27_stat4_id                        = attack_speed_+%
|level27_stat4_id                        = base_projectile_speed_+%
|level27_stat4_value                    = 50
|level27_stat4_value                    = 30
|level27_stat5_id                        = number_of_additional_projectiles
|level27_stat5_id                        = number_of_additional_projectiles
|level27_stat5_value                    = 2
|level27_stat5_value                    = 2
|level27_stat6_id                        = base_projectile_speed_+%
|level27_stat6_id                        = projectile_damage_+%
|level27_stat6_value                    = 30
|level27_stat6_value                    = 39
|level28                                = True
|level28                                = True
|level28_level_requirement              = 75
|level28_level_requirement              = 75
|level28_stat_text                      = Deals 38% less Damage<br>39% increased Projectile Damage<br>50% increased Attack Speed<br>Fires 2 additional Projectiles<br>30% increased Projectile Speed
|level28_stat_text                      = Deals 38% less Damage<br>50% increased Attack Speed<br>30% increased Projectile Speed<br>Fires 2 additional Projectiles<br>39% increased Projectile Damage
|level28_stat1_id                        = active_skill_damage_+%_final
|level28_stat1_id                        = spell_maximum_action_distance_+%
|level28_stat1_value                    = -38
|level28_stat1_value                    = -30
|level28_stat2_id                        = spell_maximum_action_distance_+%
|level28_stat2_id                        = active_skill_damage_+%_final
|level28_stat2_value                    = -30
|level28_stat2_value                    = -38
|level28_stat3_id                        = projectile_damage_+%
|level28_stat3_id                        = attack_speed_+%
|level28_stat3_value                    = 39
|level28_stat3_value                    = 50
|level28_stat4_id                        = attack_speed_+%
|level28_stat4_id                        = base_projectile_speed_+%
|level28_stat4_value                    = 50
|level28_stat4_value                    = 30
|level28_stat5_id                        = number_of_additional_projectiles
|level28_stat5_id                        = number_of_additional_projectiles
|level28_stat5_value                    = 2
|level28_stat5_value                    = 2
|level28_stat6_id                        = base_projectile_speed_+%
|level28_stat6_id                        = projectile_damage_+%
|level28_stat6_value                    = 30
|level28_stat6_value                    = 39
|level29                                = True
|level29                                = True
|level29_level_requirement              = 76
|level29_level_requirement              = 76
|level29_stat_text                      = Deals 38% less Damage<br>41% increased Projectile Damage<br>50% increased Attack Speed<br>Fires 2 additional Projectiles<br>30% increased Projectile Speed
|level29_stat_text                      = Deals 38% less Damage<br>50% increased Attack Speed<br>30% increased Projectile Speed<br>Fires 2 additional Projectiles<br>41% increased Projectile Damage
|level29_stat1_id                        = active_skill_damage_+%_final
|level29_stat1_id                        = spell_maximum_action_distance_+%
|level29_stat1_value                    = -38
|level29_stat1_value                    = -30
|level29_stat2_id                        = spell_maximum_action_distance_+%
|level29_stat2_id                        = active_skill_damage_+%_final
|level29_stat2_value                    = -30
|level29_stat2_value                    = -38
|level29_stat3_id                        = projectile_damage_+%
|level29_stat3_id                        = attack_speed_+%
|level29_stat3_value                    = 41
|level29_stat3_value                    = 50
|level29_stat4_id                        = attack_speed_+%
|level29_stat4_id                        = base_projectile_speed_+%
|level29_stat4_value                    = 50
|level29_stat4_value                    = 30
|level29_stat5_id                        = number_of_additional_projectiles
|level29_stat5_id                        = number_of_additional_projectiles
|level29_stat5_value                    = 2
|level29_stat5_value                    = 2
|level29_stat6_id                        = base_projectile_speed_+%
|level29_stat6_id                        = projectile_damage_+%
|level29_stat6_value                    = 30
|level29_stat6_value                    = 41
