Skill:WbLightningEliteVaalThrownWeapon: Difference between revisions
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(PyPoE/ExporterBot/1.0.0a0: Skill updater) |
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Line 11: | Line 11: | ||
|static_stat1_id = base_attack_repeat_count | |static_stat1_id = base_attack_repeat_count | ||
|static_stat1_value = 5 | |static_stat1_value = 5 | ||
|static_stat2_id = | |static_stat2_id = base_is_projectile | ||
|static_stat2_value = | |static_stat2_value = 1 | ||
|static_stat3_id = | |static_stat3_id = projectiles_not_offset | ||
|static_stat3_value = | |static_stat3_value = 1 | ||
|static_stat4_id = | |static_stat4_id = active_skill_damage_+%_final | ||
|static_stat4_value = | |static_stat4_value = -40 | ||
|static_stat5_id = | |static_stat5_id = projectiles_nova | ||
|static_stat5_value = 1 | |static_stat5_value = 1 | ||
|static_stat6_id = | |static_stat6_id = active_skill_attack_speed_+%_final | ||
|static_stat6_value = | |static_stat6_value = 90 | ||
|stat_text = ( | |stat_text = Deals 40% less Damage<br>Fires Projectiles in a circle<br>(0-30)% increased Projectile Speed<br>(1-18)% increased Projectile Damage<br>90% more Attack Speed | ||
|level1 = True | |level1 = True | ||
|level1_level_requirement = 1 | |level1_level_requirement = 1 | ||
Line 89: | Line 89: | ||
|level10_damage_effectiveness = 86 | |level10_damage_effectiveness = 86 | ||
|level10_damage_multiplier = 86.2 | |level10_damage_multiplier = 86.2 | ||
|level10_stat_text = | |level10_stat_text = 15% increased Projectile Speed<br>6% increased Projectile Damage | ||
|level10_stat1_id = | |level10_stat1_id = base_projectile_speed_+% | ||
|level10_stat1_value = | |level10_stat1_value = 15 | ||
|level10_stat2_id = | |level10_stat2_id = projectile_damage_+% | ||
|level10_stat2_value = | |level10_stat2_value = 6 | ||
|level11 = True | |level11 = True | ||
|level11_level_requirement = 36 | |level11_level_requirement = 36 | ||
|level11_damage_effectiveness = 88 | |level11_damage_effectiveness = 88 | ||
|level11_damage_multiplier = 88 | |level11_damage_multiplier = 88 | ||
|level11_stat_text = | |level11_stat_text = 15% increased Projectile Speed<br>6% increased Projectile Damage | ||
|level11_stat1_id = | |level11_stat1_id = base_projectile_speed_+% | ||
|level11_stat1_value = | |level11_stat1_value = 15 | ||
|level11_stat2_id = | |level11_stat2_id = projectile_damage_+% | ||
|level11_stat2_value = | |level11_stat2_value = 6 | ||
|level12 = True | |level12 = True | ||
|level12_level_requirement = 40 | |level12_level_requirement = 40 | ||
|level12_damage_effectiveness = 90 | |level12_damage_effectiveness = 90 | ||
|level12_damage_multiplier = 89.8 | |level12_damage_multiplier = 89.8 | ||
|level12_stat_text = | |level12_stat_text = 15% increased Projectile Speed<br>7% increased Projectile Damage | ||
|level12_stat1_id = | |level12_stat1_id = base_projectile_speed_+% | ||
|level12_stat1_value = | |level12_stat1_value = 15 | ||
|level12_stat2_id = | |level12_stat2_id = projectile_damage_+% | ||
|level12_stat2_value = | |level12_stat2_value = 7 | ||
|level13 = True | |level13 = True | ||
|level13_level_requirement = 44 | |level13_level_requirement = 44 | ||
|level13_damage_effectiveness = 92 | |level13_damage_effectiveness = 92 | ||
|level13_damage_multiplier = 91.6 | |level13_damage_multiplier = 91.6 | ||
|level13_stat_text = | |level13_stat_text = 15% increased Projectile Speed<br>8% increased Projectile Damage | ||
|level13_stat1_id = | |level13_stat1_id = base_projectile_speed_+% | ||
|level13_stat1_value = | |level13_stat1_value = 15 | ||
|level13_stat2_id = | |level13_stat2_id = projectile_damage_+% | ||
|level13_stat2_value = | |level13_stat2_value = 8 | ||
|level14 = True | |level14 = True | ||
|level14_level_requirement = 48 | |level14_level_requirement = 48 | ||
