Warehouses: Difference between revisions
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{{Incursion room progression}} | {{Incursion room progression}} | ||
'''Warehouses''' is | '''Warehouses''' is the tier 2 [[incursion room]] of [[Juatalotli, Architect of the Hoard]]. | ||
The room contains loot containers, including chest the usually spawns in other rooms, such as [[Thaumaturgy Vessel]]. It is not sure that the existence of other room in the same temple will affect the type and numbers of the loot containers in the Warehouses or not. | The room contains loot containers, including chest the usually spawns in other rooms, such as [[Thaumaturgy Vessel]]. It is not sure that the existence of other room in the same temple will affect the type and numbers of the loot containers in the Warehouses or not. | ||
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==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|3.5.0| | |||
* Introduced to the game as core mechanics | |||
}} | |||
{{Version history table row|3.3.0| | {{Version history table row|3.3.0| | ||
* Introduced to the game | * Introduced to the game as league mechanics | ||
}} | }} | ||
{{Version history table end}} | {{Version history table end}} |
Revision as of 19:39, 2 May 2023
For the removed storyline area, see The Warehouse District.
Warehouses
Id | ChestsII |
---|---|
Tier | 2 |
Upgrades to | Museum of Artefacts |
Architect | Juatalotli, Architect of the Hoard |
Contains chests full of items.
Secrets encased by names now erased.
Juatalotli, Architect of the Hoard | ||
---|---|---|
![]() I. Storage Room | ![]() II. Warehouses | ![]() III. Museum of Artefacts |
Warehouses is the tier 2 incursion room of Juatalotli, Architect of the Hoard.
The room contains loot containers, including chest the usually spawns in other rooms, such as Thaumaturgy Vessel. It is not sure that the existence of other room in the same temple will affect the type and numbers of the loot containers in the Warehouses or not.
Version history
Version | Changes |
---|---|
3.5.0 |
|
3.3.0 |
|