|level30                                = True
|level30                                = True
|level30_level_requirement              = 77
|level30_level_requirement              = 77
|level30_stat_text                      = Deals 37% less Damage<br>41% increased Projectile Damage<br>50% increased Attack Speed<br>Fires 2 additional Projectiles<br>30% increased Projectile Speed
|level30_stat_text                      = Deals 37% less Damage<br>50% increased Attack Speed<br>30% increased Projectile Speed<br>Fires 2 additional Projectiles<br>41% increased Projectile Damage
|level30_stat1_id                        = active_skill_damage_+%_final
|level30_stat1_id                        = spell_maximum_action_distance_+%
|level30_stat1_value                    = -37
|level30_stat1_value                    = -30
|level30_stat2_id                        = spell_maximum_action_distance_+%
|level30_stat2_id                        = active_skill_damage_+%_final
|level30_stat2_value                    = -30
|level30_stat2_value                    = -37
|level30_stat3_id                        = projectile_damage_+%
|level30_stat3_id                        = attack_speed_+%
|level30_stat3_value                    = 41
|level30_stat3_value                    = 50
|level30_stat4_id                        = attack_speed_+%
|level30_stat4_id                        = base_projectile_speed_+%
|level30_stat4_value                    = 50
|level30_stat4_value                    = 30
|level30_stat5_id                        = number_of_additional_projectiles
|level30_stat5_id                        = number_of_additional_projectiles
|level30_stat5_value                    = 2
|level30_stat5_value                    = 2
|level30_stat6_id                        = base_projectile_speed_+%
|level30_stat6_id                        = projectile_damage_+%
|level30_stat6_value                    = 30
|level30_stat6_value                    = 41
|level31                                = True
|level31                                = True
|level31_level_requirement              = 78
|level31_level_requirement              = 78
|level31_stat_text                      = Deals 37% less Damage<br>42% increased Projectile Damage<br>50% increased Attack Speed<br>Fires 2 additional Projectiles<br>30% increased Projectile Speed
|level31_stat_text                      = Deals 37% less Damage<br>50% increased Attack Speed<br>30% increased Projectile Speed<br>Fires 2 additional Projectiles<br>42% increased Projectile Damage
|level31_stat1_id                        = active_skill_damage_+%_final
|level31_stat1_id                        = spell_maximum_action_distance_+%
|level31_stat1_value                    = -37
|level31_stat1_value                    = -30
|level31_stat2_id                        = spell_maximum_action_distance_+%
|level31_stat2_id                        = active_skill_damage_+%_final
|level31_stat2_value                    = -30
|level31_stat2_value                    = -37
|level31_stat3_id                        = projectile_damage_+%
|level31_stat3_id                        = attack_speed_+%
|level31_stat3_value                    = 42
|level31_stat3_value                    = 50
|level31_stat4_id                        = attack_speed_+%
|level31_stat4_id                        = base_projectile_speed_+%
|level31_stat4_value                    = 50
|level31_stat4_value                    = 30
|level31_stat5_id                        = number_of_additional_projectiles
|level31_stat5_id                        = number_of_additional_projectiles
|level31_stat5_value                    = 2
|level31_stat5_value                    = 2
|level31_stat6_id                        = base_projectile_speed_+%
|level31_stat6_id                        = projectile_damage_+%
|level31_stat6_value                    = 30
|level31_stat6_value                    = 42
|level32                                = True
|level32                                = True
|level32_level_requirement              = 79
|level32_level_requirement              = 79
|level32_stat_text                      = Deals 36% less Damage<br>43% increased Projectile Damage<br>50% increased Attack Speed<br>Fires 2 additional Projectiles<br>30% increased Projectile Speed
|level32_stat_text                      = Deals 36% less Damage<br>50% increased Attack Speed<br>30% increased Projectile Speed<br>Fires 2 additional Projectiles<br>43% increased Projectile Damage
|level32_stat1_id                        = active_skill_damage_+%_final
|level32_stat1_id                        = spell_maximum_action_distance_+%