|level14_damage_effectiveness = 93 | |level14_damage_effectiveness = 93 | ||
|level14_damage_multiplier = 93.4 | |level14_damage_multiplier = 93.4 | ||
|level14_stat_text = | |level14_stat_text = 15% increased Projectile Speed<br>8% increased Projectile Damage | ||
|level14_stat1_id = | |level14_stat1_id = base_projectile_speed_+% | ||
|level14_stat1_value = | |level14_stat1_value = 15 | ||
|level14_stat2_id = | |level14_stat2_id = projectile_damage_+% | ||
|level14_stat2_value = | |level14_stat2_value = 8 | ||
|level15 = True | |level15 = True | ||
|level15_level_requirement = 52 | |level15_level_requirement = 52 | ||
|level15_damage_effectiveness = 95 | |level15_damage_effectiveness = 95 | ||
|level15_damage_multiplier = 95.2 | |level15_damage_multiplier = 95.2 | ||
|level15_stat_text = | |level15_stat_text = 15% increased Projectile Speed<br>9% increased Projectile Damage | ||
|level15_stat1_id = | |level15_stat1_id = base_projectile_speed_+% | ||
|level15_stat1_value = | |level15_stat1_value = 15 | ||
|level15_stat2_id = | |level15_stat2_id = projectile_damage_+% | ||
|level15_stat2_value = | |level15_stat2_value = 9 | ||
|level16 = True | |level16 = True | ||
|level16_level_requirement = 56 | |level16_level_requirement = 56 | ||
|level16_damage_effectiveness = 97 | |level16_damage_effectiveness = 97 | ||
|level16_damage_multiplier = 97 | |level16_damage_multiplier = 97 | ||
|level16_stat_text = | |level16_stat_text = 15% increased Projectile Speed<br>9% increased Projectile Damage | ||
|level16_stat1_id = | |level16_stat1_id = base_projectile_speed_+% | ||
|level16_stat1_value = | |level16_stat1_value = 15 | ||
|level16_stat2_id = | |level16_stat2_id = projectile_damage_+% | ||
|level16_stat2_value = | |level16_stat2_value = 9 | ||
|level17 = True | |level17 = True | ||
|level17_level_requirement = 60 | |level17_level_requirement = 60 | ||
|level17_damage_effectiveness = 99 | |level17_damage_effectiveness = 99 | ||
|level17_damage_multiplier = 98.8 | |level17_damage_multiplier = 98.8 | ||
|level17_stat_text = | |level17_stat_text = 15% increased Projectile Speed<br>10% increased Projectile Damage | ||
|level17_stat1_id = | |level17_stat1_id = base_projectile_speed_+% | ||
|level17_stat1_value = | |level17_stat1_value = 15 | ||
|level17_stat2_id = | |level17_stat2_id = projectile_damage_+% | ||
|level17_stat2_value = | |level17_stat2_value = 10 | ||
|level18 = True | |level18 = True | ||
|level18_level_requirement = 64 | |level18_level_requirement = 64 | ||
|level18_damage_effectiveness = 101 | |level18_damage_effectiveness = 101 | ||
|level18_damage_multiplier = 100.6 | |level18_damage_multiplier = 100.6 | ||
|level18_stat_text = | |level18_stat_text = 15% increased Projectile Speed<br>11% increased Projectile Damage | ||
|level18_stat1_id = | |level18_stat1_id = base_projectile_speed_+% | ||
|level18_stat1_value = | |level18_stat1_value = 15 | ||
|level18_stat2_id = | |level18_stat2_id = projectile_damage_+% | ||
|level18_stat2_value = | |level18_stat2_value = 11 | ||
|level19 = True | |level19 = True | ||
|level19_level_requirement = 67 | |level19_level_requirement = 67 | ||
|level19_damage_effectiveness = 102 | |level19_damage_effectiveness = 102 | ||
|level19_damage_multiplier = 102.4 | |level19_damage_multiplier = 102.4 | ||
|level19_stat_text = | |level19_stat_text = 15% increased Projectile Speed<br>11% increased Projectile Damage | ||
|level19_stat1_id = | |level19_stat1_id = base_projectile_speed_+% | ||
|level19_stat1_value = | |level19_stat1_value = 15 | ||
|level19_stat2_id = | |level19_stat2_id = projectile_damage_+% | ||
|level19_stat2_value = | |level19_stat2_value = 11 | ||
|level20 = True | |level20 = True | ||
|level20_level_requirement = 70 | |level20_level_requirement = 70 | ||
|level20_damage_effectiveness = 104 | |level20_damage_effectiveness = 104 | ||