|level32_stat1_value                    = -36
|level32_stat1_value                    = -30
|level32_stat2_id                        = spell_maximum_action_distance_+%
|level32_stat2_id                        = active_skill_damage_+%_final
|level32_stat2_value                    = -30
|level32_stat2_value                    = -36
|level32_stat3_id                        = projectile_damage_+%
|level32_stat3_id                        = attack_speed_+%
|level32_stat3_value                    = 43
|level32_stat3_value                    = 50
|level32_stat4_id                        = attack_speed_+%
|level32_stat4_id                        = base_projectile_speed_+%
|level32_stat4_value                    = 50
|level32_stat4_value                    = 30
|level32_stat5_id                        = number_of_additional_projectiles
|level32_stat5_id                        = number_of_additional_projectiles
|level32_stat5_value                    = 2
|level32_stat5_value                    = 2
|level32_stat6_id                        = base_projectile_speed_+%
|level32_stat6_id                        = projectile_damage_+%
|level32_stat6_value                    = 30
|level32_stat6_value                    = 43
|level33                                = True
|level33                                = True
|level33_level_requirement              = 80
|level33_level_requirement              = 80
|level33_stat_text                      = Deals 36% less Damage<br>44% increased Projectile Damage<br>50% increased Attack Speed<br>Fires 2 additional Projectiles<br>30% increased Projectile Speed
|level33_stat_text                      = Deals 36% less Damage<br>50% increased Attack Speed<br>30% increased Projectile Speed<br>Fires 2 additional Projectiles<br>44% increased Projectile Damage
|level33_stat1_id                        = active_skill_damage_+%_final
|level33_stat1_id                        = spell_maximum_action_distance_+%
|level33_stat1_value                    = -36
|level33_stat1_value                    = -30
|level33_stat2_id                        = spell_maximum_action_distance_+%
|level33_stat2_id                        = active_skill_damage_+%_final
|level33_stat2_value                    = -30
|level33_stat2_value                    = -36
|level33_stat3_id                        = projectile_damage_+%
|level33_stat3_id                        = attack_speed_+%
|level33_stat3_value                    = 44
|level33_stat3_value                    = 50
|level33_stat4_id                        = attack_speed_+%
|level33_stat4_id                        = base_projectile_speed_+%
|level33_stat4_value                    = 50
|level33_stat4_value                    = 30
|level33_stat5_id                        = number_of_additional_projectiles
|level33_stat5_id                        = number_of_additional_projectiles
|level33_stat5_value                    = 2
|level33_stat5_value                    = 2
|level33_stat6_id                        = base_projectile_speed_+%
|level33_stat6_id                        = projectile_damage_+%
|level33_stat6_value                    = 30
|level33_stat6_value                    = 44
|level34                                = True
|level34                                = True
|level34_level_requirement              = 81
|level34_level_requirement              = 81
|level34_stat_text                      = Deals 35% less Damage<br>45% increased Projectile Damage<br>50% increased Attack Speed<br>Fires 2 additional Projectiles<br>30% increased Projectile Speed
|level34_stat_text                      = Deals 35% less Damage<br>50% increased Attack Speed<br>30% increased Projectile Speed<br>Fires 2 additional Projectiles<br>45% increased Projectile Damage
|level34_stat1_id                        = active_skill_damage_+%_final
|level34_stat1_id                        = spell_maximum_action_distance_+%
|level34_stat1_value                    = -35
|level34_stat1_value                    = -30
|level34_stat2_id                        = spell_maximum_action_distance_+%
|level34_stat2_id                        = active_skill_damage_+%_final
|level34_stat2_value                    = -30
|level34_stat2_value                    = -35
|level34_stat3_id                        = projectile_damage_+%
|level34_stat3_id                        = attack_speed_+%
|level34_stat3_value                    = 45
|level34_stat3_value                    = 50
|level34_stat4_id                        = attack_speed_+%
|level34_stat4_id                        = base_projectile_speed_+%
|level34_stat4_value                    = 50
|level34_stat4_value                    = 30
|level34_stat5_id                        = number_of_additional_projectiles
|level34_stat5_id                        = number_of_additional_projectiles
|level34_stat5_value                    = 2
|level34_stat5_value                    = 2
|level34_stat6_id                        = base_projectile_speed_+%
|level34_stat6_id                        = projectile_damage_+%
|level34_stat6_value                    = 30
|level34_stat6_value                    = 45
|level35                                = True
|level35                                = True
|level35_level_requirement              = 82
|level35_level_requirement              = 82
|level35_stat_text                      = Deals 35% less Damage<br>46% increased Projectile Damage<br>50% increased Attack Speed<br>Fires 2 additional Projectiles<br>30% increased Projectile Speed
|level35_stat_text                      = Deals 35% less Damage<br>50% increased Attack Speed<br>30% increased Projectile Speed<br>Fires 2 additional Projectiles<br>46% increased Projectile Damage
|level35_stat1_id                        = active_skill_damage_+%_final
|level35_stat1_id                        = spell_maximum_action_distance_+%
|level35_stat1_value                    = -35
|level35_stat1_value                    = -30
|level35_stat2_id                        = spell_maximum_action_distance_+%
|level35_stat2_id                        = active_skill_damage_+%_final
|level35_stat2_value                    = -30
|level35_stat2_value                    = -35
|level35_stat3_id                        = projectile_damage_+%
|level35_stat3_id                        = attack_speed_+%
|level35_stat3_value                    = 46
|level35_stat3_value                    = 50
|level35_stat4_id                        = attack_speed_+%
|level35_stat4_id                        = base_projectile_speed_+%
|level35_stat4_value                    = 50
|level35_stat4_value                    = 30
|level35_stat5_id                        = number_of_additional_projectiles
|level35_stat5_id                        = number_of_additional_projectiles
|level35_stat5_value                    = 2
|level35_stat5_value                    = 2
|level35_stat6_id                        = base_projectile_speed_+%
|level35_stat6_id                        = projectile_damage_+%
|level35_stat6_value                    = 30
|level35_stat6_value                    = 46
|level36                                = True
|level36                                = True
|level36_level_requirement              = 84
|level36_level_requirement              = 84
|level36_stat_text                      = Deals 34% less Damage<br>48% increased Projectile Damage<br>50% increased Attack Speed<br>Fires 2 additional Projectiles<br>30% increased Projectile Speed
|level36_stat_text                      = Deals 34% less Damage<br>50% increased Attack Speed<br>30% increased Projectile Speed<br>Fires 2 additional Projectiles<br>48% increased Projectile Damage
|level36_stat1_id                        = active_skill_damage_+%_final
|level36_stat1_id                        = spell_maximum_action_distance_+%
|level36_stat1_value                    = -34
|level36_stat1_value                    = -30
|level36_stat2_id                        = spell_maximum_action_distance_+%
|level36_stat2_id                        = active_skill_damage_+%_final
|level36_stat2_value                    = -30
|level36_stat2_value                    = -34
|level36_stat3_id                        = projectile_damage_+%
|level36_stat3_id                        = attack_speed_+%
|level36_stat3_value                    = 48
|level36_stat3_value                    = 50
|level36_stat4_id                        = attack_speed_+%
|level36_stat4_id                        = base_projectile_speed_+%
|level36_stat4_value                    = 50
|level36_stat4_value                    = 30
|level36_stat5_id                        = number_of_additional_projectiles
|level36_stat5_id                        = number_of_additional_projectiles
|level36_stat5_value                    = 2
|level36_stat5_value                    = 2
|level36_stat6_id                        = base_projectile_speed_+%
|level36_stat6_id                        = projectile_damage_+%
|level36_stat6_value                    = 30
|level36_stat6_value                    = 48
|level37                                = True
|level37                                = True