|level20_damage_multiplier = 104.2 | |level20_damage_multiplier = 104.2 | ||
|level20_stat_text = | |level20_stat_text = 30% increased Projectile Speed<br>12% increased Projectile Damage | ||
|level20_stat1_id = | |level20_stat1_id = base_projectile_speed_+% | ||
|level20_stat1_value = | |level20_stat1_value = 30 | ||
|level20_stat2_id = | |level20_stat2_id = projectile_damage_+% | ||
|level20_stat2_value = | |level20_stat2_value = 12 | ||
|level21 = True | |level21 = True | ||
|level21_level_requirement = 72 | |level21_level_requirement = 72 | ||
|level21_damage_effectiveness = 106 | |level21_damage_effectiveness = 106 | ||
|level21_damage_multiplier = 106 | |level21_damage_multiplier = 106 | ||
|level21_stat_text = | |level21_stat_text = 30% increased Projectile Speed<br>12% increased Projectile Damage | ||
|level21_stat1_id = | |level21_stat1_id = base_projectile_speed_+% | ||
|level21_stat1_value = | |level21_stat1_value = 30 | ||
|level21_stat2_id = | |level21_stat2_id = projectile_damage_+% | ||
|level21_stat2_value = | |level21_stat2_value = 12 | ||
|level22 = True | |level22 = True | ||
|level22_level_requirement = 74 | |level22_level_requirement = 74 | ||
|level22_damage_effectiveness = 108 | |level22_damage_effectiveness = 108 | ||
|level22_damage_multiplier = 107.8 | |level22_damage_multiplier = 107.8 | ||
|level22_stat_text = | |level22_stat_text = 30% increased Projectile Speed<br>13% increased Projectile Damage | ||
|level22_stat1_id = | |level22_stat1_id = base_projectile_speed_+% | ||
|level22_stat1_value = | |level22_stat1_value = 30 | ||
|level22_stat2_id = | |level22_stat2_id = projectile_damage_+% | ||
|level22_stat2_value = | |level22_stat2_value = 13 | ||
|level23 = True | |level23 = True | ||
|level23_level_requirement = 76 | |level23_level_requirement = 76 | ||
|level23_damage_effectiveness = 110 | |level23_damage_effectiveness = 110 | ||
|level23_damage_multiplier = 109.6 | |level23_damage_multiplier = 109.6 | ||
|level23_stat_text = | |level23_stat_text = 30% increased Projectile Speed<br>14% increased Projectile Damage | ||
|level23_stat1_id = | |level23_stat1_id = base_projectile_speed_+% | ||
|level23_stat1_value = | |level23_stat1_value = 30 | ||
|level23_stat2_id = | |level23_stat2_id = projectile_damage_+% | ||
|level23_stat2_value = | |level23_stat2_value = 14 | ||
|level24 = True | |level24 = True | ||
|level24_level_requirement = 78 | |level24_level_requirement = 78 | ||
|level24_damage_effectiveness = 111 | |level24_damage_effectiveness = 111 | ||
|level24_damage_multiplier = 111.4 | |level24_damage_multiplier = 111.4 | ||
|level24_stat_text = | |level24_stat_text = 30% increased Projectile Speed<br>14% increased Projectile Damage | ||
|level24_stat1_id = | |level24_stat1_id = base_projectile_speed_+% | ||
|level24_stat1_value = | |level24_stat1_value = 30 | ||
|level24_stat2_id = | |level24_stat2_id = projectile_damage_+% | ||
|level24_stat2_value = | |level24_stat2_value = 14 | ||
|level25 = True | |level25 = True | ||
|level25_level_requirement = 80 | |level25_level_requirement = 80 | ||
|level25_damage_effectiveness = 113 | |level25_damage_effectiveness = 113 | ||
|level25_damage_multiplier = 113.2 | |level25_damage_multiplier = 113.2 | ||
|level25_stat_text = | |level25_stat_text = 30% increased Projectile Speed<br>15% increased Projectile Damage | ||
|level25_stat1_id = | |level25_stat1_id = base_projectile_speed_+% | ||
|level25_stat1_value = | |level25_stat1_value = 30 | ||
|level25_stat2_id = | |level25_stat2_id = projectile_damage_+% | ||
|level25_stat2_value = | |level25_stat2_value = 15 | ||
|level26 = True | |level26 = True | ||
|level26_level_requirement = 82 | |level26_level_requirement = 82 | ||
|level26_damage_effectiveness = 115 | |level26_damage_effectiveness = 115 | ||