|level37_level_requirement              = 86
|level37_level_requirement              = 86
|level37_stat_text                      = Deals 33% less Damage<br>49% increased Projectile Damage<br>50% increased Attack Speed<br>Fires 2 additional Projectiles<br>30% increased Projectile Speed
|level37_stat_text                      = Deals 33% less Damage<br>50% increased Attack Speed<br>30% increased Projectile Speed<br>Fires 2 additional Projectiles<br>49% increased Projectile Damage
|level37_stat1_id                        = active_skill_damage_+%_final
|level37_stat1_id                        = spell_maximum_action_distance_+%
|level37_stat1_value                    = -33
|level37_stat1_value                    = -30
|level37_stat2_id                        = spell_maximum_action_distance_+%
|level37_stat2_id                        = active_skill_damage_+%_final
|level37_stat2_value                    = -30
|level37_stat2_value                    = -33
|level37_stat3_id                        = projectile_damage_+%
|level37_stat3_id                        = attack_speed_+%
|level37_stat3_value                    = 49
|level37_stat3_value                    = 50
|level37_stat4_id                        = attack_speed_+%
|level37_stat4_id                        = base_projectile_speed_+%
|level37_stat4_value                    = 50
|level37_stat4_value                    = 30
|level37_stat5_id                        = number_of_additional_projectiles
|level37_stat5_id                        = number_of_additional_projectiles
|level37_stat5_value                    = 2
|level37_stat5_value                    = 2
|level37_stat6_id                        = base_projectile_speed_+%
|level37_stat6_id                        = projectile_damage_+%
|level37_stat6_value                    = 30
|level37_stat6_value                    = 49
|level38                                = True
|level38                                = True
|level38_level_requirement              = 88
|level38_level_requirement              = 88
|level38_stat_text                      = Deals 33% less Damage<br>51% increased Projectile Damage<br>50% increased Attack Speed<br>Fires 2 additional Projectiles<br>30% increased Projectile Speed
|level38_stat_text                      = Deals 33% less Damage<br>50% increased Attack Speed<br>30% increased Projectile Speed<br>Fires 2 additional Projectiles<br>51% increased Projectile Damage
|level38_stat1_id                        = active_skill_damage_+%_final
|level38_stat1_id                        = spell_maximum_action_distance_+%
|level38_stat1_value                    = -33
|level38_stat1_value                    = -30
|level38_stat2_id                        = spell_maximum_action_distance_+%
|level38_stat2_id                        = active_skill_damage_+%_final
|level38_stat2_value                    = -30
|level38_stat2_value                    = -33
|level38_stat3_id                        = projectile_damage_+%
|level38_stat3_id                        = attack_speed_+%
|level38_stat3_value                    = 51
|level38_stat3_value                    = 50
|level38_stat4_id                        = attack_speed_+%
|level38_stat4_id                        = base_projectile_speed_+%
|level38_stat4_value                    = 50
|level38_stat4_value                    = 30
|level38_stat5_id                        = number_of_additional_projectiles
|level38_stat5_id                        = number_of_additional_projectiles
|level38_stat5_value                    = 2
|level38_stat5_value                    = 2
|level38_stat6_id                        = base_projectile_speed_+%
|level38_stat6_id                        = projectile_damage_+%
|level38_stat6_value                    = 30
|level38_stat6_value                    = 51
}}
}}

Latest revision as of 13:40, 19 August 2023

NameSpectral Throw
Skill IdExileThrownWeapon
Icon
Cast Time1.00 sec
Item Class
Restrictions
Claw
Dagger
One-Handed Sword
Thrusting One-Handed Sword
One-Handed Axe
One-Handed Mace
Sceptre
Staff
Two-Handed Sword
Two-Handed Axe
Two-Handed Mace
Warstaff
Rune Dagger
Level Req.(1-88)
Attack Speed100% of base
Attack Damage100% of base
Effectiveness of Added Damage100%
Throws a spectral copy of your melee weapon. It flies out and then returns to you, in a spinning attack that damages enemies in its path.
Deals (59-33)% less Damage
(0-50)% increased Attack Speed
(0-30)% increased Projectile Speed
Fires (0-2) additional Projectiles
(0-51)% increased Projectile Damage

ExileThrownWeapon is the internal id of the skill Spectral Throw.