|level26_damage_multiplier = 115 | |level26_damage_multiplier = 115 | ||
|level26_stat_text = | |level26_stat_text = 30% increased Projectile Speed<br>15% increased Projectile Damage | ||
|level26_stat1_id = | |level26_stat1_id = base_projectile_speed_+% | ||
|level26_stat1_value = | |level26_stat1_value = 30 | ||
|level26_stat2_id = | |level26_stat2_id = projectile_damage_+% | ||
|level26_stat2_value = | |level26_stat2_value = 15 | ||
|level27 = True | |level27 = True | ||
|level27_level_requirement = 84 | |level27_level_requirement = 84 | ||
|level27_damage_effectiveness = 117 | |level27_damage_effectiveness = 117 | ||
|level27_damage_multiplier = 116.8 | |level27_damage_multiplier = 116.8 | ||
|level27_stat_text = | |level27_stat_text = 30% increased Projectile Speed<br>16% increased Projectile Damage | ||
|level27_stat1_id = | |level27_stat1_id = base_projectile_speed_+% | ||
|level27_stat1_value = | |level27_stat1_value = 30 | ||
|level27_stat2_id = | |level27_stat2_id = projectile_damage_+% | ||
|level27_stat2_value = | |level27_stat2_value = 16 | ||
|level28 = True | |level28 = True | ||
|level28_level_requirement = 86 | |level28_level_requirement = 86 | ||
|level28_damage_effectiveness = 119 | |level28_damage_effectiveness = 119 | ||
|level28_damage_multiplier = 118.6 | |level28_damage_multiplier = 118.6 | ||
|level28_stat_text = | |level28_stat_text = 30% increased Projectile Speed<br>16% increased Projectile Damage | ||
|level28_stat1_id = | |level28_stat1_id = base_projectile_speed_+% | ||
|level28_stat1_value = | |level28_stat1_value = 30 | ||
|level28_stat2_id = | |level28_stat2_id = projectile_damage_+% | ||
|level28_stat2_value = | |level28_stat2_value = 16 | ||
|level29 = True | |level29 = True | ||
|level29_level_requirement = 88 | |level29_level_requirement = 88 | ||
|level29_damage_effectiveness = 120 | |level29_damage_effectiveness = 120 | ||
|level29_damage_multiplier = 120.4 | |level29_damage_multiplier = 120.4 | ||
|level29_stat_text = | |level29_stat_text = 30% increased Projectile Speed<br>17% increased Projectile Damage | ||
|level29_stat1_id = | |level29_stat1_id = base_projectile_speed_+% | ||
|level29_stat1_value = | |level29_stat1_value = 30 | ||
|level29_stat2_id = | |level29_stat2_id = projectile_damage_+% | ||
|level29_stat2_value = | |level29_stat2_value = 17 | ||
|level30 = True | |level30 = True | ||
|level30_level_requirement = 90 | |level30_level_requirement = 90 | ||
|level30_damage_effectiveness = 122 | |level30_damage_effectiveness = 122 | ||
|level30_damage_multiplier = 122.2 | |level30_damage_multiplier = 122.2 | ||
|level30_stat_text = | |level30_stat_text = 30% increased Projectile Speed<br>18% increased Projectile Damage | ||
|level30_stat1_id = | |level30_stat1_id = base_projectile_speed_+% | ||
|level30_stat1_value = | |level30_stat1_value = 30 | ||
|level30_stat2_id = | |level30_stat2_id = projectile_damage_+% | ||
|level30_stat2_value = | |level30_stat2_value = 18 | ||
}} | }} |
Latest revision as of 13:40, 19 August 2023
Name | Vaal Spectral Throw |
---|---|
Skill Id | WbLightningEliteVaalThrownWeapon |
Icon | |
Cast Time | 1.00 sec |
Item Class Restrictions | Claw Dagger One-Handed Sword Thrusting One-Handed Sword One-Handed Axe One-Handed Mace Sceptre Staff Two-Handed Sword Two-Handed Axe Two-Handed Mace Warstaff Rune Dagger |
Level Req. | (1-90) |
Attack Speed | 100% of base |
Attack Damage | (70%-122.2%) of base |
Effectiveness of Added Damage | (70%-122%) |
Stored Uses | 1 |
Cooldown | 5.00 sec |
Throws a spectral copy of your melee weapon. It spirals out in a spinning attack that strikes enemies in its path. | |
Deals 40% less Damage Fires Projectiles in a circle (0-30)% increased Projectile Speed (1-18)% increased Projectile Damage 90% more Attack Speed |
WbLightningEliteVaalThrownWeapon is the internal id of the skill Vaal Spectral Throw.